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Maraudeurs Orcks : tous les profils pour Grimdark Future

Version : 3.4.1
Orc Marauders are hulking humanoid aliens, whose society is divided into a number of warring clans and bands. Orc Marauders lack precision weapons or heavy armour and instead rely on their fast vehicles, large numbers and ferocity to defeat their foes. Orc Clans have been in conflict since the beginning of their history. Only the threat of the expansionist Dwarven Guilds could make the Orcs unite. These Orcs felt a pride they never had before, only for the Guilds to activate the Radiance Cascade. In an instant, their leaders, most of their worlds and even their greatest enemy were destroyed. Now, the scattered Orcs strive to rebuild what was lost.

Imprimer

Héros
QuaDef
3+4+
Boss Leader : 45 pts
  • Armes : Boss Pistol (12'', A2), CCW (A2)
  • Replace Boss Pistol Carbine (18'', A2), Carbine-Mod (18'', A2) [+10], Carbine (18'', A2), Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+10], Carbine (18'', A2), Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited) [+5]
  • Replace CCW Ultra Axe (A2, AP (1), Rending) [+15], Ultra Claw (A2, AP (4)) [+20], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+20]
  • Aptitudes : Bad Shot, Furious, Hero, Tough (3)
  • Upgrade with one Battle Chief (War Cry) [+25], Beast Mount (Beast Jaws (A3, AP (1)), Fast, Tough (3)) [+70], Combat Bike (Fast, Tough (3), Twin Mini-MG (18'', A3, AP (1))) [+60], Combat Trike (Fast, Tough (6), Triple Boss Shotty (12'', A6, AP (1))) [+105], Commando Gear (Scout, Stealth, Strider) [+20], Customizer (Energy Field) [+25], Cyborg Body (Regeneration) [+10], Gun Master (Extra Shooty) [+45], Jetpack (Ambush, Flying) [+15], Master Shaman (Caster (3)) [+65], Mechanic (Repair) [+40], Mini-Copter (Rocket Launcher (18'', A1, AP (2), Deadly (3)), Fast, Flying, Tough (3)) [+80], Shaman (Caster (2)) [+45]
  • Upgrade with any Gun Freak (Shooty) [+5], Pet Attack Beast (Warning Cry) [+10]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
QuaDef
6+6+
Goblin Champ : 20 pts
  • Armes : Boss Pistol (12'', A2), CCW (A2)
  • Replace Boss Pistol Custom Plasma Pistol (12'', A2, AP (4)) [+15], Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Lightning Pistol (12'', A2, Rending, Lock-On) [+10], Rocket Pistol (9'', A1, AP (2), Deadly (3)) [+5]
  • Replace CCW Ultra Axe (A2, AP (1), Rending) [+5], Ultra Claw (A2, AP (4)) [+5]
  • Aptitudes : Good Shot, Hero, Tough (3)
  • Upgrade with one Battle Chief (War Cry) [+25], Customizer (Energy Field) [+25], Gun Master (Extra Shooty) [+45], Master Shaman (Caster (3)) [+65], Mechanic (Repair) [+40], Shaman (Caster (2)) [+45]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
QuaDef
4+5+
Orc Leader : 35 pts
  • Armes : Boss Pistol (12'', A2), CCW (A2)
  • Replace Boss Pistol Carbine (18'', A2), Carbine-Mod (18'', A2) [+10], Carbine (18'', A2), Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+10], Carbine (18'', A2), Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited) [+5], Custom Plasma Pistol (12'', A2, AP (4)) [+10], Custom Plasma Rifle (24'', A2, AP (4)) [+25], Lightning Pistol (12'', A2, Rending, Lock-On) [+5], Portal Gun (9'', A4, Rending) [+10], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+15], Shock Gun (18'', A4, Rending, Shock) [+75]
  • Replace CCW Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious, Hero, Tough (3)
  • Upgrade with one Battle Chief (War Cry) [+25], Beast Mount (Beast Jaws (A3, AP (1)), Fast, Tough (3)) [+55], Combat Bike (Fast, Tough (3), Twin Mini-MG (18'', A3, AP (1))) [+50], Combat Trike (Fast, Tough (6), Triple Boss Shotty (12'', A6, AP (1))) [+85], Commando Gear (Scout, Stealth, Strider) [+15], Customizer (Energy Field) [+25], Cyborg Body (Regeneration) [+10], Gun Master (Extra Shooty) [+45], Jetpack (Ambush, Flying) [+10], Master Shaman (Caster (3)) [+65], Mechanic (Repair) [+40], Mini-Copter (Rocket Launcher (18'', A1, AP (2), Deadly (3)), Fast, Flying, Tough (3)) [+65], Shaman (Caster (2)) [+45]
  • Upgrade with any Gun Freak (Shooty) [+5], Pet Attack Beast (Warning Cry) [+10]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
QuaDef
3+4+
Ultra Boss Leader : 85 pts
  • Armes : Carbine (18'', A2), Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited), Ultra Club (A1, Blast (3))
  • Replace Rocket-Mod Carbine-Mod (18'', A2) [+5], Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+5]
  • Upgrade with any Pet Machinegunnner (30'', A3, AP (1)) [+25]
  • Replace any Ultra Club Ultra Axe (A4, AP (1), Rending) [+35], Ultra Claw (A4, AP (4)) [+50], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Replace one Carbine and Rocket-Mod Ultra Club (A1, Blast (3)) [+5]
  • Replace 2x Ultra Clubs Ultra Great Weapon (A6, AP (2), Reliable) [+85]
  • Aptitudes : Bad Shot, Furious, Hero, Tough (6)
  • Upgrade with one Battle Chief (War Cry) [+25], Customizer (Energy Field) [+25], Gun Master (Extra Shooty) [+45], Master Shaman (Caster (3)) [+65], Mechanic (Repair) [+40], Shaman (Caster (2)) [+45]
  • Upgrade with any Cyborg Body (Regeneration) [+20], Pet Attack Beast (Warning Cry) [+10]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
Troupe
QuaDef
4+2+
Attack Plane : 325 pts
  • Armes : Twin Super-MG (30'', A6, AP (1), Lock-On), Twin Super-MG (30'', A6, AP (1), Lock-On)
  • Aptitudes : Aircraft, Tough (6)
QuaDef
4+2+
Battle Rig : 535 pts
  • Armes : Rocket Launcher (18'', A1, AP (2), Deadly (3)), Rocket Launcher (18'', A1, AP (2), Deadly (3)), Rocket Launcher (18'', A1, AP (2), Deadly (3))
  • Upgrade with one Basic Cannon (24'', A1, Blast (3), AP (2)) [+40], Buster Cannon (30'', A1, AP (3), Deadly (3)) [+55], Harpoon Cannon (12'', A1, AP (4), Deadly (6)) [+45], Heavy Lobber Mortar (24'', A1, AP (1), Blast (6), Indirect) [+75], Lightning Cannon (36'', A6, Rending, Lock-On) [+125]
  • Upgrade with any Draught Beast (A6, AP (2)) [+45]
  • Replace Extra Spaces Harpoon Cannon (12'', A1, AP (4), Deadly (6)) [+15], Heavy Cannon (30'', A2, AP (2), Blast (3)) [+60], Heavy Lobber Mortar (24'', A1, AP (1), Blast (6), Indirect) [+45], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+25]
  • Replace any Rocket Launcher Heavy Machinegun (30'', A3, AP (1)) [+10]
  • Aptitudes : Fast, Impact (9), Tough (18), Transport (11)
  • Upgrade with any Battle Ram (Strider) [+20], Boarding Plank (Transport (5)) [+15], Gun Master (Shooty) [+30], Red Paint Job (Speed Boost) [+35], Shaman (Caster (2)) [+45], Wrecking Ball (Impact (5)) [+25]
  • Pouvoirs : Crackling Bolt, Death Bolt, Headbang, Psychic Vomit, Teleport, Warpath
QuaDef
4+2+
Bomber Plane : 240 pts
  • Armes : Dorsal Gunner (30'', A3, AP (1)), Heavy Bombs (6'', A1, AP (3), Deadly (6)), Heavy Smasher Cannon (24'', A1, AP (4), Deadly (3))
  • Replace Heavy Bomb Flame Bombs (6'', A1, Blast (3), AP (1)), Flame Missiles (24'', A1, Blast (3), AP (1)) [+20], Portal Cannon (30'', A6, Rending) [+70], Twin Plasma Cannon (30'', A2, AP (4), Blast (3)) [+100]
  • Replace Heavy Smasher Cannon Super-MG (30'', A3, AP (1), Lock-On) [+-5]
  • Aptitudes : Aircraft, Tough (6)
  • Upgrade with any Force Field (Regeneration) [+20]
QuaDef
3+4+
Boss Beast Riders : 200 pts / 3 figs
  • Armes : CCW (A2), Heavy Claws (A2, AP (1)), Pistol (12'', A1)
  • Replace one CCW Ultra Axe (A2, AP (1), Rending) [+15], Ultra Claw (A2, AP (4)) [+20], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+20]
  • Aptitudes : Bad Shot, Fast, Furious, Tough (3)
QuaDef
3+4+
Boss Bikers : 230 pts / 3 figs
  • Armes : CCW (A2), Pistol (12'', A1), Twin Mini-MG (18'', A3, AP (1))
  • Replace one CCW Ultra Axe (A2, AP (1), Rending) [+15], Ultra Claw (A2, AP (4)) [+20], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+20]
  • Aptitudes : Bad Shot, Fast, Furious, Shooty, Tough (3)
QuaDef
3+4+
Boss Mob : 105 pts / 5 figs
  • Armes : CCW (A2), Pistol (12'', A1)
  • Replace any Pistol Carbine (18'', A2) [+5]
  • Take one Carbine attachment Carbine-Mod (18'', A2) [+10], Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+5], Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited) [+5]
  • Replace any CCW Ultra Axe (A2, AP (1), Rending) [+15], Ultra Claw (A2, AP (4)) [+20]
  • Replace one CCW Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+20]
  • Aptitudes : Bad Shot, Furious
  • Upgrade one model with one Mad Doctor [+30], War Banner (Fear (2)) [+20]
QuaDef
4+2+
Brutal & Cunning Titan : 935 pts
  • Armes : Mega Claw (A6, AP (4)), Quad Heavy Machinegun (30'', A12, AP (1)), Stomp (A8, AP (2)), Twin Rocket Launcher (18'', A2, AP (2), Deadly (3))
  • Upgrade with one Deathstorm Minigun (36'', A10, AP (1)) [+145], Deathstorm Plasma Cannon (36'', A3, Blast (3), AP (4)) [+205], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Plasma Rifle (24'', A1, AP (4)) [+20]
  • Aptitudes : Fear (4), Fearless, Furious, Tough (24), Transport (11)
  • Upgrade with any Force Field (Regeneration) [+115], Gun Master (Shooty) [+70]
QuaDef
4+2+
Combat Kart : 240 pts
  • Armes : Blast Grenade (6'', A1, Blast (3)), Boost-Gun (30'', A3, Blast (3))
  • Replace Boost-Gun and Blast Grenade Beast-Gun (24'', A2, AP (1), Deadly (3)), Beast GL (18'', A1, Blast (3), AP (1)) [+5], Boom-Snazz-Gun (18'', A9), Heavy Machinegun (30'', A3, AP (1)) [+15], Mega-Scrap-MG (30'', A6, AP (1)), Chain-RPG (18'', A2, AP (2), Deadly (3)) [+60], Rocket Launcher (18'', A1, AP (2), Deadly (3)), Shock Rifle (18'', A6, Rending) [+10]
  • Aptitudes : Fast, Impact (3), Tough (9)
  • Upgrade with any Battle Ram (Strider) [+10], Gun Master (Shooty) [+30], Red Paint Job (Speed Boost) [+20]
  • Upgrade with Jump Engine (Teleport) [+35]
QuaDef
4+5+
Commandos : 105 pts / 5 figs
  • Armes : CCW (A2), Pistol (12'', A1)
  • Replace all Pistols Carbine (18'', A2) [+25], Shotgun (12'', A2, AP (1)) [+25]
  • Replace one Pistol Flamer (12'', A1, Blast (3), Reliable) [+20], Heavy Machinegun (30'', A3, AP (1)) [+25], Lightning Gun (24'', A2, Rending, Lock-On) [+25], Plasma Rifle (24'', A1, AP (4)) [+10], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+15]
  • Replace up to three Pistols Sniper Carbine (18'', A1, AP (1), Sniper) [+20]
  • Replace one CCW Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious, Scout, Stealth, Strider
QuaDef
5+3+
Goblin Artillery : 175 pts / 3 figs
  • Armes : Bubble Cannon (30'', A1, Blast (3), Rending), Goblin Crew (A2)
  • Replace any Bubble Cannon Custom Cannon (30'', A1, Blast (3), AP (2)) [+15], Lobber Mortar (24'', A1, Blast (3), AP (1), Indirect) [+10], Smasher Cannon (24'', A1, AP (2), Deadly (3)) [+5], Tractor Beam (30'', A2, AP (2), Lock-On) [+10]
  • Aptitudes : Good Shot, Slow, Tough (3)
QuaDef
6+6+
Goblin Herd : 70 pts / 10 figs
  • Armes : CCW (A1), Pistol (12'', A1)
  • Replace up to two Pistols Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Lightning Pistol (12'', A2, Rending, Lock-On) [+15], Plasma Pistol (12'', A1, AP (4)) [+5], Rocket Pistol (9'', A1, AP (2), Deadly (3)) [+10]
  • Aptitudes : Good Shot
  • Upgrade all models with Goblin Herder (Fearless, Shooty) [+25]
QuaDef
5+3+
Goblin Tanks : 205 pts / 3 figs
  • Armes : Bazooka (18'', A1, Blast (3), Rending), Crew (A1)
  • Replace any Bazooka Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+10], Heavy Machinegun (30'', A3, AP (1)) [+20], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+40], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+10]
  • Aptitudes : Fast, Good Shot, Impact (3), Tough (3)
QuaDef
5+3+
Goblin Walkers : 200 pts / 3 figs
  • Armes : Bazooka (18'', A1, Blast (3), Rending), Mini-Claw (A3, AP (3))
  • Replace any Bazooka Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+10], Heavy Machinegun (30'', A3, AP (1)) [+20], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+40], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+10]
  • Replace one Mini-Claw Mini-Saw (A2, AP (1), Deadly (3)) [+5]
  • Aptitudes : Good Shot, Tough (3)
QuaDef
4+5+
Jetpack Orcs : 105 pts / 5 figs
  • Armes : CCW (A2), Pistol (12'', A1)
  • Replace one Pistol Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Lightning Pistol (12'', A2, Rending, Lock-On) [+10], Plasma Pistol (12'', A1, AP (4)) [+5], Rocket Pistol (9'', A1, AP (2), Deadly (3)) [+5]
  • Replace one CCW Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Ambush, Bad Shot, Flying, Furious
QuaDef
4+2+
Looted Tank : 355 pts
  • Armes : Rocket Launcher (18'', A1, AP (2), Deadly (3)), Rocket Launcher (18'', A1, AP (2), Deadly (3)), Rocket Launcher (18'', A1, AP (2), Deadly (3))
  • Replace Extra Spaces Harpoon Cannon (12'', A1, AP (4), Deadly (6)) [+15], Heavy Cannon (30'', A2, AP (2), Blast (3)) [+60], Heavy Lobber Mortar (24'', A1, AP (1), Blast (6), Indirect) [+45], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+25]
  • Replace one Rocket Launcher Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+5], Heavy Machinegun (30'', A3, AP (1)) [+10]
  • Replace any Rocket Launcher Heavy Machinegun (30'', A3, AP (1)) [+10]
  • Aptitudes : Fast, Impact (6), Tough (12)
  • Upgrade with any Battle Ram (Strider) [+10], Boarding Plank (Transport (5)) [+15], Gun Master (Shooty) [+30], Red Paint Job (Speed Boost) [+25], Wrecking Ball (Impact (5)) [+25]
QuaDef
4+5+
Orc Beast Riders : 150 pts / 3 figs
  • Armes : CCW (A2), Heavy Claws (A2, AP (1)), Pistol (12'', A1)
  • Replace one CCW Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Fast, Furious, Tough (3)
QuaDef
4+5+
Orc Bikers : 190 pts / 3 figs
  • Armes : CCW (A2), Pistol (12'', A1), Twin Mini-MG (18'', A3, AP (1))
  • Replace one CCW Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Fast, Furious, Shooty, Tough (3)
QuaDef
4+5+
Orc Buggy : 125 pts
  • Armes : Twin Rocket Launcher (18'', A2, AP (2), Deadly (3))
  • Replace Twin Rocket Launcher Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable) [+5], Twin Heavy Machinegun (30'', A6, AP (1)) [+20]
  • Aptitudes : Fast, Impact (3), Tough (6)
  • Upgrade with any Battle Ram (Strider) [+5], Gun Master (Shooty) [+20], Red Paint Job (Speed Boost) [+10]
QuaDef
4+2+
Orc Combat Walker : 335 pts
  • Armes : Stomp (A4, AP (1)), Walker Claw (A2, AP (4)), Walker Claw (A2, AP (4)), Walker Claw (A2, AP (4)), Walker Claw (A2, AP (4))
  • Replace one Walker Claw Rapid Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable) [+35], Rapid Heavy Machinegun (30'', A6, AP (1)) [+55], Rapid Plasma Cannon (30'', A2, AP (4), Blast (3)) [+95], Rapid Rocket Launcher (18'', A2, AP (2), Deadly (3)) [+35]
  • Replace any Walker Claw Walker Saw (A1, AP (2), Deadly (3))
  • Aptitudes : Fear (2), Furious, Tough (12)
QuaDef
4+5+
Orc Mini-Copters : 235 pts / 3 figs
  • Armes : CCW (A2), CCW (A2), Pistol (12'', A1), Twin Mini-MG (18'', A3, AP (1))
  • Replace one CCW Copter-Saw (A1, AP (2), Deadly (3)) [+15]
  • Replace any Twin Mini-MG Rapid Plasma Rifle (24'', A2, AP (4)) [+15], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+5]
  • Aptitudes : Bad Shot, Fast, Flying, Furious, Shooty, Tough (3)
  • Upgrade all models with Drop Bombs [+5]
  • Replace one CCW Rotor Blade Attack (Impact (3)) [+5]
QuaDef
4+5+
Orc Mob : 165 pts / 10 figs
  • Armes : CCW (A2), Pistol (12'', A1)
  • Replace all Pistols and CCWs Carbine (18'', A2), CCW (A1) [+5]
  • Replace up to two Pistols Flamer (12'', A1, Blast (3), Reliable) [+20], Heavy Machinegun (30'', A3, AP (1)) [+25], Lightning Gun (24'', A2, Rending, Lock-On) [+25], Plasma Rifle (24'', A1, AP (4)) [+10], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+15]
  • Replace up to two CCWs Ultra Axe (A2, AP (1), Rending) [+10], Ultra Claw (A2, AP (4)) [+15], Ultra Club (A1, Blast (3)) [+5], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious
  • Upgrade one model with one Mad Doctor [+30], War Banner (Fear (2)) [+20]
QuaDef
3+4+
Orc Pirates : 145 pts / 3 figs
  • Armes : CCW (A1), Looted Flamer-Gun (12'', A1, AP (1), Blast (3), Reliable)
  • Replace any Looted Flamer-Gun Looted Fusion-Gun (18'', A1, AP (4), Deadly (3)) [+5], Looted Gravity-Gun (24'', A4, Rending) [+35], Looted Laser-Gun (36'', A1, AP (3), Deadly (3)) [+25], Looted Machine-Gun (30'', A3, AP (1)) [+5], Looted Missile-Gun (30'', A1, AP (2), Deadly (3), Lock-On) [+20], Looted Plasma-Gun (30'', A1, AP (4), Blast (3)) [+25]
  • Replace one CCW Ultra Axe (A2, AP (1), Rending) [+20], Ultra Claw (A2, AP (4)) [+25], Ultra Club (A1, Blast (3)) [+10], Ultra Saw (A1, AP (2), Deadly (3)) [+25]
  • Aptitudes : Bad Shot, Furious, Shooty
QuaDef
4+2+
Orc Ranged Walker : 425 pts
  • Armes : Rapid Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Rapid Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Stomp (A4, AP (1)), Walker Claw (A2, AP (4)), Walker Claw (A2, AP (4))
  • Replace one Walker Claw Rapid Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable) [+45], Rapid Heavy Machinegun (30'', A6, AP (1)) [+80], Rapid Plasma Cannon (30'', A2, AP (4), Blast (3)) [+140], Rapid Rocket Launcher (18'', A2, AP (2), Deadly (3)) [+50]
  • Replace any Rapid Heavy Flamer Rapid Heavy Machinegun (30'', A6, AP (1)) [+35], Rapid Plasma Cannon (30'', A2, AP (4), Blast (3)) [+95], Rapid Rocket Launcher (18'', A2, AP (2), Deadly (3)) [+5]
  • Replace any Walker Claw Walker Saw (A1, AP (2), Deadly (3))
  • Aptitudes : Fear (2), Furious, Shooty, Tough (12)
QuaDef
4+5+
Specialist Orcs : 100 pts / 3 figs
  • Armes : CCW (A1), Flamer (12'', A1, Blast (3), Reliable)
  • Upgrade any model with Bomb Beast (18'', A1, Blast (3), Limited) [+5]
  • Replace any Rocket Launcher Bomb Hammer (A1, AP (4), Deadly (3)) [+5]
  • Replace all Flamers Railgun (36'', A3, AP (2), Lock-On) [+150], Rocket Launcher (18'', A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious, Shooty
QuaDef
4+2+
Truck : 170 pts
  • Armes : Rocket Launcher (18'', A1, AP (2), Deadly (3))
  • Replace any Rocket Launcher Heavy Machinegun (30'', A3, AP (1)) [+10]
  • Aptitudes : Fast, Impact (3), Tough (6), Transport (11)
  • Upgrade with any Battle Ram (Strider) [+5], Boarding Plank (Transport (5)) [+15], Gun Master (Shooty) [+10], Red Paint Job (Speed Boost) [+10], Wrecking Ball (Impact (5)) [+25]
QuaDef
3+4+
Ultra Bosses : 165 pts / 3 figs
  • Armes : Carbine (18'', A2), Rocket-Mod (18'', A1, AP (2), Deadly (3), Limited), Ultra Club (A1, Blast (3))
  • Replace any Rocket-Mod Carbine-Mod (18'', A2) [+5], Heavy Flamer-Mod (12'', A1, AP (1), Blast (3), Reliable, Limited) [+5]
  • Replace one Carbine and Carbine-Mod and Ultra Club Dual Ultra Saws (A2, AP (2), Deadly (3)) [+30]
  • Replace any Ultra Club Ultra Axe (A3, AP (1), Rending) [+20], Ultra Claw (A3, AP (4)) [+30], Ultra Saw (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Bad Shot, Furious, Tough (3)

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard