: Le guide de la figurine

Humans : tous les profils pour Age of Fantasy

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Héros
QuaDef
4+4+
Battle Master : 40 pts
  • Armes : Heavy Hand Weapon (A3, AP1), Dual Heavy Hand Weapons (A4, AP1) [+5], Heavy Great Weapon (A3, AP3) [+10], Heavy Halberd (A3, AP1, Rending) [+5], Heavy Lance (A3, AP1, Lance) [+5], Heavy Spear (A3, AP1, Counter) [+10], Twin Handbow (12", A2, Rending) [+10], Twin Pistol (9", A2, AP1) [+10]
  • Aptitudes : Hero, Tough (3), Army Standard Bearer (Fear3) [+30], Bounty Hunter (Takedown) [+10], Captain (Inspiring) [+40], Cleric (Battle Chant) [+10], Dragon (Defense1, Breath Attack, Heavy Claws A6, AP1, Stomp A4, AP1, Fear2, Flying, Tough+12) [+280], General (March Order) [+25], Griffon (Defense1, Rending Claws A6, Rending, Stomp A4, AP1, Fear2, Flying, Tough+12) [+255], Horse (Fast, Impact1) [+10], Pegasus (Hooves A1, Fast, Flying, Impact+2, Tough+3) [+65], Pet Companion (Warning Cry) [+10]
QuaDef
5+5+
Champion : 25 pts
  • Armes : Hand Weapon (A3), Dual Hand Weapons (A4) [+5], Gatling Rifle (18", A4, AP1) [+20], Great Weapon (A3, AP2) [+5], Grenade Launcher (24", A1, Blast3) [+15], Halberd (A3, Rending) [+5], Lance (A3, Lance) [+5], Sniper Rifle (30", A1, AP1, Sniper) [+40], Spear (A3, Counter) [+5], Twin Gatling Pistol (9", A4, AP1) [+10]
  • Aptitudes : Hero, Tough (3), Battle Mage (Caster2) [+40], Cleric (Battle Chant) [+10], Engineer (Artillerist) [+75], Horse (Fast, Impact1) [+10], Master Battle Mage (Caster3) [+60], Pet Companion (Warning Cry) [+10], Robot Horse (Boing, Impact+1) [+10]
Troupe
QuaDef
4+3+
Altar Wagon of Aether : 130 pts
  • Armes : Banishing Aether (18'', A6, Rending), Hooves (A2)
  • Aptitudes : Celestial Fury, Tough (6)
QuaDef
4+3+
Beamer Wagon of Fire : 205 pts
  • Armes : Hooves (A2), Searing Beam (18'', A2, AP2, Deadly 3)
  • Aptitudes : Fiery Protection, Tough (6)
QuaDef
2+2+
Elemental Titan : 715 pts
  • Armes : Stomp (A6, AP2), Titan Strike (A12, AP2)
  • Aptitudes : Caster (3), Fear (3), Tough (18), Aether Elemental (Celestial Fury, Furious) [+45], Air Elemental (Flying, Storm Blessing) [+120], Chimera (Flying, Protected, Resistance, Fiery Protection, Celestial Fury, Storm Blessing) [+335], Earth Elemental (Protected, Heavy Claws A4, AP4) [+135], Fire Elemental (Strider, Fire Storm, Fiery Protection) [+155], Water Elemental (Strider, Resistance, Heal) [+105]
QuaDef
4+4+
Elite Weapon Masters : 75 pts / 5 figs
  • Armes : Great Weapon (A1, AP2)
  • Aptitudes : Fearless, Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
5+5+
Empire Artillery : 60 pts
  • Armes : Crew (A3), Volley Gun (18'', A6, AP1), Cannon (30", A2, AP1, Blast3) [+10], Heavy Cannon (30", A2, AP2, Deadly3) [+20], Heavy Mortar (36", A2, AP1, Blast3, Indirect) [+40], Rocket Battery (24", A2, AP1, Blast3, Indirect) [+20]
  • Aptitudes : Entrenched, Immobile, Tough (3)
QuaDef
5+6+
Fanatics : 90 pts / 10 figs
  • Armes : Sharp Weapon (A1, AP1)
  • Aptitudes : Fearless, Furious, Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+3+
Gryph Riders : 195 pts / 3 figs
  • Armes : Halberd (A1, Rending), Heavy Claws (A1, AP1), Lance (A1, Lance) [+5]
  • Aptitudes : Fast, Fearless, Impact (2), Tough (3), Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+3+
Guard Knights : 120 pts / 5 figs
  • Armes : Great Weapon (A1, AP2), Lance (A1, Lance) [+-5]
  • Aptitudes : Fast, Fearless, Impact (1), Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
5+5+
Horse Marksmen : 75 pts / 5 figs
  • Armes : Hand Weapon (A1), Rifle (18'', A1, AP1), Gatling Rifle (18", A4, AP1) [+15], Twin Gatling Pistol (9", A4, AP1) [+5], Twin Pistol (9", A2, AP1)
  • Aptitudes : Fast, Scout, Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+3+
Hurricane Wagon of Air : 145 pts
  • Armes : Hooves (A2), Summon Storm (18'', A2, Blast 3)
  • Aptitudes : Storm Blessing, Tough (6)
QuaDef
5+5+
Infantrymen : 65 pts / 10 figs
  • Armes : Hand Weapon (A1), Halberd (A1, Rending) [+5], Spear (A1, Counter) [+20]
  • Aptitudes : Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+4+
Knights : 85 pts / 5 figs
  • Armes : Hand Weapon (A1), Lance (A1, Lance) [+10]
  • Aptitudes : Fast, Impact (1), Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
5+5+
Mage Council : 165 pts / 5 figs
  • Armes : Hand Weapon (A1), Magic Staff (12'', A2, Rending)
  • Aptitudes : Mage Council
QuaDef
5+5+
Marksmen : 60 pts / 5 figs
  • Armes : Hand Weapon (A1), Rifle (18'', A1, AP1), Crossbow (24", A1, Rending) [+5], Gatling Rifle (18", A4, AP1) [+15], Sniper Rifle (30", A1, AP1, Sniper) [+30], Twin Pistol (9", A2, AP1)
  • Aptitudes : Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
5+5+
Mercenaries : 55 pts / 5 figs
  • Armes : Hand Weapon (A1), Pistol (9'', A1, AP1), Dual Hand Weapons (A2), Twin Pistol (9", A2, AP1, Hand Weapon A1) [+15]
  • Aptitudes : Scout
QuaDef
5+5+
Mercenary Hunters : 75 pts / 5 figs
  • Armes : Bow (24'', A1), Hand Weapon (A1)
  • Aptitudes : Scout, Stealth
QuaDef
4+2+
Steam Tank of Water : 245 pts
  • Armes : Tank Cannon (18'', A2, Blast 3, AP1), Turret Gunner (12'', A3, AP1), Heavy Tank Cannon (18", A2, AP2, Deadly3) [+10]
  • Aptitudes : Fear (2), Impact (6), Tough (9)
QuaDef
4+3+
War Wagon of Earth : 105 pts
  • Armes : Hooves (A2), Spear Crew (A6, AP1, Rending), Crew Attacks (A2, Transport11) [+5], Crossbow Crew (24", A6, Rending, Crew Attacks A2) [+30]
  • Aptitudes : Tough (6)

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard