Héros |
Change Birdman Champion
:
45 pts
|
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Armes :
Hexed Sword (A3, Warp), Pistol (12'', A1)
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Replace Pistol
Burst Pistol (12", A2) [+5], Hexed Bow (18", A3, Warp) [+15]
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Replace Hexed Sword
Dual CCWs (A4) [+5], Spear (A2, AP1, Lance) [+5]
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Aptitudes :
Hero, Stealth, Tough (3)
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Upgrade with any
Disc of Change (Fast, Strider, Tough+3) [+45], Shaman (Caster+2) [+40]
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Change Champion
:
75 pts
|
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Armes :
CCW (A1), Champion Heavy Rifle (24'', A2, AP1)
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Replace Champion Heavy Rifle and CCW
Champion Heavy Pistol (12", A2, AP1, CCW A2) [+-10], Dual Energy Claws (A4, Rending) [+-10]
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Replace Champion Heavy Pistol
Champion Plasma Pistol (12", A2, AP4) [+10], Champion Storm Rifle (24", A4, AP1) [+45], Flamer Pistol (6", A1, Blast3, Reliable) [+-5], Heavy Rifle (24", A1, AP1, Flamer-Mod 6", A1, Blast3, Reliable) [+10], Hexed Pistol (9", A2, Warp) [+-5], Hexed Rifle (18", A2, Warp) [+5]
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Replace CCW
Energy Axe (A1, AP2, Deadly3) [+20], Energy Fist (A2, AP4) [+20], Energy Hammer (A1, Blast3) [+10], Energy Sword (A2, AP1, Rending) [+10], Hex-Shot (12", A2, Warp, Hexed Staff A1, Warp) [+15]
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Replace Flamer-Mod
Fusion-Mod (6", A1, AP4, Deadly3) [+5], Plasma-Mod (12", A1, AP4) [+5]
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Aptitudes :
Hero, Stealth, Tough (3)
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Upgrade with one
Apostle (War Chant) [+10], Change Lord (Gift of Change) [+25], Combat Bike (Twin Heavy Rifle 24", A2, AP1, Tough+3, Fast) [+95], Dark Smith (Repair) [+15], Disc of Change (Fast, Strider, Tough+3) [+70], Havoc Lord (Dark Tactics) [+25], Jetpack (Ambush, Flying) [+15], Master Warlock (Caster3) [+60], Warlock (Caster2) [+40]
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Upgrade with
Chosen Veteran [+20]
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Change Cultist Champion
:
35 pts
|
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Armes :
CCW (A1), Champion Rifle (24'', A2)
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Replace Champion Rifle and CCW
Champion Pistol (12", A2, CCW A2) [+-5]
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Replace Champion Pistol
Champion Shotgun (12", A4, AP1) [+10], Champion Shred Pistol (9", A3, Rending) [+5], Champion Sniper Rifle (30", A2, AP1, Sniper) [+45], Flamer Pistol (6", A1, Blast3, Reliable) [+5]
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Replace CCW
Energy Sword (A2, AP1, Rending) [+5]
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Aptitudes :
Hero, Stealth, Tough (3)
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Upgrade with one
Apostle (War Chant) [+10], Change Lord (Gift of Change) [+25], Dark Smith (Repair) [+15], Havoc Lord (Dark Tactics) [+25], Master Warlock (Caster3) [+60], Warlock (Caster2) [+40]
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Troupe |
Change Birdmen
:
45 pts
/ 3 figs |
-
Armes :
Dual CCWs (A2)
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Replace all Dual CCWs
Pistol (12", A1, Hexed Sword A1, Warp) [+5]
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Aptitudes :
Stealth
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Change Birdmen Disc Rider
:
50 pts
|
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Armes :
Burst Pistol (12'', A2), CCW (A2)
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Replace Burst Pistols and CCW
Dual CCWs (A4), Spear (A2, AP1, Lance)
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Replace Burst Pistol
Hexed Bow (18", A3, Warp) [+15]
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Aptitudes :
Fast, Stealth, Strider, Tough (3)
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Change Brother
:
30 pts
|
-
Armes :
CCW (A1), Heavy Rifle (24'', A1, AP1)
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Replace Heavy Rifle
Autocannon (36", A3, AP2) [+55], Flamer (12", A1, Blast3, Reliable) [+5], Fusion Rifle (12", A1, AP4, Deadly3) [+15], Heavy Machinegun (30", A3, AP1) [+35], Hexed Rifle (18", A2, Warp) [+5], Laser Cannon (36", A1, AP3, Deadly3) [+55], Missile Launcher (30", A1, AP2, Deadly3, Lock-On) [+55], Plasma Rifle (24", A1, AP4) [+10], Reaper Cannon (24", A4, AP1) [+45], Shred Rifle (18", A2, Rending) [+5]
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Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+5]
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Replace any Heavy Rifle and CCW
Heavy Pistol (12", A1, AP1, CCW A2)
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Replace Sgt. Heavy Pistol
Plasma Pistol (12", A1, AP4) [+5]
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Replace Heavy Rifle and CCW
Sgt. Heavy Pistol (12", A1, AP1, Sgt. Hand Weapon A2)
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Aptitudes :
Stealth
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Upgrade with
Chosen Veteran [+10], Warlock Apprentice (Caster+1) [+20]
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Change Destroyer
:
75 pts
|
-
Armes :
Dual Energy Claws (A4, Rending)
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Replace any CCW
Energy Axe (A1, AP2, Deadly3) [+20], Energy Fist (A3, AP4) [+30], Energy Hammer (A1, Blast3) [+10], Energy Sword (A3, AP1, Rending) [+20]
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Replace Storm Rifle
Energy Sword (A3, AP1, Rending) [+-20], Heavy Flamer (12", A1, AP1, Blast3, Reliable) [+-15], Reaper Cannon (24", A4, AP1) [+15]
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Replace any Flamer-Mod
Fusion-Mod (6", A1, AP4, Deadly3) [+5], Plasma-Mod (12", A1, AP4) [+5]
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Replace any Storm Rifle
Heavy Rifle (24", A1, AP1, Flamer-Mod 6", A1, Blast3, Reliable) [+-20]
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Replace CCW
Hex-Shot (12", A2, Warp, Hexed Staff A1, Warp) [+15]
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Upgrade with
Missile Rack (24", A1, AP2, Deadly3, Lock-On) [+60]
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Replace Dual Energy Claws
Storm Rifle (24", A3, AP1, CCW A1) [+25]
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Aptitudes :
Ambush, Stealth, Tough (3)
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Upgrade with
Warlock Apprentice (Caster+1) [+20]
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Change Support
:
70 pts
|
-
Armes :
CCW (A1), Heavy Machinegun (30'', A3, AP1)
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Replace any Heavy Machinegun
Autocannon (36", A3, AP2) [+25], Heavy Flamer (12", A1, AP1, Blast3, Reliable) [+-25], Laser Cannon (36", A1, AP3, Deadly3) [+20], Missile Launcher (30", A1, AP2, Deadly3, Lock-On) [+20], Reaper Cannon (24", A4, AP1) [+10]
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Aptitudes :
Relentless, Stealth
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Upgrade with
Warlock Apprentice (Caster+1) [+20]
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Cultists
:
40 pts
/ 3 figs |
-
Armes :
CCW (A1), Rifle (24'', A1)
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Replace one Rifles
Flamer (12", A1, Blast3, Reliable) [+15], Grenade Launcher (24", A1, Blast3) [+10], Machinegun (30", A3) [+15], Plasma Rifle (24", A1, AP4) [+5], Shotgun (12", A2, AP1) [+5], Shred Rifle (18", A2, Rending) [+5], Sniper Rifle (30", A1, AP1, Sniper) [+20]
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Replace any Rifle and CCW
Pistol (12", A1, CCW A2)
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Aptitudes :
Stealth
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Greater Change Mutated
:
80 pts
|
-
Armes :
Dual Heavy Claws (A4)
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Aptitudes :
Fast, Mutations, Stealth, Tough (3)
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Mutated Change Brother
:
30 pts
|
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Armes :
Dual Claws (A2)
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Aptitudes :
Fast, Mutations, Stealth
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Upgrade with
Wings (Ambush, Flying) [+5]
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