Héros |
Brute Champion
:
70 pts
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Armes :
Sledgehammer (A1, AP2, Blast 3)
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Aptitudes :
Hero, Regeneration, Scout, Tough (3)
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Upgrade with any
Pet Familiar (Warning Cry) [+10], Psychic Idol (Resistance) [+5]
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Cult Hitman
:
50 pts
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Armes :
CCW (A2), Cult Pistol (12'', A2)
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Replace Cult Pistol
Cult Burst Pistol (12", A4) [+10], Duelist Pistols (12", A2, AP1, Sniper) [+15]
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Replace Cult Pistol and CCW
Dual Swords (A4, AP1, Rending) [+10], Toxin Blades (A4, AP1, Poison) [+10]
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Aptitudes :
Hero, Scout, Takedown, Tough (3)
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Cult Leader
:
40 pts
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Armes :
CCW (A2), Cult Pistol (12'', A2)
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Replace Cult Pistol and CCW
Array of CCWs (A3, AP1, Poison) [+5], Sabotage Charges (A1, AP1, Blast3), Syringe Goad (A1, AP2, Deadly3) [+5]
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Replace Cult Pistol
Cult Burst Pistol (12", A4) [+10], Cult Sniper Rifle (30", A2, AP1, Sniper) [+40]
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Aptitudes :
Hero, Scout, Tough (3)
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Upgrade with
Combat Bike (Fast) [+5]
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Upgrade with one
Commander (Tactical Console) [+25], Mad Scientist (Experiments) [+5], Mage (Caster2) [+40], Prime (Agitator) [+10], Propagandist (Megaphone) [+25], Warden (Cult Banner) [+30]
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Troupe |
Acolyte
:
25 pts
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Armes :
Mutant Claws (A2, AP1), Pistol (12'', A1)
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Replace Sgt. Hand Weapon
Blade Claw (A2, AP1, Rending) [+5], Razor Whip (A2, Poison, Reliable) [+10]
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Replace Pistol and Mutant Claws
Demo-Charges (A1, Blast3) [+-5], Heavy Buzz Saw (A3, AP4) [+10], Heavy Cutter (A1, AP2, Deadly3) [+5], Heavy Drill (A3, AP1, Rending) [+5], Whip & Blade (A2, AP1, Poison, Reliable, Rending) [+10]
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Replace Pistol
Flamer Pistol (6", A1, Blast3, Reliable) [+5]
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Replace Pistol and Mutant Claw
Sgt. Pistol (12", A1, Sgt. Hand Weapon A2) [+-5]
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Aptitudes :
Scout, Strider
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Upgrade with
Cult Standard (Fear+2) [+20]
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Elite Snatcher
:
35 pts
|
-
Armes :
Heavy Claws (A2, AP1, Rending)
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Aptitudes :
Ambush, Fast, Regeneration, Strider
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Upgrade with
Mind Snatcher (Caster+1) [+20]
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Minion Biker
:
35 pts
|
-
Armes :
Burst Pistol (12'', A3), CCW (A2)
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Replace any Burst Pistol
Grenade Launcher (24", A1, Blast3) [+5], Rifle (24", A1) [+-5], Shotgun (12", A2, AP1)
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Replace CCW
Heavy Axe (A1, AP2, Deadly3) [+5], Heavy Hammer (A1, Blast3) [+5], Heavy Mace (A2, AP4) [+5], Heavy Pick (A2, AP1, Rending) [+5]
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Aptitudes :
Fast, Scout, Tough (3)
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Minions
:
35 pts
/ 3 figs |
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Armes :
CCW (A1), Rifle (24'', A1)
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Replace one Rifles
Drum Rifle (18", A2, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+10], Grenade Launcher (24", A1, Blast3) [+10], Plasma Rifle (24", A1, AP4) [+5]
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Mutant Brute
:
30 pts
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Armes :
Heavy Pick (A2, AP1, Rending)
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Replace Heavy Pick
Great Weapon (A3, AP4) [+20], Heavy Hammer (A1, Blast3) [+-5], Pick Hammer (A1, AP2, Deadly3) [+5]
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Aptitudes :
Regeneration, Scout
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Neophyte
:
20 pts
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Armes :
CCW (A1), Rifle (24'', A1)
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Replace Rifle
Flamer (12", A1, Blast3, Reliable) [+10], Grenade Launcher (24", A1, Blast3) [+10], Heavy Machinegun (30", A3, AP1) [+30], Mining Laser (18", A1, AP3, Deadly3) [+25], Quake Cannon (24", A1, Blast3, Rending) [+15], Sniper Rifle (30", A1, AP1, Sniper) [+15], Web Carbine (18", A2, Rending) [+5]
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Replace CCW
Heavy Mace (A2, AP4) [+15], Heavy Pick (A2, AP1, Rending) [+10]
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Replace Rifle and CCW
Pistol (12", A1, CCW A2), Web Pistol (12", A2, Rending, CCW A2) [+5]
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Replace any Rifle
Shotgun (12", A2, AP1) [+5]
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Aptitudes :
Scout
-
Upgrade with
Cult Standard (Fear+2) [+20]
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Soul-Snatcher
:
30 pts
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-
Armes :
Heavy Claws (A2, AP1, Rending)
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Aptitudes :
Fast, Scout, Strider
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Upgrade with
Mind Snatcher (Caster+1) [+20]
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Support Minion
:
45 pts
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-
Armes :
Crew (A2), Mortar (30'', A1, Blast 3, Indirect)
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Replace any Mortar
Autocannon (36", A3, AP2) [+15], Heavy Machinegun (30", A3, AP1) [+5], Laser Cannon (36", A1, AP3, Deadly3) [+10], Missile Launcher (30", A1, AP2, Deadly3, Lock-On) [+10]
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Aptitudes :
Tough (3)
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