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Maraudeurs Orcks : tous les profils pour Grimdark Future

Version : 3.4.1
Orc Marauders are hulking humanoid aliens, whose society is divided into a number of warring clans and bands. Orc Marauders lack precision weapons or heavy armour and instead rely on their fast vehicles, large numbers and ferocity to defeat their foes. Orc Clans have been in conflict since the beginning of their history. Only the threat of the expansionist Dwarven Guilds could make the Orcs unite. These Orcs felt a pride they never had before, only for the Guilds to activate the Radiance Cascade. In an instant, their leaders, most of their worlds and even their greatest enemy were destroyed. Now, the scattered Orcs strive to rebuild what was lost.

Imprimer

Héros
Boss Leader : 45 pts
QuaDef
3+4+
  • Armes : Boss Pistol (12'', A2), CCW (A2)
  • Replace Boss Pistol : Carbine (18'', A2), Carbine-Mod (18'', A2) [+10], Carbine (18'', A2), Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+10], Carbine (18'', A2), Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited) [+5]
  • Replace CCW : Ultra Axe (A2, AP (1), Rending) [+15], Ultra Claw (A2, AP (4)) [+20], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+20]
  • Aptitudes : Bad Shot, Furious, Hero, Tough (3)
  • Upgrade with one : Battle Chief (War Cry) [+25], Beast Mount (Beast Jaws (A3, AP (1)), Fast, Tough (3)) [+70], Combat Bike (Fast, Tough (3), Twin Mini-MG (18'', A3, AP (1))) [+60], Combat Trike (Fast, Tough (6), Triple Boss Shotty (12'', A6, AP (1))) [+105], Commando Gear (Scout, Stealth, Strider) [+20], Customizer (Energy Field) [+25], Cyborg Body (Regeneration) [+10], Gun Master (Extra Shooty) [+45], Jetpack (Ambush, Flying) [+15], Master Shaman (Caster (3)) [+65], Mechanic (Repair) [+40], Mini-Copter (Rocket Launcher (18'', A1, AP (2), Deadly (3)), Fast, Flying, Tough (3)) [+80], Shaman (Caster (2)) [+45]
  • Upgrade with any : Gun Freak (Shooty) [+5], Pet Attack Beast (Warning Cry) [+10]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
Goblin Champ : 20 pts
QuaDef
6+6+
  • Armes : Boss Pistol (12'', A2), CCW (A2)
  • Replace Boss Pistol : Custom Plasma Pistol (12'', A2, AP (4)) [+15], Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Lightning Pistol (12'', A2, Rending, Lock-On) [+10], Rocket Pistol (9'', A1, AP (2), Deadly (3)) [+5]
  • Replace CCW : Ultra Axe (A2, AP (1), Rending) [+5], Ultra Claw (A2, AP (4)) [+5]
  • Aptitudes : Good Shot, Hero, Tough (3)
  • Upgrade with one : Battle Chief (War Cry) [+25], Customizer (Energy Field) [+25], Gun Master (Extra Shooty) [+45], Master Shaman (Caster (3)) [+65], Mechanic (Repair) [+40], Shaman (Caster (2)) [+45]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
Orc Leader : 35 pts
QuaDef
4+5+
  • Armes : Boss Pistol (12'', A2), CCW (A2)
  • Replace Boss Pistol : Carbine (18'', A2), Carbine-Mod (18'', A2) [+10], Carbine (18'', A2), Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+10], Carbine (18'', A2), Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited) [+5], Custom Plasma Pistol (12'', A2, AP (4)) [+10], Custom Plasma Rifle (24'', A2, AP (4)) [+25], Lightning Pistol (12'', A2, Rending, Lock-On) [+5], Portal Gun (9'', A4, Rending) [+10], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+15], Shock Gun (18'', A4, Rending, Shock) [+75]
  • Replace CCW : Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious, Hero, Tough (3)
  • Upgrade with one : Battle Chief (War Cry) [+25], Beast Mount (Beast Jaws (A3, AP (1)), Fast, Tough (3)) [+55], Combat Bike (Fast, Tough (3), Twin Mini-MG (18'', A3, AP (1))) [+50], Combat Trike (Fast, Tough (6), Triple Boss Shotty (12'', A6, AP (1))) [+85], Commando Gear (Scout, Stealth, Strider) [+15], Customizer (Energy Field) [+25], Cyborg Body (Regeneration) [+10], Gun Master (Extra Shooty) [+45], Jetpack (Ambush, Flying) [+10], Master Shaman (Caster (3)) [+65], Mechanic (Repair) [+40], Mini-Copter (Rocket Launcher (18'', A1, AP (2), Deadly (3)), Fast, Flying, Tough (3)) [+65], Shaman (Caster (2)) [+45]
  • Upgrade with any : Gun Freak (Shooty) [+5], Pet Attack Beast (Warning Cry) [+10]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
Ultra Boss Leader : 85 pts
QuaDef
3+4+
  • Armes : Carbine (18'', A2), Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited), Ultra Club (A1, Blast (3))
  • Replace Rocket-Mod : Carbine-Mod (18'', A2) [+5], Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+5]
  • Upgrade with any : Pet Machinegunnner (30'', A3, AP (1)) [+25]
  • Replace any Ultra Club : Ultra Axe (A4, AP (1), Rending) [+35], Ultra Claw (A4, AP (4)) [+50], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Replace one Carbine and Rocket-Mod : Ultra Club (A1, Blast (3)) [+5]
  • Replace 2x Ultra Clubs : Ultra Great Weapon (A6, AP (2), Reliable) [+85]
  • Aptitudes : Bad Shot, Furious, Hero, Tough (6)
  • Upgrade with one : Battle Chief (War Cry) [+25], Customizer (Energy Field) [+25], Gun Master (Extra Shooty) [+45], Master Shaman (Caster (3)) [+65], Mechanic (Repair) [+40], Shaman (Caster (2)) [+45]
  • Upgrade with any : Cyborg Body (Regeneration) [+20], Pet Attack Beast (Warning Cry) [+10]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
Troupe
Attack Plane : 325 pts
QuaDef
4+2+
  • Armes : Twin Super-MG (30'', A6, AP (1), Lock-On), Twin Super-MG (30'', A6, AP (1), Lock-On)
  • Aptitudes : Aircraft, Tough (6)
Battle Rig : 535 pts
QuaDef
4+2+
  • Armes : Rocket Launcher (18'', A1, AP (2), Deadly (3)), Rocket Launcher (18'', A1, AP (2), Deadly (3)), Rocket Launcher (18'', A1, AP (2), Deadly (3))
  • Upgrade with one : Basic Cannon (24'', A1, Blast (3), AP (2)) [+40], Buster Cannon (30'', A1, AP (3), Deadly (3)) [+55], Harpoon Cannon (12'', A1, AP (4), Deadly (6)) [+45], Heavy Lobber Mortar (24'', A1, AP (1), Blast (6), Indirect) [+75], Lightning Cannon (36'', A6, Rending, Lock-On) [+125]
  • Upgrade with any : Draught Beast (A6, AP (2)) [+45]
  • Replace Extra Spaces : Harpoon Cannon (12'', A1, AP (4), Deadly (6)) [+15], Heavy Cannon (30'', A2, AP (2), Blast (3)) [+60], Heavy Lobber Mortar (24'', A1, AP (1), Blast (6), Indirect) [+45], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+25]
  • Replace any Rocket Launcher : Heavy Machinegun (30'', A3, AP (1)) [+10]
  • Aptitudes : Fast, Impact (9), Tough (18), Transport (11)
  • Upgrade with any : Battle Ram (Strider) [+20], Boarding Plank (Transport (5)) [+15], Gun Master (Shooty) [+30], Red Paint Job (Speed Boost) [+35], Shaman (Caster (2)) [+45], Wrecking Ball (Impact (5)) [+25]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
Bomber Plane : 240 pts
QuaDef
4+2+
  • Armes : Dorsal Gunner (30'', A3, AP (1)), Heavy Bombs (6'', A1, AP (3), Deadly (6)), Heavy Smasher Cannon (24'', A1, AP (4), Deadly (3))
  • Replace Heavy Bomb : Flame Bombs (6'', A1, Blast (3), AP (1)), Flame Missiles (24'', A1, Blast (3), AP (1)) [+20], Portal Cannon (30'', A6, Rending) [+70], Twin Plasma Cannon (30'', A2, AP (4), Blast (3)) [+100]
  • Replace Heavy Smasher Cannon : Super-MG (30'', A3, AP (1), Lock-On) [+-5]
  • Aptitudes : Aircraft, Tough (6)
  • Upgrade with any : Force Field (Regeneration) [+20]
Boss Beast Riders : 200 pts / 3 figs
QuaDef
3+4+
  • Armes : CCW (A2), Heavy Claws (A2, AP (1)), Pistol (12'', A1)
  • Replace one CCW : Ultra Axe (A2, AP (1), Rending) [+15], Ultra Claw (A2, AP (4)) [+20], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+20]
  • Aptitudes : Bad Shot, Fast, Furious, Tough (3)
Boss Bikers : 230 pts / 3 figs
QuaDef
3+4+
  • Armes : CCW (A2), Pistol (12'', A1), Twin Mini-MG (18'', A3, AP (1))
  • Replace one CCW : Ultra Axe (A2, AP (1), Rending) [+15], Ultra Claw (A2, AP (4)) [+20], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+20]
  • Aptitudes : Bad Shot, Fast, Furious, Shooty, Tough (3)
Boss Mob : 105 pts / 5 figs
QuaDef
3+4+
  • Armes : CCW (A2), Pistol (12'', A1)
  • Replace any Pistol : Carbine (18'', A2) [+5]
  • Take one Carbine attachment : Carbine-Mod (18'', A2) [+10], Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+5], Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited) [+5]
  • Replace any CCW : Ultra Axe (A2, AP (1), Rending) [+15], Ultra Claw (A2, AP (4)) [+20]
  • Replace one CCW : Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+20]
  • Aptitudes : Bad Shot, Furious
  • Upgrade one model with one : Mad Doctor [+30], War Banner (Fear (2)) [+20]
Brutal & Cunning Titan : 935 pts
QuaDef
4+2+
  • Armes : Mega Claw (A6, AP (4)), Quad Heavy Machinegun (30'', A12, AP (1)), Stomp (A8, AP (2)), Twin Rocket Launcher (18'', A2, AP (2), Deadly (3))
  • Upgrade with one : Deathstorm Minigun (36'', A10, AP (1)) [+145], Deathstorm Plasma Cannon (36'', A3, Blast (3), AP (4)) [+205], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Plasma Rifle (24'', A1, AP (4)) [+20]
  • Aptitudes : Fear (4), Fearless, Furious, Tough (24), Transport (11)
  • Upgrade with any : Force Field (Regeneration) [+115], Gun Master (Shooty) [+70]
Combat Kart : 240 pts
QuaDef
4+2+
  • Armes : Blast Grenade (6'', A1, Blast (3)), Boost-Gun (30'', A3, Blast (3))
  • Replace Boost-Gun and Blast Grenade : Beast-Gun (24'', A2, AP (1), Deadly (3)), Beast GL (18'', A1, Blast (3), AP (1)) [+5], Boom-Snazz-Gun (18'', A9), Heavy Machinegun (30'', A3, AP (1)) [+15], Mega-Scrap-MG (30'', A6, AP (1)), Chain-RPG (18'', A2, AP (2), Deadly (3)) [+60], Rocket Launcher (18'', A1, AP (2), Deadly (3)), Shock Rifle (18'', A6, Rending) [+10]
  • Aptitudes : Fast, Impact (3), Tough (9)
  • Upgrade with any : Battle Ram (Strider) [+10], Gun Master (Shooty) [+30], Red Paint Job (Speed Boost) [+20]
  • Upgrade with : Jump Engine (Teleport) [+35]
Commandos : 105 pts / 5 figs
QuaDef
4+5+
  • Armes : CCW (A2), Pistol (12'', A1)
  • Replace all Pistols : Carbine (18'', A2) [+25], Shotgun (12'', A2, AP (1)) [+25]
  • Replace one Pistol : Flamer (12'', A1, Blast (3), Reliable) [+20], Heavy Machinegun (30'', A3, AP (1)) [+25], Lightning Gun (24'', A2, Rending, Lock-On) [+25], Plasma Rifle (24'', A1, AP (4)) [+10], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+15]
  • Replace up to three Pistols : Sniper Carbine (18'', A1, AP (1), Sniper) [+20]
  • Replace one CCW : Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious, Scout, Stealth, Strider
Goblin Artillery : 175 pts / 3 figs
QuaDef
5+3+
  • Armes : Bubble Cannon (30'', A1, Blast (3), Rending), Goblin Crew (A2)
  • Replace any Bubble Cannon : Custom Cannon (30'', A1, Blast (3), AP (2)) [+15], Lobber Mortar (24'', A1, Blast (3), AP (1), Indirect) [+10], Smasher Cannon (24'', A1, AP (2), Deadly (3)) [+5], Tractor Beam (30'', A2, AP (2), Lock-On) [+10]
  • Aptitudes : Good Shot, Slow, Tough (3)
Goblin Herd : 70 pts / 10 figs
QuaDef
6+6+
  • Armes : CCW (A1), Pistol (12'', A1)
  • Replace up to two Pistols : Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Lightning Pistol (12'', A2, Rending, Lock-On) [+15], Plasma Pistol (12'', A1, AP (4)) [+5], Rocket Pistol (9'', A1, AP (2), Deadly (3)) [+10]
  • Aptitudes : Good Shot
  • Upgrade all models with : Goblin Herder (Fearless, Shooty) [+25]
Goblin Tanks : 205 pts / 3 figs
QuaDef
5+3+
  • Armes : Bazooka (18'', A1, Blast (3), Rending), Crew (A1)
  • Replace any Bazooka : Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+10], Heavy Machinegun (30'', A3, AP (1)) [+20], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+40], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+10]
  • Aptitudes : Fast, Good Shot, Impact (3), Tough (3)
Goblin Walkers : 200 pts / 3 figs
QuaDef
5+3+
  • Armes : Bazooka (18'', A1, Blast (3), Rending), Mini-Claw (A3, AP (3))
  • Replace any Bazooka : Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+10], Heavy Machinegun (30'', A3, AP (1)) [+20], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+40], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+10]
  • Replace one Mini-Claw : Mini-Saw (A2, AP (1), Deadly (3)) [+5]
  • Aptitudes : Good Shot, Tough (3)
Jetpack Orcs : 105 pts / 5 figs
QuaDef
4+5+
  • Armes : CCW (A2), Pistol (12'', A1)
  • Replace one Pistol : Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Lightning Pistol (12'', A2, Rending, Lock-On) [+10], Plasma Pistol (12'', A1, AP (4)) [+5], Rocket Pistol (9'', A1, AP (2), Deadly (3)) [+5]
  • Replace one CCW : Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Ambush, Bad Shot, Flying, Furious
Looted Tank : 355 pts
QuaDef
4+2+
  • Armes : Rocket Launcher (18'', A1, AP (2), Deadly (3)), Rocket Launcher (18'', A1, AP (2), Deadly (3)), Rocket Launcher (18'', A1, AP (2), Deadly (3))
  • Replace Extra Spaces : Harpoon Cannon (12'', A1, AP (4), Deadly (6)) [+15], Heavy Cannon (30'', A2, AP (2), Blast (3)) [+60], Heavy Lobber Mortar (24'', A1, AP (1), Blast (6), Indirect) [+45], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+25]
  • Replace one Rocket Launcher : Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+5], Heavy Machinegun (30'', A3, AP (1)) [+10]
  • Replace any Rocket Launcher : Heavy Machinegun (30'', A3, AP (1)) [+10]
  • Aptitudes : Fast, Impact (6), Tough (12)
  • Upgrade with any : Battle Ram (Strider) [+10], Boarding Plank (Transport (5)) [+15], Gun Master (Shooty) [+30], Red Paint Job (Speed Boost) [+25], Wrecking Ball (Impact (5)) [+25]
Orc Beast Riders : 150 pts / 3 figs
QuaDef
4+5+
  • Armes : CCW (A2), Heavy Claws (A2, AP (1)), Pistol (12'', A1)
  • Replace one CCW : Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Fast, Furious, Tough (3)
Orc Bikers : 190 pts / 3 figs
QuaDef
4+5+
  • Armes : CCW (A2), Pistol (12'', A1), Twin Mini-MG (18'', A3, AP (1))
  • Replace one CCW : Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Fast, Furious, Shooty, Tough (3)
Orc Buggy : 125 pts
QuaDef
4+5+
  • Armes : Twin Rocket Launcher (18'', A2, AP (2), Deadly (3))
  • Replace Twin Rocket Launcher : Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable) [+5], Twin Heavy Machinegun (30'', A6, AP (1)) [+20]
  • Aptitudes : Fast, Impact (3), Tough (6)
  • Upgrade with any : Battle Ram (Strider) [+5], Gun Master (Shooty) [+20], Red Paint Job (Speed Boost) [+10]
Orc Combat Walker : 335 pts
QuaDef
4+2+
  • Armes : Stomp (A4, AP (1)), Walker Claw (A2, AP (4)), Walker Claw (A2, AP (4)), Walker Claw (A2, AP (4)), Walker Claw (A2, AP (4))
  • Replace one Walker Claw : Rapid Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable) [+35], Rapid Heavy Machinegun (30'', A6, AP (1)) [+55], Rapid Plasma Cannon (30'', A2, AP (4), Blast (3)) [+95], Rapid Rocket Launcher (18'', A2, AP (2), Deadly (3)) [+35]
  • Replace any Walker Claw : Walker Saw (A1, AP (2), Deadly (3))
  • Aptitudes : Fear (2), Furious, Tough (12)
Orc Mini-Copters : 235 pts / 3 figs
QuaDef
4+5+
  • Armes : CCW (A2), CCW (A2), Pistol (12'', A1), Twin Mini-MG (18'', A3, AP (1))
  • Replace one CCW : Copter-Saw (A1, AP (2), Deadly (3)) [+15]
  • Replace any Twin Mini-MG : Rapid Plasma Rifle (24'', A2, AP (4)) [+15], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+5]
  • Aptitudes : Bad Shot, Fast, Flying, Furious, Shooty, Tough (3)
  • Upgrade all models with : Drop Bombs [+5]
  • Replace one CCW : Rotor Blade Attack (Impact (3)) [+5]
Orc Mob : 165 pts / 10 figs
QuaDef
4+5+
  • Armes : CCW (A2), Pistol (12'', A1)
  • Replace all Pistols and CCWs : Carbine (18'', A2), CCW (A1) [+5]
  • Replace up to two Pistols : Flamer (12'', A1, Blast (3), Reliable) [+20], Heavy Machinegun (30'', A3, AP (1)) [+25], Lightning Gun (24'', A2, Rending, Lock-On) [+25], Plasma Rifle (24'', A1, AP (4)) [+10], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+15]
  • Replace up to two CCWs : Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious
  • Upgrade one model with one : Mad Doctor [+30], War Banner (Fear (2)) [+20]
Orc Pirates : 145 pts / 3 figs
QuaDef
3+4+
  • Armes : CCW (A1), Looted Flamer-Gun (12'', A1, AP (1), Blast (3), Reliable)
  • Replace any Looted Flamer-Gun : Looted Fusion-Gun (18'', A1, AP (4), Deadly (3)) [+5], Looted Gravity-Gun (24'', A4, Rending) [+35], Looted Laser-Gun (36'', A1, AP (3), Deadly (3)) [+25], Looted Machine-Gun (30'', A3, AP (1)) [+5], Looted Missile-Gun (30'', A1, AP (2), Deadly (3), Lock-On) [+20], Looted Plasma-Gun (30'', A1, AP (4), Blast (3)) [+25]
  • Replace one CCW : Ultra Axe (A2, AP (1), Rending) [+20], Ultra Claw (A2, AP (4)) [+25], Ultra Club (A1, Blast (3)) [+10], Ultra Saw (A1, AP (2), Deadly (3)) [+25]
  • Aptitudes : Bad Shot, Furious, Shooty
Orc Ranged Walker : 425 pts
QuaDef
4+2+
  • Armes : Rapid Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Rapid Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Stomp (A4, AP (1)), Walker Claw (A2, AP (4)), Walker Claw (A2, AP (4))
  • Replace one Walker Claw : Rapid Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable) [+45], Rapid Heavy Machinegun (30'', A6, AP (1)) [+80], Rapid Plasma Cannon (30'', A2, AP (4), Blast (3)) [+140], Rapid Rocket Launcher (18'', A2, AP (2), Deadly (3)) [+50]
  • Replace any Rapid Heavy Flamer : Rapid Heavy Machinegun (30'', A6, AP (1)) [+35], Rapid Plasma Cannon (30'', A2, AP (4), Blast (3)) [+95], Rapid Rocket Launcher (18'', A2, AP (2), Deadly (3)) [+5]
  • Replace any Walker Claw : Walker Saw (A1, AP (2), Deadly (3))
  • Aptitudes : Fear (2), Furious, Shooty, Tough (12)
Specialist Orcs : 100 pts / 3 figs
QuaDef
4+5+
  • Armes : CCW (A1), Flamer (12'', A1, Blast (3), Reliable)
  • Upgrade any model with : Bomb Beast (18'', A1, Blast (3), Limited) [+5]
  • Replace any Rocket Launcher : Bomb Hammer (A1, AP (4), Deadly (3)) [+5]
  • Replace all Flamers : Railgun (36'', A3, AP (2), Lock-On) [+150], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious, Shooty
Truck : 170 pts
QuaDef
4+2+
  • Armes : Rocket Launcher (18'', A1, AP (2), Deadly (3))
  • Replace any Rocket Launcher : Heavy Machinegun (30'', A3, AP (1)) [+10]
  • Aptitudes : Fast, Impact (3), Tough (6), Transport (11)
  • Upgrade with any : Battle Ram (Strider) [+5], Boarding Plank (Transport (5)) [+15], Gun Master (Shooty) [+10], Red Paint Job (Speed Boost) [+10], Wrecking Ball (Impact (5)) [+25]
Ultra Bosses : 165 pts / 3 figs
QuaDef
3+4+
  • Armes : Carbine (18'', A2), Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited), Ultra Club (A1, Blast (3))
  • Replace any Rocket-Mod : Carbine-Mod (18'', A2) [+5], Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+5]
  • Replace one Carbine and Carbine-Mod and Ultra Club : Dual Ultra Saws (A2, AP (2), Deadly (3)) [+30]
  • Replace any Ultra Club : Ultra Axe (A3, AP (1), Rending) [+20], Ultra Claw (A3, AP (4)) [+30], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious, Tough (3)

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard