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Démons de la Guerre : tous les profils pour Grimdark Future

Version : 3.4.1
The Wormhole Daemons are monstrous servants of the Havoc Gods who emerge from a different dimension throughout the galaxy. Their forms vary greatly, depending on which god they serve. Wormhole Daemons are cast offs of dying gods who desperately hope to buy more time for themselves. These Daemons emerge suddenly from wormholes throughout the galaxy, to serve the eldritch will of their gods, only to disappear just as quickly once they have achieved their ends. Their gods are ready to leave nothing but havoc in their wake, just in hopes of extending their own lives for a little longer.

Imprimer

Héros
QuaDef
2+2+
Ascended Harbinger of War : 485 pts
  • Armes : Great Flame Hammer (A2, AP (1), Blast (3)), Great Flame Hammer (A2, AP (1), Blast (3)), Stomp (A4, AP (1))
  • Replace any Great Flame Hammer Great Flame Axe (A6, AP (1), Rending) [+35], Great Flame Gauntlet (A6, AP (4)) [+70], Great Flame Spear (A2, AP (3), Deadly (3)) [+35], Great War Whip (12'', A8, AP (1)) [+25]
  • Aptitudes : Daemon, Fear (2), Furious, Hero, Tough (12)
  • Upgrade with any Caster (3) [+65], Symbol of War (3) [+30], Wings (Flying) [+45]
  • Pouvoirs : Barbed Spikes, Dark Chains, Havoc Charge, Horrify, Impale, Thorn Field
QuaDef
2+2+
Avatar of War : 855 pts
  • Armes : Exalted Flame Hammer (A3, AP (1), Blast (3)), Exalted Flame Hammer (A3, AP (1), Blast (3)), Stomp (A6, AP (2))
  • Replace any Exalted Flame Hammer Exalted Flame Axe (A9, AP (1), Rending) [+50], Exalted Flame Gauntlet (A9, AP (4)) [+105], Exalted Flame Spear (A3, AP (3), Deadly (3)) [+50], Exalted War Whip (12'', A12, AP (1)) [+35]
  • Aptitudes : Daemon, Fear (3), Flying, Furious, Hero, Tough (18)
  • Upgrade with any Caster (4) [+90], Symbol of War (4) [+40]
  • Pouvoirs : Barbed Spikes, Dark Chains, Havoc Charge, Horrify, Impale, Thorn Field
QuaDef
4+4+
Champion of War : 55 pts
  • Armes : Axe (A1, AP (1)), Flame Hammer (A1, AP (1), Blast (3))
  • Replace Flame Hammer and Axe Axe (A1, AP (1)), Flame Spear (A1, AP (3), Deadly (3)) [+10], Flame Axe (A2, AP (1), Rending) [+15], War Whip (12'', A4, AP (1)), Flame Axe (A2, AP (1), Rending) [+20]
  • Replace any Flame Axe Flame Gauntlet (A2, AP (4)) [+5]
  • Aptitudes : Daemon, Furious, Hero, Tough (3)
  • Upgrade with any Blessing of War [+25], Caster (1) [+20], Symbol of War (1) [+10]
  • Upgrade with one Great Beast (Tough (3), Impact (2), Fast, Defense (1), Heavy Claws (A1, AP (1))) [+75], Throne of Blood (Tough (6), Fear (1), Defense (1), Claws (A6, AP (1))) [+140]
  • Pouvoirs : Barbed Spikes, Dark Chains, Havoc Charge, Horrify, Impale, Thorn Field
QuaDef
3+3+
Harbinger of War : 160 pts
  • Armes : Flame Hammer (A1, AP (1), Blast (3)), Flame Hammer (A1, AP (1), Blast (3)), Stomp (A2, AP (1))
  • Replace any Flame Hammer Flame Spear (A1, AP (3), Deadly (3)) [+10], Heavy Flame Axe (A3, AP (1), Rending) [+15], Heavy Flame Gauntlet (A3, AP (4)) [+25], War Whip (12'', A4, AP (1)) [+5]
  • Aptitudes : Daemon, Fear (1), Furious, Hero, Tough (6)
  • Upgrade with any Caster (2) [+40], Symbol of War (2) [+20], Wings (Flying) [+15]
  • Pouvoirs : Barbed Spikes, Dark Chains, Havoc Charge, Horrify, Impale, Thorn Field
QuaDef
3+4+
Tri-Hound Champion : 155 pts
  • Armes : Frenzied Bites (A6, AP (1))
  • Aptitudes : Daemon, Fast, Fear (1), Furious, Hero, Tough (6)
  • Upgrade with any Anti-Wizard Collar (Resistance) [+20], Guard Beast (Warning Cry) [+10], Spiked Collar (Heavy Pierce) [+5]
Troupe
QuaDef
4+3+
Beast Riders : 200 pts / 3 figs
  • Armes : Hand Weapon (A1, AP (1)), Heavy Claws (A1, AP (1))
  • Replace all Hand Weapons Great Weapon (A1, AP (3)) [+15], Halberd (A1, AP (1), Rending) [+10]
  • Aptitudes : Daemon, Fast, Furious, Impact (2), Tough (3)
  • Upgrade up to three models with one Banner [+15], Musician [+10], Sergeant [+5]
QuaDef
3+4+
Blood Hounds : 150 pts / 5 figs
  • Armes : Claws (A2, AP (1))
  • Aptitudes : Daemon, Fast, Furious
  • Upgrade all models with Anti-Wizard Collar (Resistance) [+15], Spiked Collars (Pierce) [+10]
QuaDef
4+4+
Blood Warriors : 75 pts / 5 figs
  • Armes : Hand Weapon (A1, AP (1))
  • Replace all Hand Weapons Dual Hand Weapons (A2, AP (1)) [+35], Great Weapon (A1, AP (3)) [+20], Halberd (A1, AP (1), Rending) [+20], Spear (A1, AP (1), Counter) [+40]
  • Aptitudes : Daemon, Furious
  • Upgrade up to three models with one Banner [+15], Musician [+10], Sergeant [+5]
  • Upgrade one model with Banner of War [+60]
QuaDef
4+3+
Cannon Chariot : 195 pts
  • Armes : Cannon (30'', A2, AP (2), Blast (3)), Crew Attacks (A3, AP (1))
  • Aptitudes : Daemon, Fear (1), Furious, Tough (6)
QuaDef
3+2+
Soul Daemon of War : 890 pts
  • Armes : Stomp (A6, AP (2)), War Cannon (24'', A12, AP (1), Rending), War Sword (A18, AP (1))
  • Replace War Sword Heavy War Axe (A12, AP (3)) [+10]
  • Replace War Cannon Heavy War Cannon (24'', A12, AP (3)) [+50]
  • Aptitudes : Daemon, Fear (3), Furious, Tough (18)
QuaDef
4+4+
War Daemon Spawn : 150 pts
  • Armes : Dual Mutated Claws (A6, AP (2))
  • Aptitudes : Daemon, Fear (1), Furious, Mutations, Strider, Tough (6)
QuaDef
5+5+
War Furies : 105 pts / 5 figs
  • Armes : Armblades (A2, AP (2))
  • Replace all Armblades Rending Claws (A2, AP (1), Rending) [+15]
  • Aptitudes : Daemon, Flying, Furious

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard