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Human Defense Forces : tous les profils pour Grimdark Future : Firefight

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Héros
QuaDef
4+5+
Company Leader : 40 pts
  • Armes : CCW (A1), Master Rifle (24'', A2), Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+10], Master Drum Pistol (9", A3, Rending) [+5], Master Pistol (12", A2, CCW A2) [+-5], Master Plasma Pistol (12", A2, AP4) [+10]
  • Aptitudes : Hero, Tough (3), Battle Mystic (Caster2) [+40], Camo Cloak (Stealth) [+5], Cavalry Mount (Fast, Impact+1) [+10], Commander (Double Time) [+25], Drill Sergeant (Battle Drills) [+10], Enforcer (Hold the Line) [+30], Forward Observer (Take Aim) [+50], Heavy Armor (Defense+1) [+5], Munitioner (Focus Fire) [+60], Recon Kit (Scout) [+5]
QuaDef
4+4+
Storm Leader : 55 pts
  • Armes : CCW (A1), Master Heavy Rifle (24'', A2, AP1), Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+10], Master Drum Pistol (9", A3, Rending) [+5], Master Heavy Pistol (12", A2, AP1, CCW A2) [+-5], Master Plasma Pistol (12", A2, AP4) [+5]
  • Aptitudes : Hero, Strider, Tough (3), Battle Mystic (Caster2) [+40], Commander (Double Time) [+25], Drill Sergeant (Battle Drills) [+10], Drop Trooper (Ambush) [+5], Enforcer (Hold the Line) [+30], Forward Observer (Take Aim) [+50], Munitioner (Focus Fire) [+60]
Troupe
QuaDef
5+5+
Cavalry : 20 pts
  • Armes : Hunting Lance (A1, AP1, Lance), Pistol (12'', A1), Anti-Tank Lance (A1, AP2, Deadly3) [+5], Drum Rifle (18", A2, Rending) [+5], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+15], Grenade Launcher (24", A1, Blast3) [+10], Heavy Lance (A2, AP2) [+5], Plasma Rifle (24", A1, AP4) [+10]
  • Aptitudes : Fast, Impact (1)
QuaDef
6+5+
Conscripts : 20 pts / 3 figs
  • Armes : CCW (A1), Rifle (24'', A1)
QuaDef
5+5+
Infantry Squad : 35 pts / 3 figs
  • Armes : CCW (A1), Rifle (24'', A1), Drum Pistol (9", A2, Rending) [+5], Drum Rifle (18", A2, Rending) [+5], Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+10], Grenade Launcher (24", A1, Blast3) [+10], Plasma Pistol (12", A1, AP4) [+5], Plasma Rifle (24", A1, AP4) [+5], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2), Sniper Rifle (30", A1, AP1, Sniper) [+20]
  • Aptitudes : Company Standard [+15], Field Radio [+5], Medical Training [+30], Weapon Team (Autocannon 36", A3, AP2, Crew A2, Tough3) [+45], Weapon Team (Heavy Machinegun 30", A3, AP1, Crew A2, Tough3) [+35], Weapon Team (Laser Cannon 36", A1, AP3, Deadly3, Crew A2, Tough3) [+45], Weapon Team (Missile Launcher 30", A1, AP2, Deadly3, Lock-On, Crew A2, Tough3) [+45], Weapon Team (Mortar 30", A1, Blast3, Indirect, Crew A2, Tough3) [+30]
QuaDef
4+4+
OGRE : 65 pts
  • Armes : Heavy CCW (A3, AP1), Mini GL (18'', A1, Blast 3), Heavy Baton (A3, AP1) [+5], Heavy SMG (12", A3, AP1) [+5], Shock Baton (A3, Rending) [+5]
  • Aptitudes : Fearless, Furious, Tough (3), Combat Shields (Shield Wall, Bash A2) [+-5]
QuaDef
5+5+
Sniper : 35 pts
  • Armes : CCW (A1), Sniper Rifle (30'', A1, AP1, Reliable)
  • Aptitudes : Scout, Stealth
QuaDef
5+5+
Special Weapon : 20 pts
  • Armes : CCW (A1), Grenade Launcher (24'', A1, Blast 3), Drum Rifle (18", A2, Rending) [+-5], Flamer (12", A1, Blast3, Reliable) [+5], Fusion Rifle (12", A1, AP4, Deadly3) [+5], Rapid Plasma Rifle (24", A2, AP4) [+10]
  • Aptitudes : Relentless
QuaDef
4+4+
Storm Trooper : 20 pts
  • Armes : CCW (A1), Heavy Rifle (24'', A1, AP1), Drum Pistol (9", A2, Rending) [+5], Drum Rifle (18", A2, Rending) [+5], Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+10], Grenade Launcher (24", A1, Blast3) [+10], Heavy Volley Gun (24", A4, AP1) [+35], Plasma Pistol (12", A1, AP4) [+5], Plasma Rifle (24", A1, AP4) [+5], Sgt. Heavy Pistol (12", A1, AP1, Sgt. Hand Weapon A2), Sniper Rifle (30", A1, AP1, Sniper) [+15]
  • Aptitudes : Strider, Company Standard [+15], Drop Troopers (Ambush) [+5], Field Radio [+5], Medical Training [+30]
QuaDef
4+5+
Veteran : 15 pts
  • Armes : CCW (A1), Rifle (24'', A1), Drum Pistol (9", A2, Rending) [+5], Drum Rifle (18", A2, Rending) [+5], Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+15], Grenade Launcher (24", A1, Blast3) [+10], Plasma Pistol (12", A1, AP4) [+5], Plasma Rifle (24", A1, AP4) [+10], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2), Shotgun (12", A2, AP1) [+5], Sniper Rifle (30", A1, AP1, Sniper) [+15]
  • Aptitudes : Camo Cloaks (Stealth) [+5], Company Standard [+15], Demo Charges (AP4 in Melee) [+5], Field Radio [+5], Heavy Armor (Defense1) [+5], Medical Training [+30], Recon Kits (Scout) [+5], Weapon Team (Autocannon 36", A3, AP2, Crew A2, Tough3) [+65], Weapon Team (Heavy Machinegun 30", A3, AP1, Crew A2, Tough3) [+50], Weapon Team (Laser Cannon 36", A1, AP3, Deadly3, Crew A2, Tough3) [+60], Weapon Team (Missile Launcher 30", A1, AP2, Deadly3, Lock-On, Crew A2, Tough3) [+60], Weapon Team (Mortar 30", A1, Blast3, Indirect, Crew A2, Tough3) [+45]
QuaDef
5+5+
Weapon Team : 45 pts
  • Armes : Crew (A2), Mortar (30'', A1, Blast 3, Indirect), Autocannon (36", A3, AP2) [+15], Heavy Machinegun (30", A3, AP1) [+5], Laser Cannon (36", A1, AP3, Deadly3) [+10], Missile Launcher (30", A1, AP2, Deadly3, Lock-On) [+10]
  • Aptitudes : Tough (3)

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max