Héros |
War Barbarian Champion
:
30 pts
|
-
Armes :
Hand Weapon (A3)
-
Replace Hand Weapon
Dual Hand Weapons (A4) [+5], Great Weapon (A3, AP2) [+5], Halberd (A3, Rending) [+5], Lance (A3, Lance) [+5]
-
Aptitudes :
Frenzy, Hero, Tough (3)
-
Upgrade with one
Horse (Fast, Impact1) [+10], Marauder (Battle Ready) [+25]
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War Master
:
55 pts
|
-
Armes :
Heavy Hand Weapon (A3, AP1)
-
Replace Heavy Hand Weapon
Dual Heavy Hand Weapons (A4, AP1) [+10], Heavy Great Weapon (A3, AP3) [+10], Heavy Halberd (A3, AP1, Rending) [+5], Heavy Lance (A3, AP1, Lance) [+10]
-
Aptitudes :
Furious, Hero, Tough (3)
-
Upgrade with one
Army Standard Bearer (Fear3) [+30], Conqueror (Dark March) [+25], Daemon Mount (Heavy Claws A1, AP1, Fast, Fear1, Impact+2, Tough+3) [+80], Great Beast (Fast, Impact+2, Tough+3, Heavy Claws A1, AP1) [+70], Herald (Doom Caller) [+30], Horse (Fast, Impact1) [+15], Icon Bearer (Blood Icon) [+10], War Lord (Blessing of War) [+25]
-
Upgrade with
Chosen Warrior [+10], Pet Hound (Warning Cry) [+10]
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Troupe |
War Barbarian Horsemen
:
45 pts
/ 3 figs |
-
Armes :
Hand Weapon (A1)
-
Replace all Hand Weapons
Flail (A1, AP1) [+5]
-
Upgrade all models with
Javelin (12", A1) [+10]
-
Aptitudes :
Fast, Frenzy, Impact (1)
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War Barbarians
:
25 pts
/ 3 figs |
-
Armes :
Hand Weapon (A1)
-
Replace all Hand Weapons
Flail (A1, AP1) [+5]
-
Aptitudes :
Frenzy
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
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War Beast Knight
:
65 pts
|
-
Armes :
Heavy Claws (A1, AP1), Heavy Hand Weapon (A1, AP1)
-
Replace Heavy Hand Weapon
Heavy Lance (A1, AP1, Lance) [+5]
-
Aptitudes :
Fast, Furious, Impact (2), Tough (3)
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
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War Death-Monger
:
60 pts
|
-
Armes :
Dual Flail-Hammer (A2, AP2)
-
Aptitudes :
Furious, Impact (2), Tough (3)
|
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War Death-Reaper
:
65 pts
|
-
Armes :
Dual Hexed Weapon (A4, Rending)
-
Replace Dual Hexed Weapon
Hexed Great Weapon (A4, AP2, Rending) [+15]
-
Aptitudes :
Frenzy, Tough (3)
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
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War Gore Reavers
:
30 pts
/ 3 figs |
-
Armes :
Great Weapon (A1, AP2)
-
Replace all Great Weapons
Dual Hand Weapons (A2) [+5]
-
Aptitudes :
Furious
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
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War Gore Warrior
:
15 pts
|
-
Armes :
Heavy Hand Weapon (A1, AP1)
-
Replace Heavy Hand Weapon
Dual Hand Weapons (A2) [+5], Heavy Great Weapon (A2, AP3) [+15]
-
Aptitudes :
Frenzy
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
|
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War Hounds
:
45 pts
/ 3 figs |
-
Armes :
Rending Claws (A1, Rending)
-
Aptitudes :
Fast, Frenzy, Strider
-
Upgrade all models with any
Bounding Advance (Scout) [+5], Vicious (Poison in Melee) [+5]
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War Knight
:
25 pts
|
-
Armes :
Heavy Hand Weapon (A1, AP1)
-
Replace Heavy Hand Weapon
Heavy Lance (A1, AP1, Lance) [+5]
-
Aptitudes :
Fast, Furious, Impact (1)
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
|
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War Mutant
:
20 pts
|
-
Armes :
Mutated Limb (A2)
-
Aptitudes :
Fearless, Furious, Mutations
|
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War Warrior
:
15 pts
|
-
Armes :
Heavy Hand Weapon (A1, AP1)
-
Replace Heavy Hand Weapon
Dual Heavy Hand Weapons (A2, AP1) [+10], Heavy Great Weapon (A1, AP3) [+5], Heavy Halberd (A1, AP1, Rending) [+5]
-
Aptitudes :
Furious
-
Upgrade with one
Banner [+15], Musician [+10], Sergeant [+5]
-
Upgrade with
Chosen Warrior [+5]
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