: Le guide de la figurine

Havoc Warriors : Change Disciples : tous les profils pour Age of Fantasy : Skirmish

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Héros
QuaDef
5+5+
Change Barbarian Champion : 30 pts
  • Armes : Hand Weapon (A3), Dual Hand Weapons (A4) [+5], Great Weapon (A3, AP2) [+5], Halberd (A3, Rending) [+5], Lance (A3, Lance) [+5]
  • Aptitudes : Furious, Hero, Stealth, Tough (3), Horse (Fast, Impact1) [+10], Marauder (Battle Ready) [+25], Sorcerer (Caster2) [+40]
QuaDef
4+5+
Change Birdman Champion : 40 pts
  • Armes : Hexed Sword (A3, Warp), Dual Hand Weapons (A4) [+5], Lance (A3, Lance) [+5]
  • Aptitudes : Hero, Stealth, Tough (3), Disc of Change (Fast, Strider, Tough+3) [+45], Shaman (Caster+2) [+40]
QuaDef
3+3+
Change Master : 65 pts
  • Armes : Heavy Hand Weapon (A3, AP1), Dual Heavy Hand Weapons (A4, AP1) [+5], Heavy Great Weapon (A3, AP3) [+10], Heavy Halberd (A3, AP1, Rending) [+5], Heavy Lance (A3, AP1, Lance) [+5]
  • Aptitudes : Hero, Stealth, Tough (3), Army Standard Bearer (Fear3) [+30], Change Lord (Blessing of Change) [+25], Chosen Warrior [+10], Conqueror (Dark March) [+25], Daemon Mount (Heavy Claws A1, AP1, Fast, Fear1, Impact+2, Tough+3) [+90], Disc of Change (Fast, Strider, Tough+3) [+70], Herald (Doom Caller) [+30], Horse (Fast, Impact1) [+15], Master Sorcerer (Caster3) [+60], Sorcerer (Caster2) [+40]
Troupe
QuaDef
5+5+
Change Acolyte Chanters : 40 pts / 3 figs
  • Armes : Dark Bolts (18'', A1), Hand Weapon (A1)
  • Aptitudes : Scout, Stealth
QuaDef
5+5+
Change Acolytes : 30 pts / 3 figs
  • Armes : Hand Weapon (A1), Dual Hand Weapons (A2) [+10], Great Weapon (A1, AP2) [+5]
  • Aptitudes : Scout, Stealth, Change Adept (Caster+1) [+20]
QuaDef
5+5+
Change Barbarian Horsemen : 45 pts / 3 figs
  • Armes : Hand Weapon (A1), Flail (A1, AP1) [+5], Javelin (12", A1) [+10]
  • Aptitudes : Fast, Furious, Impact (1), Stealth
QuaDef
5+5+
Change Barbarians : 25 pts / 3 figs
  • Armes : Hand Weapon (A1), Flail (A1, AP1) [+5]
  • Aptitudes : Furious, Stealth, Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+5+
Change Birdmen : 35 pts / 3 figs
  • Armes : Hexed Sword (A1, Warp), Dual Hand Weapons (A2) [+10], Great Weapon (A1, AP2) [+5]
  • Aptitudes : Stealth, Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+5+
Change Birdmen Disc Rider : 50 pts
  • Armes : Lance (A3, Lance), Hand Weapon (A2, Birdmen Shortbow 18", A3) [+10]
  • Aptitudes : Fast, Stealth, Strider, Tough (3)
QuaDef
4+5+
Change Hounds : 45 pts / 3 figs
  • Armes : Rending Claws (A1, Rending)
  • Aptitudes : Fast, Stealth, Strider, Bounding Advance (Scout) [+5], Vicious (Poison in Melee) [+5]
QuaDef
3+3+
Change Knight : 25 pts
  • Armes : Heavy Hand Weapon (A1, AP1), Heavy Lance (A1, AP1, Lance) [+5]
  • Aptitudes : Fast, Impact (1), Stealth, Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
4+4+
Change Mutant : 20 pts
  • Armes : Mutated Limb (A2)
  • Aptitudes : Fearless, Mutations, Stealth
QuaDef
3+3+
Change Warrior : 20 pts
  • Armes : Heavy Hand Weapon (A1, AP1), Dual Heavy Hand Weapons (A2, AP1) [+5], Heavy Great Weapon (A1, AP3) [+5], Heavy Halberd (A1, AP1, Rending) [+5]
  • Aptitudes : Stealth, Banner [+15], Chosen Warrior [+5], Musician [+10], Sergeant [+5]

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard