Héros |
Scholar
:
35 pts
|
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Armes : Hand Weapon (A3), Dual Hand Weapons (A4) [+5], Great Weapon (A3, AP2) [+10], Halberd (A3, Rending) [+5]
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Aptitudes : Hero, Strider, Tough (3), Deep-Sea Companion (Warning Cry) [+10], Depth Scryer (Divine Navigator) [+25], Great Beast (Defense1, Tough+3, Toxin Tongue A3, Poison) [+50], Sea Caster (Caster2) [+40], Spirit Ledger (Soul Collector) [+15]
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Sea Master
:
45 pts
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Armes : Heavy Hand Weapon (A3, AP1), Dual Heavy Hand Weapons (A4, AP1) [+5], Heavy Great Weapon (A3, AP3) [+10], Heavy Halberd (A3, AP1, Rending) [+5], Heavy Lance (A3, AP1, Lance) [+5]
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Aptitudes : Hero, Strider, Tough (3), Army Standard Bearer (Fear3) [+30], High Monarch (Tide Master) [+25], Light Render (Lantern of Souls) [+25], Sea Drake (Defense1, Heavy Claws A6, AP1, Fear1, Tough+6) [+125], Sea-Wyrm (Toxin Jaws A1, Poison, Fast, Impact+2, Tough+3) [+55], Spirit Ledger (Soul Collector) [+15], War-Eel (Fast, Impact1, Stealth) [+20]
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Troupe |
Deep-Sea Artillery
:
105 pts
|
-
Armes : Crew (A3), Mini-Harpoon Launcher (30'', A6, AP1), Great Harpoon Launcher (30", A1, AP3, Deadly6) [+10]
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Aptitudes : Entrenched, Immobile, Tough (3)
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Depth Horrors
:
140 pts
/ 3 figs |
-
Armes : Heavy Hand Weapon (A2, AP1), Dual Heavy Hand Weapons (A4, AP1) [+35], Heavy Great Weapon (A2, AP3) [+15]
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Aptitudes : Constrict, Strider, Tough (3), Banner [+15], Musician [+10], Sergeant [+5]
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Elf Reavers
:
95 pts
/ 5 figs |
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Armes : Bow (24'', A1), Hand Weapon (A1), Crossbow (24", A1, Rending) [+10]
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Aptitudes : Quick Shot, Strider, Banner [+15], Musician [+10], Sergeant [+5]
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Elf Thralls
:
70 pts
/ 5 figs |
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Armes : Great Weapon (A1, AP2)
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Aptitudes : Furious, Strider, Banner [+15], Musician [+10], Sergeant [+5]
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Giant Crabs
:
160 pts
/ 3 figs |
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Armes : Pincer (A3, Rending)
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Aptitudes : Ambush, Strider, Tough (3)
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Giant Kraken
:
270 pts
|
-
Armes : Giant Tentacles (A8), Stomp (A4, AP1)
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Aptitudes : Constrict, Fear (2), Strider, Tough (12)
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Giant War-Turtle
:
340 pts
|
-
Armes : Harpoon Launcher (24'', A2, AP2, Deadly 3), Jaws (A4, AP2), Stomp (A4, AP1)
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Aptitudes : Distortion Drummer, Fear (2), Strider, Tough (12)
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Great Water Elemental
:
155 pts
|
-
Armes : Flood Attack (A8)
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Aptitudes : Ethereal, Fear (1), Furious, Tough (6)
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Octopus Hybrids
:
55 pts
/ 5 figs |
-
Armes : Tentacles (A2)
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Aptitudes : Stealth, Strider
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Sea Guard
:
115 pts
/ 10 figs |
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Armes : Hand Weapon (A1), Javelin (12'', A1)
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Aptitudes : Scout, Strider, Banner [+15], Musician [+10], Sergeant [+5]
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Sea-Wyrm Riders
:
160 pts
/ 3 figs |
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Armes : Lance (A1, Lance), Toxin Jaws (A1, Poison)
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Aptitudes : Fast, Impact (2), Strider, Tough (3)
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War-Eel Riders
:
95 pts
/ 5 figs |
-
Armes : Rending Sabre (A1, Rending), Lance (A1, Lance) [+5]
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Aptitudes : Fast, Impact (1), Strider, Banner [+15], Electric Barrier (Stealth) [+10], Electric Blasts (Constrict) [+10], Musician [+10], Sergeant [+5]
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War-Shark Riders
:
160 pts
|
-
Armes : Crew Attacks (A2), Jaws (A2, AP1), Net Launcher (18'', A2, Blast 3), Harpoon Launcher (24", A2, AP2, Deadly3) [+40]
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Aptitudes : Fast, Fear (1), Impact (4), Strider, Tough (6)
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Water Elementals
:
190 pts
/ 3 figs |
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Armes : Wave Strike (A4)
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Aptitudes : Ethereal, Furious, Tough (3)
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