Héros |
Rebel Leader
:
35 pts
|
-
Armes :
CCW (A2), Leader Pistol (12'', A2)
-
Replace CCW
Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5]
-
Replace Leader Pistol
Flamer Pistol (6", A1, Blast3, Reliable) [+5], Fusion Pistol (6", A1, AP4, Deadly3) [+5], Leader Carbine (18", A3) [+10], Leader Plasma Pistol (12", A2, AP4) [+10], Leader Shotgun (12", A3, AP1) [+10], Leader Shred Pistol (9", A3, Rending) [+5], Leader Sniper Rifle (30", A2, AP1, Sniper) [+40]
-
Aptitudes :
Hero, Tough (3)
-
Upgrade with one
Bounty Hunter (Takedown) [+10], Camo Cloak (Stealth) [+5], Captain (Guerrilla Tactics) [+25], Combat Bike (Fast, Tough+3) [+35], Defensive Strategist (Dug In) [+30], Pathfinder (Hidden Tunnels) [+25], Psy-Monk (Caster2) [+40], Wings (Ambush, Flying) [+10]
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Simian Champion
:
90 pts
|
-
Armes :
Massive Fist (A6, AP1)
-
Aptitudes :
Furious, Hero, Tough (6)
-
Upgrade any model with
Claw Gauntlets (Rending in Melee) [+5]
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Troupe |
Biker
:
30 pts
|
-
Armes :
CCW (A2), Pistol (12'', A1)
-
Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+5], Energy Sword (A2, AP1, Rending) [+5]
-
Replace CCW
Energy Lance (A2, AP1, Lance) [+5]
-
Replace Pistol
Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+15], Grenade Launcher (24", A1, Blast3) [+10], Plasma Rifle (24", A1, AP4) [+10], Shred Rifle (18", A2, Rending) [+5]
-
Replace Sgt. Pistol
Plasma Pistol (12", A1, AP4) [+5], Shred Pistol (9", A2, Rending) [+5]
-
Replace one Pistol and CCW
Sgt. Pistol (12", A1, Sgt. Hand Weapon A2)
-
Aptitudes :
Fast, Tough (3)
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Chelonian
:
65 pts
|
-
Armes :
Wrist-Blade (A3, AP1), Wrist-GL (18'', A1, Blast 3)
-
Replace any Wrist-GL
Wrist-Flamer (12", A1, Blast3, Reliable) [+5]
-
Aptitudes :
Slow, Tough (3)
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Elite
:
25 pts
|
-
Armes :
Carbine (18'', A2), CCW (A1)
-
Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5]
-
Replace Carbine
Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+10], Grenade Launcher (24", A1, Blast3) [+10], Minigun (24", A4, AP1) [+35], Rocket Launcher (18", A1, AP2, Deadly3) [+15]
-
Replace Sgt. Pistol
Plasma Pistol (12", A1, AP4) [+5], Shred Pistol (9", A2, Rending) [+5]
-
Replace any Carbine
Plasma Rifle (24", A1, AP4) [+5], Shotgun (12", A2, AP1), Shred Rifle (18", A2, Rending) [+5]
-
Replace one Carbine and CCW
Sgt. Pistol (12", A1, Sgt. Hand Weapon A2) [+-5]
-
Aptitudes :
Fearless
-
Upgrade with
Camo Cloaks (Stealth) [+5]
-
Upgrade with
Medical Training [+30]
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Pioneer
:
15 pts
|
-
Armes :
CCW (A1), Shotgun (12'', A2, AP1)
-
Replace any CCW
Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+10]
-
Replace Shotgun
Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+10]
-
Aptitudes :
Ambush, Counter-Attack
|
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Rebels
:
45 pts
/ 3 figs |
-
Armes :
Carbine (18'', A2), CCW (A1)
-
Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5]
-
Replace one Carbine
Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+5], Grenade Launcher (24", A1, Blast3) [+5], Minigun (24", A4, AP1) [+20], Rocket Launcher (18", A1, AP2, Deadly3) [+10]
-
Upgrade one model with one
Gun Drone (24", A3, AP1) [+20]
-
Replace Sgt. Pistol
Plasma Pistol (12", A1, AP4) [+5], Shred Pistol (9", A2, Rending) [+5]
-
Replace one Carbines
Plasma Rifle (24", A1, AP4) [+5], Shred Rifle (18", A2, Rending) [+5]
-
Replace one Carbine and CCW
Sgt. Pistol (12", A1, Sgt. Hand Weapon A2) [+-5]
-
Replace any Carbine
Shotgun (12", A2, AP1)
-
Upgrade one model with one
Medical Training [+30]
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Simian
:
40 pts
|
-
Armes :
Heavy Fist (A3, AP1)
-
Aptitudes :
Furious, Tough (3)
-
Upgrade any model with
Claw Gauntlets (Rending in Melee) [+5]
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Sniper
:
35 pts
|
-
Armes :
CCW (A1), Sniper Rifle (30'', A1, AP1, Reliable)
-
Aptitudes :
Scout, Stealth
|
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Spotter
:
15 pts
|
-
Armes :
Carbine (18'', A2), CCW (A1)
-
Replace Sniper Rifle
AT Rifle (30", A1, AP2, Deadly3) [+5], HE Rifle (30", A1, AP1, Blast3) [+-5]
-
Replace any Carbine
Sniper Rifle (30", A1, AP1, Sniper) [+15]
-
Aptitudes :
Scout, Stealth
-
Upgrade any model with
Spotting Laser [+25]
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Strikers
:
35 pts
/ 3 figs |
-
Armes :
CCW (A2), Pistol (12'', A1)
-
Replace any Pistol
Burst Pistol (6", A2)
-
Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+5], Energy Sword (A2, AP1, Rending) [+5]
-
Replace one CCWs
Energy Sword (A2, AP1, Rending) [+5]
-
Replace one Pistols
Flamer (12", A1, Blast3, Reliable) [+15], Plasma Pistol (12", A1, AP4) [+5]
-
Replace Sgt. Pistol
Plasma Pistol (12", A1, AP4) [+5], Shred Pistol (9", A2, Rending) [+5]
-
Replace one Pistol and CCW
Sgt. Pistol (12", A1, Sgt. Hand Weapon A2)
-
Upgrade all models with
Wings (Ambush, Flying) [+10]
|