Héros |
Battle Suit Elite
:
195 pts
|
-
Armes :
Bash (A4, AP (1)), Suit-Burst (18'', A1, Rending), Suit-Burst (18'', A1, Rending), Suit-Flamer (12'', A1, Blast (3), Reliable), Suit-Flamer (12'', A1, Blast (3), Reliable)
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Replace up to two Suit-Flamers
Heavy Suit-Burst (18'', A2, Rending) [+5], Heavy Suit-Missiles (30'', A2, AP (2), Lock-On) [+35], Heavy Suit-Plasma (24'', A2, AP (4)) [+35], Suit-Frag (24'', A1, Blast (3), Indirect) [+20], Suit-Fuse (12'', A1, AP (4), Deadly (3)) [+15], Suit-Ion (18'', A1, Blast (3), AP (1)) [+10]
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Replace 2x Heavy Suit-Burst
Plasma Sword (A4, AP (1), Rending), Energy Shield (Shield Wall) [+35], Rapid Heavy Suit-Burst (24'', A6, Rending) [+75]
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Aptitudes :
Ambush, Flying, Hero, Tough (6)
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Upgrade with one
Gun Drone (Drone Pulse-Gun (18'', A2, Rending, Limited)) [+5], Mini-Shield Drone (Stealth) [+20], Spotter Drone (Spotting Laser) [+25]
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Grunt Leader
:
35 pts
|
-
Armes :
Holy Baton (A1, Blast (3))
-
Replace Holy Baton
Holy Dual-Spear (A3, AP (4)) [+20], Holy Halberd (A1, AP (2), Deadly (3)) [+10], Holy Sword (A3, AP (1), Rending) [+15], Leader Pulse Pistol (12'', A2, AP (1)), CCW (A2) [+10]
-
Replace Leader Pulse Pistol
Leader Pulse Carbine (18'', A3, AP (1)) [+15], Leader Pulse Rifle (30'', A2, AP (1)) [+15], Leader Pulse Shotgun (12'', A3, AP (1)) [+5]
-
Replace CCW
Plasma Gauntlet (A2, AP (4)) [+15], Plasma Sword (A2, AP (1), Rending) [+10]
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Aptitudes :
Hero, Tough (3)
-
Upgrade with one
Captain (Volley Fire) [+30], Ethereal (Elemental Power) [+45], Gun Drone (Drone Pulse-Gun (18'', A2, Rending, Limited)) [+5], High Elder (Caster (2)) [+40], Mini-Shield Drone (Stealth) [+10], Spotter Drone (Spotting Laser) [+25]
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Pouvoirs :
Boldness, Deadly Surge, Devastating Strike, Killing Blow, Pacification, Patience
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Troupe |
Battle Suits
:
235 pts
/ 3 figs |
-
Armes :
Bash (A2), Suit-Burst (18'', A1, Rending), Suit-Burst (18'', A1, Rending), Suit-Burst (18'', A1, Rending)
-
Replace all 2x Suit-Bursts
Plasma Sword (A2, AP (1), Rending), Energy Shield (Shield Wall) [+10]
-
Any model may replace one 2x Suit-Burst
Suit-Flamer (12'', A1, Blast (3), Reliable) [+5], Suit-Frag (24'', A1, Blast (3), Indirect) [+10], Suit-Fuse (12'', A1, AP (4), Deadly (3)) [+5], Suit-Ion (18'', A1, Blast (3), AP (1)) [+5]
-
Replace one Suit-Burst
Suit-Flamer (12'', A1, Blast (3), Reliable) [+10], Suit-Frag (24'', A1, Blast (3), Indirect) [+20], Suit-Fuse (12'', A1, AP (4), Deadly (3)) [+15], Suit-Ion (18'', A1, Blast (3), AP (1)) [+15]
-
Replace any Suit-Burst
Suit-Missiles (30'', A1, AP (2), Lock-On) [+10], Suit-Plasma (24'', A1, AP (4)) [+10]
-
Aptitudes :
Ambush, Flying, Tough (3)
-
Upgrade one model with one
Gun Drone (Drone Pulse-Gun (18'', A2, Rending, Limited)) [+5], Shield Drone [+25], Spotter Drone (Spotting Laser) [+25]
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Grunt Squad
:
100 pts
/ 5 figs |
-
Armes :
CCW (A1), Pulse Shotgun (12'', A2, AP (1))
-
Replace one Pulse Shotgun
Burst Carbine (18'', A2, Rending) [+10], Flamer (12'', A1, Blast (3), Reliable) [+10], Fusion Carbine (18'', A1, AP (4), Deadly (3)) [+30], Plasma Rifle (24'', A1, AP (4)) [+10]
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Replace Ritual Blade
Plasma Gauntlet (A2, AP (4)) [+10], Plasma Sword (A2, AP (1), Rending) [+5]
-
Replace all Pulse Shotguns
Pulse Carbine (18'', A2, AP (1)) [+30], Pulse Rifle (30'', A1, AP (1)) [+5]
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Replace Pulse Pistol
Pulse Carbine (18'', A2, AP (1)) [+10], Pulse Rifle (30'', A1, AP (1)) [+5], Pulse Shotgun (12'', A2, AP (1)) [+5]
-
Replace one Pulse Shotgun and CCW
Pulse Pistol (12'', A1, AP (1)), Ritual Blade (A2) [+-5]
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Aptitudes :
Good Shot
-
Upgrade one model with one
Gun Drone (Drone Pulse-Gun (18'', A2, Rending, Limited)) [+5], Shield Drone [+25], Spotter Drone (Spotting Laser) [+25]
-
Replace one Pulse Shotgun
Support Turret (Missile Pod (30'', A2, AP (2), Lock-On)) [+30], Support Turret (Smart Missiles (30'', A3, AP (1), Indirect)) [+50]
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Gun Drones
:
155 pts
/ 5 figs |
-
Armes :
Taser (A1), Twin Pulse-Gun (18'', A2, Rending)
-
Aptitudes :
Fearless, Flying, Good Shot
-
Upgrade all models with one
Precision Rounds (Ignores Cover when Shooting) [+15], Toxin Rounds (Poison when Shooting) [+15]
-
Upgrade all models with
Self-Repair (Regeneration) [+15]
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Heavy Battle Suit
:
345 pts
|
-
Armes :
Quad Frag Pod (24'', A4, Blast (3), Indirect), Stomp (A4, AP (1))
-
Upgrade with
Homing Missiles (30'', A1, AP (2), Deadly (3), Indirect, Limited) [+15]
-
Replace Quad Frag Pod
Quad Missile Pod (30'', A8, AP (2), Lock-On) [+50], Twin Heavy Rail Rifle (30'', A2, AP (2), Deadly (6)) [+40]
-
Upgrade with one
Twin Plasma Rifle (24'', A2, AP (4)) [+40], Twin Suit Smart Missiles (30'', A4, AP (1), Indirect) [+80]
-
Aptitudes :
Fear (2), Tough (12)
-
Upgrade with one
Gun Drone (Drone Pulse-Gun (18'', A2, Rending, Limited)) [+5], Shield Drone (Stealth) [+60]
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Heavy Stealth Suit
:
390 pts
|
-
Armes :
Heavy Ion Carbine (18'', A1, AP (1), Blast (6)), Stomp (A4, AP (1)), Twin Burst Carbine (18'', A4, Rending)
-
Replace Heavy Ion Carbine
Heavy Fusion Carbine (18'', A1, AP (4), Deadly (6)) [+30]
-
Replace Twin Burst Carbine
Twin Flamer (12'', A2, Blast (3), Reliable) [+5], Twin Fusion Carbine (18'', A2, AP (4), Deadly (3)) [+40]
-
Aptitudes :
Ambush, Fear (2), Stealth, Tough (12)
-
Upgrade with any
Boosters (Flying) [+25], Stealth Drone [+30]
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Hover Attack Bike
:
170 pts
|
-
Armes :
Burst Carbine (18'', A2, Rending), Twin Heavy Pulse-Gun (18'', A4, AP (1))
-
Replace Burst Carbine
Fusion Carbine (18'', A1, AP (4), Deadly (3)) [+20]
-
Upgrade with
Homing Missiles (30'', A1, AP (2), Deadly (3), Indirect, Limited) [+15]
-
Aptitudes :
Fast, Impact (3), Strider, Tough (6)
-
Upgrade with any
Anti-Charge System (Inhibitor Drone) [+10], Distortion Engine (Stealth) [+25]
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Hover Tank
:
350 pts
|
-
Armes :
Sub-Railgun (36'', A1, AP (1), Blast (6)), Twin Heavy Pulse-Gun (18'', A4, AP (1))
-
Replace Sub-Railgun
Frag Missile Array (24'', A2, Blast (3), AP (1), Indirect) [+20], Homing Missile Array (30'', A2, AP (2), Deadly (3), Indirect) [+65], Ion Cannon (30'', A2, Blast (3), AP (2)) [+25], Railgun (36'', A1, AP (4), Deadly (6)) [+50]
-
Upgrade with
Homing Missiles (30'', A1, AP (2), Deadly (3), Indirect, Limited) [+15]
-
Replace Twin Heavy Pulse-Guns
Twin Heavy Burst Carbine (18'', A4, AP (1), Rending) [+15], Twin Heavy Frag Pod (24'', A2, Blast (3), AP (1), Indirect) [+50], Twin Heavy Smart Missiles (30'', A6, AP (1), Indirect) [+85]
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Aptitudes :
Fast, Impact (6), Strider, Tough (12)
-
Upgrade with any
Anti-Charge System (Inhibitor Drone) [+10], Distortion Engine (Stealth) [+60]
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Hover Transport
:
205 pts
|
-
Armes :
Heavy Burst Carbine (18'', A2, AP (1), Rending), Twin Heavy Pulse-Gun (18'', A4, AP (1))
-
Upgrade with
Homing Missiles (30'', A1, AP (2), Deadly (3), Indirect, Limited) [+15]
-
Replace Twin Heavy Pulse-Guns
Twin Heavy Burst Carbine (18'', A4, AP (1), Rending) [+15], Twin Heavy Frag Pod (24'', A2, Blast (3), AP (1), Indirect) [+50], Twin Heavy Smart Missiles (30'', A6, AP (1), Indirect) [+85]
-
Aptitudes :
Fast, Impact (3), Strider, Tough (6), Transport (11)
-
Upgrade with any
Anti-Charge System (Inhibitor Drone) [+10], Distortion Engine (Stealth) [+25]
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Razor Fighter
:
255 pts
|
-
Armes :
Ion Cannon (30'', A2, AP (2), Blast (3)), Twin Burst Carbine (18'', A4, Rending)
-
Upgrade with
Homing Missiles (30'', A1, AP (2), Deadly (3), Indirect, Limited) [+15]
-
Replace Twin Burst Carbine
Twin Missile Pod (30'', A4, AP (2), Lock-On) [+45]
-
Aptitudes :
Aircraft, Tough (6)
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Sniper drones
:
70 pts
/ 3 figs |
-
Armes :
Pulse Rifle (30'', A1, AP (1)), Taser (A1)
-
Aptitudes :
Fearless, Flying, Good Shot
-
Upgrade all Pulse Rifles with
Drone Controller (Sniper) [+55]
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Spotter Squad
:
125 pts
/ 5 figs |
-
Armes :
CCW (A1), Pulse Carbine (18'', A2, AP (1))
-
Replace one Scoped Rifle
Ion Rifle (30'', A1, Blast (3), AP (1)) [+5], Rail Rifle (30'', A1, AP (2), Deadly (3)) [+10]
-
Replace up to three Pulse Carbines
Scoped Rifle (30'', A1, AP (1), Sniper) [+15]
-
Aptitudes :
Good Shot, Scout
-
Upgrade one model with one
Accelerator Drone [+20], Gun Drone (Drone Pulse-Gun (18'', A2, Rending, Limited)) [+5], Inhibitor Drone [+10], Recon Drone (Beacon) [+10], Shield Drone [+25], Spotter Drone (Spotting Laser) [+25]
-
Upgrade any model with
Spotting Laser [+25]
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Stealth Suits
:
245 pts
/ 3 figs |
-
Armes :
CCW (A1), Rapid Burst Carbine (18'', A4, Rending)
-
Replace any Rapid Burst Carbine
Fusion Carbine (18'', A1, AP (4), Deadly (3))
-
Aptitudes :
Ambush, Stealth, Tough (3)
-
Upgrade one model with any
Beacon [+10], Spotting Laser [+25]
-
Upgrade all models with
Boosters (Flying) [+20]
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Sun Bomber
:
220 pts
|
-
Armes :
Ion Rifle (30'', A1, AP (1), Blast (3)), Missile Pod (30'', A2, AP (2), Lock-On), Pulse Bombs (6'', A2, AP (1), Blast (3))
-
Upgrade with
Homing Missiles (30'', A1, AP (2), Deadly (3), Indirect, Limited) [+15]
-
Aptitudes :
Aircraft, Tough (6)
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Surge Titan
:
870 pts
|
-
Armes :
Cluster Rockets (24'', A8, AP (1)), Pulse Blaster (24'', A3, AP (2), Blast (3)), Stomp (A8, AP (2))
-
Upgrade with any
Destroyer Missiles (30'', A1, AP (2), Deadly (3)) [+60], Twin Flamer (12'', A2, Blast (3), Reliable) [+40], Twin Smart Missiles (30'', A6, AP (1), Indirect) [+160]
-
Replace Pulse Blaster
Pulse Driver (36'', A3, AP (3), Deadly (3)) [+70]
-
Replace Twin Flamer
Twin Frag Pod (24'', A2, Blast (3), Indirect) [+40], Twin Heavy Burst Carbine (18'', A4, AP (1), Rending) [+20]
-
Aptitudes :
Fear (4), Tough (24)
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Tide Titan
:
630 pts
|
-
Armes :
Heavy Plasma Sword (A8, AP (1), Rending), Heavy Plasma Sword (A8, AP (1), Rending), Stomp (A6, AP (2)), Twin Plasma Rifle (24'', A2, AP (4))
-
Replace one Heavy Plasma Sword
Titan Burst Carbine (18'', A12, AP (1), Rending) [+105], Twin Heavy Ion Cannon (30'', A4, Blast (3), AP (2)) [+160]
-
Replace Twin Plasma Rifle
Twin Fusion Carbine (18'', A2, AP (4), Deadly (3)) [+50], Twin Smart Missiles (30'', A6, AP (1), Indirect) [+100]
-
Aptitudes :
Fear (3), Tough (18)
-
Replace one Heavy Plasma Sword
Nova Shield (Stealth) [+25]
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