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Halflings : tous les profils pour Age of Fantasy : Skirmish

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Héros
Champion : 35 pts
QuaDef
4+4+
  • Armes : Heavy Hand Weapon (A3, AP1)
  • Replace Heavy Hand Weapon : Dual Heavy Hand Weapons (A4, AP1) [+5], Heavy Great Weapon (A3, AP3) [+10], Heavy Halberd (A3, AP1, Rending) [+5], Heavy Lance (A3, AP1, Lance) [+5], Heavy Spear (A3, AP1, Counter) [+10]
  • Aptitudes : Hero, Slow, Tough (3)
  • Upgrade with one : Army Standard Bearer (Fear3) [+30], Chicken (Swift, Fast, Impact1) [+15], Clover Bearer (Aura of Luck) [+10], Dog (Swift, Strider, Impact1) [+15], Feast Master (Sharpen Blades) [+30], Goat (Swift, Impact1, Mighty Horns) [+15], Pig (Defense1, Impact1) [+10], Town Chief (Battle Hungry) [+25]
Leader : 20 pts
QuaDef
5+5+
  • Armes : Hand Weapon (A3)
  • Replace Hand Weapon : Dual Hand Weapons (A4) [+5], Great Weapon (A3, AP2) [+5], Halberd (A3, Rending) [+5], Lance (A3, Lance) [+5], Spear (A3, Counter) [+5]
  • Upgrade with : Sniper Rifle (30", A1, AP1, Sniper) [+25], Toxic Potions (12", A3, Poison) [+10]
  • Aptitudes : Hero, Slow, Tough (3)
  • Upgrade with one : Assassin (Takedown) [+10], Chicken (Swift, Fast, Impact1) [+15], Dog (Swift, Strider, Impact1) [+10], Engineer (Artillerist) [+75], Feast Master (Sharpen Blades) [+30], Goat (Swift, Impact1, Mighty Horns) [+10], Pig (Defense1, Impact1) [+10], Shaman (Caster2) [+40]
Troupe
Beast Riders : 35 pts / 3 figs
QuaDef
5+5+
  • Armes : Hand Weapon (A1)
  • Replace all Hand Weapons : Lance (A1, Lance) [+5]
  • Upgrade all models with one : Rifle (18", A1, AP1) [+15], Shortbow (18", A1) [+10]
  • Aptitudes : Impact (1)
  • Upgrade one model with one : Banner [+15], Musician [+10], Sergeant [+5]
  • Upgrade all models with one : Chicken Riders (Fast) [+5], Dog Riders (Strider) [+5], Goat Riders (Mighty Horns) [+5], Pig Riders (Defense1) [+5]
Braves : 40 pts / 3 figs
QuaDef
5+5+
  • Armes : Dual Hand Weapons (A2)
  • Aptitudes : Fearless, Furious, Slayer, Slow
Drunks : 35 pts / 3 figs
QuaDef
5+5+
  • Armes : Hand Weapon (A1, Rending)
  • Aptitudes : Fearless, Regeneration, Slow, Stumble
Golem : 40 pts
QuaDef
4+4+
  • Armes : Heavy Fist (A3, AP1)
  • Aptitudes : Slow, Strider, Tough (3)
  • Upgrade with one : Ice Breed (Rending in Melee, Chilling) [+10], Rock Breed (Defense1, Fearless) [+15], Tree Breed (Scout, Poison in Melee) [+10]
Jetpack Trooper : 50 pts
QuaDef
4+4+
  • Armes : Fist (A2), Grenade (12'', A1, Blast 3)
  • Aptitudes : Flying, Tough (3)
Marksmen : 30 pts / 3 figs
QuaDef
5+5+
  • Armes : Hand Weapon (A1), Shortbow (18'', A1)
  • Replace all Shortbows : Crossbow (24", A1, Rending) [+10], Rifle (18", A1, AP1) [+5]
  • Aptitudes : Slow
  • Upgrade one model with one : Banner [+15], Musician [+10], Sergeant [+5]
Thief : 25 pts
QuaDef
5+5+
  • Armes : Dual Hand Weapon (A2)
  • Replace Dual Hand Weapon : Throwing Weapon (12", A1, Hand Weapon A1)
  • Aptitudes : Slow, Strider, Surprise Attack (1), Takedown
Townfolk : 20 pts / 5 figs
QuaDef
6+6+
  • Armes : Hand Weapon (A1), Throw Stones (12'', A1)
  • Aptitudes : Slow
Troll Rider : 80 pts
QuaDef
4+4+
  • Armes : Gunner (18'', A4, AP1), Heavy Hand Weapon (A2, AP1)
  • Aptitudes : Regeneration, Tough (3)
Veterans : 35 pts / 3 figs
QuaDef
4+4+
  • Armes : Great Weapon (A1, AP2)
  • Aptitudes : Slow
  • Upgrade one model with one : Banner [+15], Musician [+10], Sergeant [+5]
Warriors : 15 pts / 3 figs
QuaDef
5+5+
  • Armes : Hand Weapon (A1)
  • Replace all Hand Weapons : Halberd (A1, Rending) [+5], Spear (A1, Counter) [+5]
  • Aptitudes : Slow
  • Upgrade one model with one : Banner [+15], Musician [+10], Sergeant [+5]
Zeppelin : 80 pts
QuaDef
4+4+
  • Armes : Rifle (18'', A1, AP1)
  • Aptitudes : Bombing Run (1), Flying, Tough (3)

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max