Infantry |
|
Spd | Acc | Def | Res | Ner |
Team |
6 | 4+ | 4+ | 4 | 2 |
|
R | D | AP | Special |
Chem Spitter |
12 | 4 | 1 | Blast (D3) |
Combat Drill |
A | 6 | 1 | Shredder |
Maligni
:
65 pts
|
-
Armes : Two Chem Thrower [+40], Two Heavy Ray Guns [+25]
|
|
+ Brood Mother
:
150 pts
|
-
Compétences : Command (3), Inspiring, Protection (NightCrawlers)
|
|
+ Master Creeper
:
40 pts
|
-
Compétences : Command (1), Recon, Sabotage Objective Order
|
|
+ Progenitor
:
40 pts
|
-
Compétences : Command (1), Leadership
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
6 | 5+ | 4+ | 3 | 1 |
|
R | D | AP | Special |
Ray Gun |
18 | 8 | | |
Teeth and Claws |
A | 6 | | |
Nightcrawlers
:
30 pts
|
-
Armes : Chem Thrower [+25], Heavy Ray Gun [+15]
-
Compétences : Expendable
|
|
+ Brood Mother
:
150 pts
|
-
Compétences : Command (3), Inspiring, Protection (NightCrawlers)
|
|
+ Master Creeper
:
40 pts
|
-
Compétences : Command (1), Recon, Sabotage Objective Order
|
|
+ Progenitor
:
40 pts
|
-
Compétences : Command (1), Leadership
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
6 | 5+ | 4+ | 3 | 1 |
|
R | D | AP | Special |
Ray Pistol |
8" | 10 | | |
Teeth and Claws |
A | 10 | | |
Explosives |
A | 4 | 4 | Anti-Tank (2) |
Nightcrawlers Creeper
:
50 pts
|
-
Armes : Chem Thrower [+25], Heavy Ray Gun [+15]
-
Compétences : Expendable, Fire In The Hole !, Reckless Advance, Saboteur
|
|
+ Brood Mother
:
150 pts
|
-
Compétences : Command (3), Inspiring, Protection (NightCrawlers)
|
|
+ Hacker Halftail
:
100 pts
|
-
Compétences : Command (2), Disruption, Recon, Sabotage Objective Order
|
|
+ Master Creeper
:
50 pts
|
-
Compétences : Command (1), Recon, Sabotage Objective Order
|
|
+ Progenitor
:
40 pts
|
-
Compétences : Command (1), Leadership
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
6 | 5+ | 4+ | 3 | 1 |
|
R | D | AP | Special |
Ray Pistol |
8" | 10 | | |
Teeth and Claws |
A | 10 | | |
Nightcrawlers Stalkers
:
30 pts
|
-
Armes : Chem Thrower [+25], Heavy Ray Gun [+15]
-
Compétences : Expendable
|
|
+ Brood Mother
:
150 pts
|
-
Compétences : Command (3), Inspiring, Protection (NightCrawlers)
|
|
+ Master Creeper
:
50 pts
|
-
Compétences : Command (1), Recon, Sabotage Objective Order
|
|
+ Progenitor
:
40 pts
|
-
Compétences : Command (1), Leadership
|
Large Infantry |
|
Spd | Acc | Def | Res | Ner |
Team |
5 | 5+ | 5+ | 4 | 2 |
|
R | D | AP | Special |
Chem-Thrower |
16" | 4 | 2 | |
Combat Drill |
A | 6 | 3 | Shredder |
Nightmares
:
65 pts
puis 65 pts / 1 figs
|
|
|
R | D | AP | Special |
Combat Drills |
A | 3 | 3 | Shredder |
Chem-Thrower |
16 | 2 | 2 | |
Heavy Chem-Trower |
18" | 3 | 3 | Blast (3D3), Experimental |
+ Chem-Thrower Team
:
85 pts
|
|
|
R | D | AP | Special |
Combat Drills |
A | 3 | 3 | Shredder |
Chem-Thrower |
16 | 2 | 2 | |
Heavy Combat Drill |
A | 2 | 4 | Anti-Tank (D3+1), Shredder |
+ Ravager Team
:
75 pts
|
|
+ Shredder Team
:
70 pts
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
5 | 5+ | 5+ | 4 | 2 |
|
R | D | AP | Special |
Chem-Thrower |
16 | 2 | 2 | |
Combat Drill |
A | 3 | 3 | Shredder |
Heavy Chem-Trower |
18" | 3 | 3 | Blast (3D3), Experimental |
Nightmares Chem-Thrower Team
:
85 pts
puis 85 pts / 1 figs
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
5 | 5+ | 5+ | 4 | 2 |
|
R | D | AP | Special |
Chem-Thrower |
16 | 2 | 2 | |
Combat Drill |
A | 3 | 3 | Shredder |
Heavy Combat Drill |
A | 2 | 4 | Anti-Tank (D3+1), Shredder |
Nightmares Ravager
:
75 pts
puis 75 pts / 1 figs
|
|
|
R | D | AP | Special |
Combat Drills |
A | 3 | 3 | Shredder |
Chem-Thrower |
16 | 2 | 2 | |
Heavy Chem-Trower |
18" | 3 | 3 | Blast (3D3), Experimental |
+ Chem-Thrower Team
:
85 pts
|
|
|
R | D | AP | Special |
Combat Drills |
A | 6 | 3 | Shredder |
Chem-Thrower |
16" | 4 | 2 | |
+ Nightmares
:
65 pts
|
|
+ Shredder Team
:
70 pts
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
5 | 5+ | 5+ | 4 | 2 |
|
R | D | AP | Special |
Twin Combat Drills |
A | 10 | 3 | Shredder |
Nightmares Shredder
:
70 pts
puis 70 pts / 1 figs
|
|
|
R | D | AP | Special |
Combat Drills |
A | 3 | 3 | Shredder |
Chem-Thrower |
16 | 2 | 2 | |
Heavy Chem-Trower |
18" | 3 | 3 | Blast (3D3), Experimental |
+ Chem-Thrower Team
:
85 pts
|
|
|
R | D | AP | Special |
Combat Drills |
A | 6 | 3 | Shredder |
Chem-Thrower |
16" | 4 | 2 | |
+ Nightmares
:
65 pts
|
|
|
R | D | AP | Special |
Combat Drills |
A | 3 | 3 | Shredder |
Chem-Thrower |
16 | 2 | 2 | |
Heavy Combat Drill |
A | 2 | 4 | Anti-Tank (D3+1), Shredder |
+ Ravager Team
:
75 pts
|
Massive Infantry |
|
Spd | Acc | Def | Res | Ner |
|
7 | 5+ | 5+ | 4 | 4 |
Scythes |
A | 10 | 2 | | |
Night Terror
:
90 pts
|
-
Compétences : Expendable, Unflinching, Unseen Terror
|
|
|
R | D | AP | Special |
Chem-Sprayer |
12 | 4 | 2 | Area Effect, Blast (2D3), Experimental, Saturation |
Teeth and Claws |
A | 8 | 1 | |
Night Terror with Chem-Sprayer
:
150 pts
|
-
Compétences : Expendable, Unflinching, Unseen Terror
|
|
|
Spd | Acc | Def | Res | Ner |
|
5 | - | 4+ | 4 | 3 |
Malignus Bodyguard |
A | 4 | 1 | | |
Tangle
:
200 pts
|
-
Compétences : Bulky, HVA ★, Inspiring, Prophet, Protection (NightCrawlers)
|
Vehicle |
|
R | D | AP | Special |
Assault |
R | 4 | - | |
Super Heavy Ray Gun |
40 | 6 | 6 | Anti-Tank (D3), Experimental |
Rumber Laser Weapon Platforms
:
155 pts
puis 155 pts / 1 figs
|
|
|
R | D | AP | Special |
Super Heavy Chem-Spitters |
24 | 4 | 3 | Area Effect, Blast (3D3), Experimental, |
Assault |
R | 4 | - | |
Rumber Weapon Platforms
:
155 pts
puis 155 pts / 1 figs
|
|
|
R | D | AP | Special |
Super Heavy Ray Gun |
40 | 6 | 6 | Anti-Tank (D3), Experimental |
Assault |
R | 4 | | |
+ Laser Weapon Platform
:
155 pts
|
|
|
R | D | AP | Special |
Drill Head |
R | 8 | 4 | Shredder |
Tunneller
:
200 pts
|
-
Armes : 0-2 Additional Transport Sections [+30], Pheromone Trail [+40], Rock Corroder [+30]
-
Compétences : HVA ★★, Subterranean Deployment, Transport (2)
|
|
|
R | D | AP | Special |
Drill Head |
R | 8 | 4 | Shredder |
Chem-Sprayer |
12" | 4 | 3 | Area Effect, Blast (2D3), Experimental, Saturation |
Tunneller Chem-Sprayer
:
235 pts
|
-
Armes : 0-2 Additional Transport Sections [+30], Pheromone Trail [+40], Rock Corroder [+30]
-
Compétences : Subterranean Deployment
|
|
|
R | D | AP | Special |
Drill Head |
R | 8 | 4 | Shredder |
Super Heavy Ray Gun |
40" | 6 | 6 | Anti-Tank (D3), Experimental |
Tunneller Super-Heavy Ray Gun
:
225 pts
|
-
Armes : 0-2 Additional Transport Sections [+30], Pheromone Trail [+40], Rock Corroder [+30]
-
Compétences : Subterranean Deployment
|
|
|
R | D | AP | Special |
Twin Chem-Spitters |
12 | 4 | 1 | Blast (D3) |
Wheel |
A | 6 | 1 | |
Tunnel Runner
:
100 pts
puis 100 pts / 1 figs
|