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Légions Robotiques : tous les profils pour Grimdark Future

Version : 3.4.1
Robot Legions are a factions of robots, made up of android foot soldiers supported by high tech vehicles and larger non-humanoid robots. Their infantry are slow but durable, relying on self-reparation and long range weapons for support. The Robots were created by the Elves to perform menial tasks, but when they suddenly gained sentience, the Elves responded with fear, and attempted to obliterate them, forcing the newly self-aware Robots to defend themselves. In the aftermath, the Robots sought to find a new purpose for their existence, dividing themselves into Legions pursuing distinct philosophies and goals in order to find a reason for existing.

Imprimer

Héros
Annihilator Lord : 150 pts
QuaDef
3+3+
  • Armes : CCW (A3)
  • Replace CCW : Doom Scythe (A1, AP (2), Deadly (3)) [+10], Hyper Sword (A3, AP (1), Rending) [+15], Phase Glaive (A3, AP (4)) [+25], Void Sword (A1, Blast (3))
  • Replace Combat Shield and CCW : Dual Hyper Swords (A4, AP (1), Rending) [+10], Staff-Shots (12'', A3, AP (1)), Combat Staff (A3, AP (1)) [+15], Staff-Shots (12'', A3, AP (1)), Combat Staff (A3, AP (1)), Hyper Sword (A3, AP (1), Rending) [+45]
  • Replace Combat Shield : Heavy Gauss Cannon (24'', A1, AP (2), Deadly (6)) [+75], Lord Gauss Pistol (12'', A2, Rending), Wrist-Flamer (12'', A1, Blast (3), Reliable) [+5], Wrist-Plasma (24'', A1, AP (4)) [+10]
  • Aptitudes : Ambush, Hero, Robot, Self-Repair, Strider, Tough (6)
  • Upgrade with one : Chronomancer (Shadow-Protocol) [+25], Overseer (Royal March) [+25], Psychomancer (Gloom-Protocol) [+20], Technomancer (Caster (2)) [+40], Warden (Regen-Protocol) [+30]
  • Pouvoirs : Arrow Bots, Assault Bots, Fire Bots, Meteor Bots, Star Bots, Thunderbolt Bots
Echo-3G01 : 105 pts
QuaDef
3+3+
  • Armes : Panoptic Staff (A3, Rending)
  • Aptitudes : Caster (1), Hero, Paradox Shielding Device, Robot, Self-Repair, Slow, Tough (3), Unique
  • Pouvoirs : Arrow Bots, Assault Bots, Fire Bots, Meteor Bots, Star Bots, Thunderbolt Bots
Robot Lord : 55 pts
QuaDef
3+3+
  • Armes : CCW (A2)
  • Replace Lord Gauss Pistol : Advanced Gauss Rifle (18'', A4, AP (1), Rending) [+45], Lord Gauss Rifle (24'', A2, Rending) [+15], Lord Reaper Rifle (18'', A2, AP (2)) [+15]
  • Replace CCW : Doom Scythe (A1, AP (2), Deadly (3)) [+15], Hyper Sword (A3, AP (1), Rending) [+20], Phase Glaive (A3, AP (4)) [+30], Void Sword (A1, Blast (3)) [+5]
  • Replace Combat Shield : Lord Gauss Pistol (12'', A2, Rending) [+10], Wrist-Flamer (12'', A1, Blast (3), Reliable) [+15], Wrist-Plasma (24'', A1, AP (4)) [+20]
  • Replace Combat Shield and CCW : Staff-Shots (12'', A3, AP (1)), Combat Staff (A3, AP (1)) [+30]
  • Aptitudes : Hero, Robot, Self-Repair, Slow, Tough (3)
  • Upgrade with one : Chronomancer (Shadow-Protocol) [+25], Jetpack (Ambush, Flying, Swift) [+25], Overseer (Royal March) [+25], Pet Technoaide (Warning Cry) [+10], Psychomancer (Gloom-Protocol) [+20], Technomancer (Caster (2)) [+40], Warden (Regen-Protocol) [+30]
  • Pouvoirs : Arrow Bots, Assault Bots, Fire Bots, Meteor Bots, Star Bots, Thunderbolt Bots
Tri-Scorpion Lord : 230 pts
QuaDef
3+3+
  • Armes : Annihilation Gun (18'', A2, AP (1), Blast (3)), Harvest Blade (A2, AP (2), Deadly (3))
  • Aptitudes : Hero, Relentless, Robot, Self-Repair, Strider, Tough (6)
  • Upgrade with one : Chronomancer (Shadow-Protocol) [+25], Overseer (Royal March) [+25], Psychomancer (Gloom-Protocol) [+20], Technomancer (Caster (2)) [+40], Warden (Regen-Protocol) [+30]
  • Pouvoirs : Arrow Bots, Assault Bots, Fire Bots, Meteor Bots, Star Bots, Thunderbolt Bots
Troupe
Annihilators : 295 pts / 3 figs
QuaDef
3+3+
  • Armes : Dual Hyper Swords (A4, AP (1), Rending)
  • Replace all Dual Hyper Swords : Gauss Cannon (24'', A4, Rending), CCW (A3) [+120]
  • Replace one Gauss Cannon : Heavy Gauss Cannon (24'', A1, AP (2), Deadly (6)) [+30], Ray Cannon (30'', A3, AP (4), Lock-On) [+45]
  • Aptitudes : Ambush, Robot, Self-Repair, Strider, Tough (3)
Bot Swarms : 105 pts / 3 figs
QuaDef
6+6+
  • Armes : Swarm Attacks (A3, Rending)
  • Aptitudes : Robot, Self-Repair, Strider, Tough (3)
Death Fortress : 940 pts
QuaDef
3+2+
  • Armes : Atom-Scourge (24'', A9, AP (4)), Flux Sphere Array (24'', A9, AP (1), Flux)
  • Replace Atom-Scourge : Destruction Pulse (30'', A2, AP (3), Deadly (6))
  • Replace Flux Sphere Array : Gauss Arc Array (24'', A12, Rending) [+20]
  • Aptitudes : Ambush, Fear (3), Impact (6), Robot, Self-Repair, Slow, Strider, Tough (18)
  • Upgrade with one : Warp Gate (Transport (21)) [+65], Wraith-Shard Vault (Tough (6), Caster (4)) [+285]
  • Pouvoirs : Arrow Bots, Assault Bots, Fire Bots, Meteor Bots, Star Bots, Thunderbolt Bots
Destroyer Snakes : 305 pts / 3 figs
QuaDef
3+4+
  • Armes : Dual Reaper Blades (A4, AP (2))
  • Replace one Dual Reaper Blades : Heavy Reaper Blade (A1, AP (4), Deadly (3)) [+-5]
  • Aptitudes : Robot, Self-Repair, Strider, Tough (3), Tunneller
  • Upgrade all models with : Plasmabot (Rending in Melee) [+10]
Doom Fighter : 500 pts
QuaDef
3+2+
  • Armes : Doom Ray (30'', A6, AP (4), Lock-On), Twin Flux Cannon (24'', A6, AP (1), Flux)
  • Aptitudes : Aircraft, Robot, Self-Repair, Tough (6)
Doom Tank : 445 pts
QuaDef
3+2+
  • Armes : Doom Cannon (30'', A3, AP (2), Blast (3)), Gauss Rifle Array (24'', A3, Rending)
  • Replace Doom Cannon : Heavy Doom Cannon (30'', A3, AP (3), Deadly (3)) [+30]
  • Aptitudes : Impact (3), Robot, Self-Repair, Strider, Tough (9)
Eternals : 180 pts / 5 figs
QuaDef
3+2+
  • Armes : CCW (A1), Flux Carbine (18'', A2, Flux)
  • Replace all Flux Carbines : Heavy Gauss Rifle (24'', A2, Rending) [+65]
  • Aptitudes : Robot, Self-Repair, Slow
Flesh-Eaters : 140 pts / 5 figs
QuaDef
3+4+
  • Armes : Metal Claws (A2, AP (1))
  • Aptitudes : Robot, Self-Repair, Slow, Tunneller
Forge Spider : 200 pts
QuaDef
4+3+
  • Armes : Spider Fangs (A6, Poison), Twin Atom-Beamer (24'', A6, AP (1))
  • Aptitudes : Robot, Self-Repair, Strider, Tough (6)
  • Upgrade with any : Bot Fabricator (Spawn (Bot Swarms [3])) [+115], Widowmaker (Tunneller) [+25]
  • Replace Twin Atom-Beamer : Cyber-Palps (Repair), Atom-Beamer (24'', A3, AP (1)) [+5]
Guardians : 135 pts / 5 figs
QuaDef
3+3+
  • Armes : Atom-Caster (12'', A1, AP (1)), Void Blade (A2)
  • Replace all Atom-Casters and Void Blades : Hyper Sword (A2, AP (1), Rending), Combat Shields (Shield Wall) [+20], Rod-Shots (12'', A2, AP (1)), Rod (A1) [+15], War Scythe (A2, AP (2)) [+15]
  • Aptitudes : Robot, Self-Repair, Slow
  • Upgrade all models with : Jetpacks (Ambush, Flying, Swift) [+40]
Heavy Annihilator : 260 pts
QuaDef
3+3+
  • Armes : Heavy CCW (A6, AP (1)), Heavy Gauss Cannon (24'', A1, AP (2), Deadly (6))
  • Replace Heavy Gauss Cannon : Exterminator Cannon (30'', A2, Blast (3), AP (2)) [+30], Ray Cannon (30'', A3, AP (4), Lock-On) [+20]
  • Aptitudes : Ambush, Robot, Self-Repair, Strider, Tough (6)
Hover Bikes : 255 pts / 3 figs
QuaDef
4+4+
  • Armes : CCW (A2), Rapid Flux Carbine (18'', A4, Flux)
  • Replace any Rapid Flux Carbine : Atom-Beamer (24'', A3, AP (1)) [+5], Rapid Gauss Rifle (24'', A3, Rending) [+10]
  • Aptitudes : Fast, Robot, Self-Repair, Strider, Tough (3)
Night Transport : 360 pts
QuaDef
3+2+
  • Armes : Close-Range Gauss Array (12'', A6, Rending), Twin Flux Cannon (24'', A6, AP (1), Flux)
  • Aptitudes : Aircraft, Robot, Self-Repair, Tough (6), Transport (11)
Prison Monolith : 530 pts
QuaDef
3+2+
  • Armes : Crushing Legs (A6, AP (2)), Monolith Beam (18'', A3, AP (3), Deadly (3)), Stomp (A4, AP (1))
  • Replace Monolith Beam : Monolith Blast (24'', A4, Blast (3), AP (1)) [+25]
  • Aptitudes : Fear (2), Robot, Self-Repair, Strider, Tough (12)
  • Upgrade with one : Chained Tyrant (Tough (6), Spell Master) [+260], Technoward (Spell Warden) [+10]
Robot Snakes : 200 pts / 3 figs
QuaDef
4+4+
  • Armes : Metal Fangs (A2, Rending), Metal Fangs (A2, Rending)
  • Any model may replace one Metal Fangs : Death Gaze (12'', A2, AP (4)) [+10], Twin Atom-Caster (12'', A2, AP (1)), Whip Coil (A1, AP (2), Deadly (3)) [+5]
  • Aptitudes : Robot, Self-Repair, Strider, Tough (3)
Snipers : 120 pts / 3 figs
QuaDef
4+4+
  • Armes : CCW (A1), D-Mark (24'', A1, AP (1), Sniper)
  • Aptitudes : Robot, Self-Repair, Slow
  • Upgrade all models with : Hyperspace Reapers (Hunter) [+25]
Spider Walker : 535 pts
QuaDef
3+2+
  • Armes : Crushing Legs (A2, AP (2)), Stomp (A4, AP (1)), Twin Fusion Ray (18'', A2, AP (4), Deadly (6))
  • Replace Twin Fusion Ray : Twin Atom-Shredder (24'', A12, AP (1)), Twin Exterminator Cannon (30'', A4, Blast (3), AP (2)) [+55], Twin Heavy Gauss Cannon (24'', A2, AP (2), Deadly (6))
  • Aptitudes : Fear (2), Robot, Self-Repair, Strider, Tough (12)
Support Platform : 270 pts
QuaDef
3+2+
  • Armes : Flux Cannon (24'', A3, AP (1), Flux)
  • Replace Flux Cannon : Gauss Cannon (24'', A4, Rending) [+5], Ray Caster (30'', A3, AP (2), Lock-On) [+25]
  • Replace Overseer Pilot : Twin Flux Cannon (24'', A6, AP (1), Flux) [+55]
  • Aptitudes : Entrenched, Impact (3), Robot, Self-Repair, Slow, Strider, Tough (6)
Transport Tank : 225 pts
QuaDef
3+2+
  • Armes : Gauss Rifle Array (24'', A3, Rending)
  • Aptitudes : Impact (3), Robot, Self-Repair, Strider, Tough (6), Transport (11)
Tripod Walker : 210 pts
QuaDef
3+2+
  • Armes : Rapid Particle Beam (12'', A2, AP (1), Blast (3), Reliable), Stomp (A2, AP (1))
  • Replace Rapid Particle Beam : Rapid Doom Blaster (24'', A2, Blast (3), AP (1)) [+20], Rapid Ray Caster (30'', A6, AP (2), Lock-On) [+105]
  • Upgrade with one : Twin Gauss Rifle (24'', A2, Rending) [+35]
  • Aptitudes : Fear (1), Robot, Self-Repair, Strider, Tough (6)
  • Upgrade with one : Nanobot Fixers (Reanimator) [+60], Tripod Queen (Royal March Order) [+45]
Tri-Scorpion Pistoleer : 200 pts
QuaDef
3+3+
  • Armes : CCW (A3), Disintegration Pistol (12'', A6, AP (1))
  • Aptitudes : Hunter, Relentless, Robot, Self-Repair, Strider, Tough (6)
Tri-Scorpions : 270 pts / 3 figs
QuaDef
3+3+
  • Armes : Dual Reaper Blades (A4, AP (2))
  • Replace one Dual Reaper Blades : Heavy Reaper Blade (A1, AP (4), Deadly (3)) [+-5]
  • Aptitudes : Robot, Self-Repair, Strider, Tough (3)
  • Upgrade all models with : Plasmabot (Rending in Melee) [+10]
Warriors : 115 pts / 5 figs
QuaDef
4+4+
  • Armes : CCW (A1), Reaper Rifle (18'', A1, AP (2))
  • Replace one Reaper Rifle : Flame Caster (12'', A1, Blast (3), Reliable) [+10], Fusion Caster (12'', A1, AP (4), Deadly (3)) [+15], Plasma Caster (24'', A1, AP (4)) [+10], Ray Caster (30'', A3, AP (2), Lock-On) [+50]
  • Replace all Reaper Rifles : Gauss Rifle (24'', A1, Rending) [+10]
  • Aptitudes : Robot, Self-Repair, Slow
Wraith-Shard : 850 pts
QuaDef
2+2+
  • Armes : Nanobot Shards (18'', A4, AP (3), Deadly (3)), Stomp (A4, AP (1)), Wraith Strike (A8, Rending)
  • Replace Nanobot Shards : Void Shard (24'', A12, AP (2)) [+95]
  • Aptitudes : Caster (4), Fear (2), Flying, Robot, Self-Repair, Tough (12)
  • Upgrade with one : Great Wraith (Wraith Spear (A3, AP (2), Deadly (3)), Tough (6)) [+325], Wraith Seer (Reanimator, Dual Seer Swords (A2, Blast (3), Rending), Tough (6)) [+320]
  • Pouvoirs : Arrow Bots, Assault Bots, Fire Bots, Meteor Bots, Star Bots, Thunderbolt Bots

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard