Héros |
Battle Master
:
40 pts
|
-
Armes :
Heavy Hand Weapon (A3, AP1)
-
Replace Heavy Hand Weapon
Dual Heavy Hand Weapons (A4, AP1) [+5], Heavy Great Weapon (A3, AP3) [+10], Heavy Halberd (A3, AP1, Rending) [+5], Heavy Lance (A3, AP1, Lance) [+5], Heavy Spear (A3, AP1, Counter) [+10]
-
Upgrade with one
Twin Handbow (12", A2, Rending) [+10], Twin Pistol (9", A2, AP1) [+10]
-
Aptitudes :
Hero, Tough (3)
-
Upgrade with one
Army Standard Bearer (Fear3) [+30], Bounty Hunter (Takedown) [+10], Captain (Inspiring) [+40], Cleric (Battle Chant) [+10], General (March Order) [+25], Horse (Fast, Impact1) [+10], Pegasus (Hooves A1, Fast, Flying, Impact+2, Tough+3) [+65]
-
Upgrade with
Pet Companion (Warning Cry) [+10]
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Champion
:
25 pts
|
-
Armes :
Hand Weapon (A3)
-
Replace Hand Weapon
Dual Hand Weapons (A4) [+5], Great Weapon (A3, AP2) [+5], Halberd (A3, Rending) [+5], Lance (A3, Lance) [+5], Spear (A3, Counter) [+5]
-
Upgrade with one
Gatling Rifle (18", A4, AP1) [+20], Grenade Launcher (24", A1, Blast3) [+15], Sniper Rifle (30", A1, AP1, Sniper) [+25], Twin Gatling Pistol (9", A4, AP1) [+10]
-
Aptitudes :
Hero, Tough (3)
-
Upgrade with one
Battle Mage (Caster2) [+40], Cleric (Battle Chant) [+10], Engineer (Artillerist) [+75], Horse (Fast, Impact1) [+10], Master Battle Mage (Caster3) [+60], Robot Horse (Boing, Impact+1) [+10]
-
Upgrade with
Pet Companion (Warning Cry) [+10]
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Troupe |
Elite Weapon Master
:
15 pts
|
-
Armes :
Great Weapon (A1, AP2)
-
Aptitudes :
Fearless
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
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Fanatics
:
25 pts
/ 3 figs |
-
Armes :
Sharp Weapon (A1, AP1)
-
Aptitudes :
Fearless, Furious
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
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Gryph Rider
:
65 pts
|
-
Armes :
Halberd (A1, Rending), Heavy Claws (A1, AP1)
-
Replace Halberd
Lance (A1, Lance) [+5]
-
Aptitudes :
Fast, Fearless, Impact (2), Tough (3)
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
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Guard Knight
:
25 pts
|
-
Armes :
Great Weapon (A1, AP2)
-
Replace Great Weapon
Lance (A1, Lance)
-
Aptitudes :
Fast, Fearless, Impact (1)
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
|
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Horse Marksmen
:
45 pts
/ 3 figs |
-
Armes :
Hand Weapon (A1), Rifle (18'', A1, AP1)
-
Replace one Rifle
Gatling Rifle (18", A4, AP1) [+15], Twin Gatling Pistol (9", A4, AP1) [+5]
-
Replace all Rifles
Twin Pistol (9", A2, AP1)
-
Aptitudes :
Fast, Scout
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
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Infantrymen
:
20 pts
/ 3 figs |
-
Armes :
Hand Weapon (A1)
-
Replace all Hand Weapons
Halberd (A1, Rending) [+5], Spear (A1, Counter) [+5]
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
|
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Knight
:
15 pts
|
-
Armes :
Hand Weapon (A1)
-
Replace Hand Weapon
Lance (A1, Lance) [+5]
-
Aptitudes :
Fast, Impact (1)
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
|
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Mage
:
35 pts
|
-
Armes :
Hand Weapon (A1), Magic Staff (12'', A2, Rending)
-
Aptitudes :
Mage Council
|
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Marksmen
:
35 pts
/ 3 figs |
-
Armes :
Hand Weapon (A1), Rifle (18'', A1, AP1)
-
Replace all Rifles
Crossbow (24", A1, Rending) [+5]
-
Replace one Rifle
Gatling Rifle (18", A4, AP1) [+15], Sniper Rifle (30", A1, AP1, Sniper) [+20], Twin Pistol (9", A2, AP1)
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
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Mercenaries
:
30 pts
/ 3 figs |
-
Armes :
Hand Weapon (A1), Pistol (9'', A1, AP1)
-
Replace all Pistols and Hand Weapons
Dual Hand Weapons (A2), Twin Pistol (9", A2, AP1, Hand Weapon A1) [+10]
-
Aptitudes :
Scout
|
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Mercenary Hunters
:
45 pts
/ 3 figs |
-
Armes :
Bow (24'', A1), Hand Weapon (A1)
-
Aptitudes :
Scout, Stealth
|