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Feudal Guard : tous les profils pour Grimdark Future : Firefight

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Héros
Elite Captain : 65 pts
QuaDef
4+3+
  • Armes : CCW (A1), Cpt. Heavy Rifle (24'', A2, AP1)
  • Armes : Cpt. Heavy Pistol (12", A2, AP1, Cpt. CCW A3) [+-5]
  • Armes : Cpt. Plasma Pistol (12", A2, AP4) [+5]
  • Armes : Elite Cpt. Energy Claws (A3, Reliable, Rending) [+20], Elite Cpt. Fist (A3, AP4) [+15], Elite Cpt. Sword (A3, AP1, Rending) [+5]
  • Aptitudes : Fearless, Hero, Tough (3)
  • Aptitudes : Battle Mystic (Caster+2) [+40], Brawler (OGRE Tactics) [+10], Commander (Feudal March) [+25], Falconer (Bird of Prey) [+40], Paymaster (Deep Pockets) [+15], Strategist (Ballistics Console) [+50], Watchman (Purity Scroll) [+20]
  • Aptitudes : Combat Shield (Shield Wall) [+10]
Feudal Captain : 50 pts
QuaDef
4+4+
  • Armes : CCW (A1), Cpt. Rifle (24'', A2)
  • Armes : Cpt. CCW (A3, Cpt. Pistol 12", A2)
  • Armes : Cpt. Fist (A2, AP4) [+5], Cpt. Lance (A3, AP1, Lance) [+10], Cpt. Sword (A3, AP1, Rending) [+5]
  • Armes : Cpt. Plasma Pistol (12", A2, AP4) [+10]
  • Aptitudes : Fearless, Hero, Tough (3)
  • Aptitudes : Battle Mystic (Caster+2) [+40], Brawler (OGRE Tactics) [+10], Cataphract Captain (Defense+1, Fast, Impact+1, Joust) [+20], Commander (Feudal March) [+25], Dragonslayer Captain (Fast, Impact+1, Monster Hunter, Furious) [+15], Falconer (Bird of Prey) [+40], Feudal Steed (Fast, Impact+1) [+10], Paymaster (Deep Pockets) [+15], Strategist (Ballistics Console) [+50], Watchman (Purity Scroll) [+20]
Troupe
Feudal Cavalry : 20 pts
QuaDef
5+4+
  • Armes : Heavy CCW (A1, AP1), Pistol (12'', A1)
  • Armes : Energy Lance (A1, AP1, Lance) [+5], Energy Sword (A1, AP1, Rending) [+5]
  • Armes : Fusion Lance (A1, AP4, Deadly3) [+10], Heavy Frag Lance (A1, Blast3, Reliable) [+15]
  • Aptitudes : Fast, Fearless, Impact (1)
  • Aptitudes : Calliope's Cataphracts (Defense+1, Joust) [+5], Foolhardy Dragonslayers (Monster Hunter, Furious) [+5]
Feudal Elite : 25 pts
QuaDef
4+3+
  • Armes : CCW (A1), Heavy Rifle (24'', A1, AP1)
  • Armes : Bayonet (A1, AP1) [+5]
  • Armes : Dual Energy Claws (A2, Reliable, Rending) [+5], Relic Greatsword (A1, AP2, Deadly3) [+5], Relic Hammer (A1, AP1, Blast3) [+5]
  • Armes : Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5]
  • Armes : Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+10], Grenade Launcher (24", A1, Blast3) [+10], Squad Machinegun (24", A4, AP1) [+35]
  • Armes : Plasma Pistol (12", A1, AP4) [+5]
  • Armes : Plasma Rifle (24", A1, AP4) [+5], Shred Rifle (18", A2, Rending) [+5], Sniper Rifle (30", A1, AP1, Sniper) [+15]
  • Armes : Sgt. Heavy Pistol (12", A1, AP1, Sgt. CCW A2)
  • Aptitudes : Fearless
  • Aptitudes : Feudal Standard [+15], Field Radio [+5], Medical Training [+30]
  • Aptitudes : Knights Errant (Heavy Pistol 12", A1, AP1, Energy Sword A2, AP1, Rending, Shield Wall) [+5]
Feudal Engineer : 20 pts
QuaDef
5+4+
  • Armes : CCW (A1), Shotgun (12'', A2, AP1)
  • Armes : Bayonet (A1, AP1) [+5]
  • Armes : Pistol (12", A1, Demolition Charges A3, AP4) [+10]
  • Aptitudes : Fearless, Scout
  • Aptitudes : Fortification Tools (Dug In, Stealth) [+35]
  • Aptitudes : Heavy Weapons Team (Burrowing Torpedo 24", A1, AP1, Blast3, Indirect, Tough3, Crew A3) [+50]
Feudal Guardsman : 15 pts
QuaDef
5+4+
  • Armes : CCW (A1), Rifle (24'', A1)
  • Armes : Bayonet (A1, AP1) [+5]
  • Armes : Energy Fist (A2, AP4) [+5], Energy Sword (A2, AP1, Rending) [+5]
  • Armes : Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+10], Grenade Launcher (24", A1, Blast3) [+10], Plasma Rifle (24", A1, AP4) [+5], Shred Rifle (18", A2, Rending) [+5], Sniper Rifle (30", A1, AP1, Sniper) [+20]
  • Armes : Plasma Pistol (12", A1, AP4) [+5]
  • Armes : Sgt. Pistol (12", A1, Sgt. CCW A2)
  • Aptitudes : Fearless
  • Aptitudes : Feudal Standard [+15], Field Radio [+5], Medical Training [+30]
  • Aptitudes : Weapon Team (Autocannon 36", A3, AP2, Crew A2, Tough3) [+55], Weapon Team (Burrowing Torpedo 24", A1, AP1, Blast3, Indirect, Crew A2, Tough3) [+45], Weapon Team (Heavy Machinegun 30", A3, AP1, Crew A2, Tough3) [+45], Weapon Team (Laser Cannon 36", A1, AP3, Deadly3, Crew A2, Tough3) [+55], Weapon Team (Missile Launcher 30", A1, AP2, Deadly3, Lock-On, Crew A2, Tough3) [+55], Weapon Team (Mortar 30", A1, Blast3, Indirect, Crew A2, Tough3) [+40]
Feudal Ogre : 65 pts
QuaDef
4+3+
  • Armes : CCW (A2, AP1), Mini GL (18'', A1, Blast 3)
  • Armes : Bash (A2, Combat Shields Shield Wall) [+5]
  • Armes : Heavy Baton (A2, AP2) [+5], Heavy SMG (12", A3, AP1) [+5]
  • Aptitudes : Fearless, Furious, Tough (3)
  • Aptitudes : Crows Nest Gunner (Sniper Rifle 30", A1, AP1, Sniper) [+25]
Feudal Sniper : 40 pts
QuaDef
5+4+
  • Armes : CCW (A1), Sniper Rifle (30'', A1, AP1, Reliable)
  • Aptitudes : Fearless, Scout, Stealth
Feudal Specialist : 25 pts
QuaDef
5+4+
  • Armes : CCW (A1), Plasma Rifle (24'', A1, AP4)
  • Armes : Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+5], Grenade Launcher (24", A1, Blast3) [+5], Shred Rifle (18", A2, Rending) [+-5]
  • Aptitudes : Fearless, Relentless
Feudal Weapon Team : 55 pts
QuaDef
5+4+
  • Armes : Crew (A2), Mortar (30'', A1, Blast 3, Indirect)
  • Armes : Autocannon (36", A3, AP2) [+15], Burrowing Torpedo (24", A1, AP1, Blast3, Indirect) [+5], Heavy Machinegun (30", A3, AP1) [+5], Laser Cannon (36", A1, AP3, Deadly3) [+10], Missile Launcher (30", A1, AP2, Deadly3, Lock-On) [+10]
  • Aptitudes : Fearless, Tough (3)
Wizard Guild : 65 pts
QuaDef
5+4+
  • Armes : Mind Bolt (18'', A2, AP1), Stave (A2)
  • Armes : Deep Freeze (12", A1, AP2, Blast3) [+5], Searing Flame (12", A3, Reliable, Rending) [+20]
  • Aptitudes : Fearless, Psychic Host, Tough (3)

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max