: Le guide de la figurine

Humans : tous les profils pour Age of Fantasy : Skirmish

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Héros
QuaDef
4+4+
Battle Master : 40 pts
  • Armes : Heavy Hand Weapon (A3, AP1), Dual Heavy Hand Weapons (A4, AP1) [+5], Heavy Great Weapon (A3, AP3) [+10], Heavy Halberd (A3, AP1, Rending) [+5], Heavy Lance (A3, AP1, Lance) [+5], Heavy Spear (A3, AP1, Counter) [+10], Twin Handbow (12", A2, Rending) [+10], Twin Pistol (9", A2, AP1) [+10]
  • Aptitudes : Hero, Tough (3), Army Standard Bearer (Fear3) [+30], Bounty Hunter (Takedown) [+10], Captain (Inspiring) [+40], Cleric (Battle Chant) [+10], General (March Order) [+25], Horse (Fast, Impact1) [+10], Pegasus (Hooves A1, Fast, Flying, Impact+2, Tough+3) [+65], Pet Companion (Warning Cry) [+10]
QuaDef
5+5+
Champion : 25 pts
  • Armes : Hand Weapon (A3), Dual Hand Weapons (A4) [+5], Gatling Rifle (18", A4, AP1) [+20], Great Weapon (A3, AP2) [+5], Grenade Launcher (24", A1, Blast3) [+15], Halberd (A3, Rending) [+5], Lance (A3, Lance) [+5], Sniper Rifle (30", A1, AP1, Sniper) [+25], Spear (A3, Counter) [+5], Twin Gatling Pistol (9", A4, AP1) [+10]
  • Aptitudes : Hero, Tough (3), Battle Mage (Caster2) [+40], Cleric (Battle Chant) [+10], Engineer (Artillerist) [+75], Horse (Fast, Impact1) [+10], Master Battle Mage (Caster3) [+60], Pet Companion (Warning Cry) [+10], Robot Horse (Boing, Impact+1) [+10]
Troupe
QuaDef
4+4+
Elite Weapon Master : 15 pts
  • Armes : Great Weapon (A1, AP2)
  • Aptitudes : Fearless, Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
5+6+
Fanatics : 25 pts / 3 figs
  • Armes : Sharp Weapon (A1, AP1)
  • Aptitudes : Fearless, Furious, Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+3+
Gryph Rider : 65 pts
  • Armes : Halberd (A1, Rending), Heavy Claws (A1, AP1), Lance (A1, Lance) [+5]
  • Aptitudes : Fast, Fearless, Impact (2), Tough (3), Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+3+
Guard Knight : 25 pts
  • Armes : Great Weapon (A1, AP2), Lance (A1, Lance)
  • Aptitudes : Fast, Fearless, Impact (1), Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
5+5+
Horse Marksmen : 45 pts / 3 figs
  • Armes : Hand Weapon (A1), Rifle (18'', A1, AP1), Gatling Rifle (18", A4, AP1) [+15], Twin Gatling Pistol (9", A4, AP1) [+5], Twin Pistol (9", A2, AP1)
  • Aptitudes : Fast, Scout, Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
5+5+
Infantrymen : 20 pts / 3 figs
  • Armes : Hand Weapon (A1), Halberd (A1, Rending) [+5], Spear (A1, Counter) [+5]
  • Aptitudes : Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+4+
Knight : 15 pts
  • Armes : Hand Weapon (A1), Lance (A1, Lance) [+5]
  • Aptitudes : Fast, Impact (1), Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
5+5+
Mage : 35 pts
  • Armes : Hand Weapon (A1), Magic Staff (12'', A2, Rending)
  • Aptitudes : Mage Council
QuaDef
5+5+
Marksmen : 35 pts / 3 figs
  • Armes : Hand Weapon (A1), Rifle (18'', A1, AP1), Crossbow (24", A1, Rending) [+5], Gatling Rifle (18", A4, AP1) [+15], Sniper Rifle (30", A1, AP1, Sniper) [+20], Twin Pistol (9", A2, AP1)
  • Aptitudes : Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
5+5+
Mercenaries : 30 pts / 3 figs
  • Armes : Hand Weapon (A1), Pistol (9'', A1, AP1), Dual Hand Weapons (A2), Twin Pistol (9", A2, AP1, Hand Weapon A1) [+10]
  • Aptitudes : Scout
QuaDef
5+5+
Mercenary Hunters : 45 pts / 3 figs
  • Armes : Bow (24'', A1), Hand Weapon (A1)
  • Aptitudes : Scout, Stealth

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard