Héros |
Elite Pathfinder
:
55 pts
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Armes :
CCW (A2), Master Heavy Pistol (12'', A2, AP1)
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Replace CCW
Chain-Fist (A1, AP2, Deadly3) [+15], Energy Fist (A2, AP4) [+15], Energy Hammer (A1, Blast3) [+5], Energy Sword (A2, AP1, Rending) [+5]
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Replace Master Heavy Pistol and CCW
Dual Energy Claws (A4, Rending) [+5], Heavy Chainsaw Sword (A4, AP1) [+5]
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Replace Master Heavy Pistol
Flamer Pistol (6", A1, Blast3, Reliable), Fusion Pistol (6", A1, AP4, Deadly3) [+5], Heavy Rifle (24", A1, AP1, Flamer-Mod 6", A1, Blast3, Reliable) [+10], Master Gravity Pistol (9", A3, Rending) [+5], Master Heavy Rifle (24", A2, AP1) [+15], Master Plasma Pistol (12", A2, AP4) [+10], Master Sniper Rifle (30", A2, AP1, Sniper) [+40], Master Storm Rifle (24", A4, AP1) [+45]
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Replace Flamer-Mod
Fusion-Mod (6", A1, AP4, Deadly3) [+5], Gravity-Mod (9", A2, Rending), Plasma-Mod (12", A1, AP4) [+5]
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Aptitudes :
Fearless, Hero, Strider, Tough (3)
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Upgrade with one
Archivist (Caster2) [+40], Captain (Advanced Tactics) [+25], Engineer (Repair) [+15], Master Archivist (Caster3) [+60], Preacher (War Chant) [+10]
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Upgrade with any
Camo Cloak (Stealth) [+10], Forward Sentry (Scout) [+5]
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Master Brother
:
65 pts
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Armes :
CCW (A2), Master Heavy Pistol (12'', A2, AP1)
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Replace CCW
Chain-Fist (A1, AP2, Deadly3) [+15], Energy Fist (A2, AP4) [+15], Energy Hammer (A1, Blast3) [+5], Energy Sword (A2, AP1, Rending) [+5]
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Replace Master Heavy Pistol and CCW
Dual Energy Claws (A4, Rending) [+5], Heavy Chainsaw Sword (A4, AP1) [+5]
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Replace Master Heavy Pistol
Flamer Pistol (6", A1, Blast3, Reliable), Fusion Pistol (6", A1, AP4, Deadly3) [+5], Heavy Rifle (24", A1, AP1, Flamer-Mod 6", A1, Blast3, Reliable) [+10], Master Gravity Pistol (9", A3, Rending) [+5], Master Heavy Rifle (24", A2, AP1) [+15], Master Plasma Pistol (12", A2, AP4) [+10], Master Storm Rifle (24", A4, AP1) [+45]
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Replace Flamer-Mod
Fusion-Mod (6", A1, AP4, Deadly3) [+5], Gravity-Mod (9", A2, Rending), Plasma-Mod (12", A1, AP4) [+5]
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Aptitudes :
Fearless, Hero, Tough (3)
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Upgrade with one
Archivist (Caster2) [+40], Captain (Advanced Tactics) [+25], Combat Bike (Fast, Tough+3, Twin Heavy Rifle 24", A2, AP1) [+90], Engineer (Repair) [+15], Jetpack (Ambush, Flying) [+15], Master Archivist (Caster3) [+60], Preacher (War Chant) [+10]
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Upgrade with
Veteran Infantry [+15]
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Troupe |
Assault Brother
:
30 pts
|
-
Armes :
CCW (A2), Heavy Pistol (12'', A1, AP1)
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Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+5]
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Replace Heavy Pistol
Flamer (12", A1, Blast3, Reliable) [+15]
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Replace Sgt. Heavy Pistol
Gravity Pistol (9", A2, Rending) [+5], Plasma Pistol (12", A1, AP4) [+5]
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Replace Heavy Pistol and CCW
Heavy Chainsaw Sword (A4, AP1) [+10], Heavy Pistol (12", A1, AP1, Energy Fist A2, AP4) [+15], Heavy Pistol (12", A1, AP1, Energy Hammer A1, Blast3) [+5], Heavy Pistol (12", A1, AP1, Energy Sword A2, AP1, Rending) [+5], Sgt. Heavy Pistol (12", A1, AP1, Sgt. Hand Weapon A2)
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Replace any Heavy Pistol
Plasma Pistol (12", A1, AP4) [+5]
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Aptitudes :
Fearless
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Upgrade with any
Jetpacks (Ambush, Flying) [+5], Veteran Infantry [+10]
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Battle Brother
:
30 pts
|
-
Armes :
CCW (A1), Heavy Rifle (24'', A1, AP1)
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Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+5]
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Replace Heavy Rifle
Flamer (12", A1, Blast3, Reliable) [+5], Fusion Rifle (12", A1, AP4, Deadly3) [+15], Gravity Cannon (24", A4, Rending) [+40], Gravity Rifle (18", A2, Rending) [+5], Heavy Flamer (12", A1, AP1, Blast3, Reliable) [+15], Heavy Fusion Rifle (18", A1, AP4, Deadly3) [+30], Heavy Machinegun (30", A3, AP1) [+35], Laser Cannon (36", A1, AP3, Deadly3) [+55], Missile Launcher (30", A1, AP2, Deadly3, Lock-On) [+55], Plasma Cannon (30", A1, AP4, Blast3) [+55], Plasma Rifle (24", A1, AP4) [+10]
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Replace Sgt. Heavy Pistol
Gravity Pistol (9", A2, Rending) [+5], Plasma Pistol (12", A1, AP4) [+5]
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Replace Heavy Rifle and CCW
Sgt. Heavy Pistol (12", A1, AP1, Sgt. Hand Weapon A2)
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Aptitudes :
Fearless
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Upgrade with one
Banner [+15], Medical Training [+30]
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Upgrade with
Veteran Infantry [+10]
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Brother Biker
:
95 pts
|
-
Armes :
CCW (A2), Heavy Pistol (12'', A1, AP1), Twin Heavy Rifle (24'', A2, AP1)
-
Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+5]
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Replace any Heavy Rifle
Flamer (12", A1, Blast3, Reliable) [+5], Fusion Rifle (12", A1, AP4, Deadly3) [+15], Gravity Rifle (18", A2, Rending) [+5], Plasma Rifle (24", A1, AP4) [+10]
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Replace Sgt. Heavy Pistol
Gravity Pistol (9", A2, Rending) [+5], Plasma Pistol (12", A1, AP4) [+5]
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Replace Heavy Pistols and CCW
Heavy Rifle (24", A1, AP1, CCW A1) [+5]
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Replace Heavy Pistol and CCW
Sgt. Heavy Pistol (12", A1, AP1, Sgt. Hand Weapon A2)
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Aptitudes :
Fast, Fearless, Tough (3)
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Destroyer
:
75 pts
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-
Armes :
Dual Energy Claws (A4, Rending)
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Replace any CCW
Chain-Fist (A1, AP2, Deadly3) [+20], Energy Fist (A3, AP4) [+30], Energy Sword (A3, AP1, Rending) [+20]
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Replace Storm Rifle
Heavy Flamer (12", A1, AP1, Blast3, Reliable) [+-15], Minigun (24", A4, AP1) [+15], Storm Rifle (24", A3, AP1, Cyclone Missiles 24", A1, AP2, Deadly3, Lock-On) [+60]
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Replace Dual Energy Claws
Storm Rifle (24", A3, AP1, CCW A1) [+25]
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Aptitudes :
Ambush, Fearless, Tough (3)
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Replace Dual Energy Claws
Combat Shield (Shield Wall, Energy Hammer A1, Blast3) [+-5]
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Pathfinder
:
25 pts
|
-
Armes :
CCW (A1), Heavy Rifle (24'', A1, AP1)
-
Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+5]
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Replace Heavy Rifle
Flamer (12", A1, Blast3, Reliable) [+10], Gravity Rifle (18", A2, Rending) [+5], Heavy Machinegun (30", A3, AP1) [+25], Missile Launcher (30", A1, AP2, Deadly3, Lock-On) [+40], Plasma Rifle (24", A1, AP4) [+5]
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Replace Sgt. Heavy Pistol
Gravity Pistol (9", A2, Rending) [+5], Plasma Pistol (12", A1, AP4) [+5]
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Replace Heavy Rifles and CCW
Heavy Pistol (12", A1, AP1, CCW A2)
-
Replace Heavy Rifle and CCW
Sgt. Heavy Pistol (12", A1, AP1, Sgt. Hand Weapon A2)
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Replace any Heavy Rifle
Shotgun (12", A2, AP1), Sniper Rifle (30", A1, AP1, Sniper) [+15]
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Aptitudes :
Fearless, Strider
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Upgrade with any
Camo Cloaks (Stealth) [+5], Forward Sentries (Scout) [+5]
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Pathfinder Biker
:
75 pts
|
-
Armes :
CCW (A2), Grenade Launcher (24'', A1, Blast 3), Heavy Pistol (12'', A1, AP1)
-
Replace Sgt. Hand Weapon
Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+5]
-
Replace Sgt. Heavy Pistol
Gravity Pistol (9", A2, Rending) [+5], Plasma Pistol (12", A1, AP4) [+5]
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Replace Heavy Pistols and CCW
Heavy Rifle (24", A1, AP1, CCW A1) [+5]
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Replace Heavy Pistol and CCW
Sgt. Heavy Pistol (12", A1, AP1, Sgt. Hand Weapon A2)
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Replace any Grenade Launcher
Twin Heavy Rifle (24", A2, AP1) [+5]
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Aptitudes :
Fast, Fearless, Scout, Tough (3)
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Support Brother
:
45 pts
|
-
Armes :
CCW (A1), Heavy Flamer (12'', A1, AP1, Blast 3, Reliable)
-
Replace any Heavy Flamer
Gravity Cannon (24", A4, Rending) [+30], Heavy Fusion Rifle (18", A1, AP4, Deadly3) [+20], Heavy Machinegun (30", A3, AP1) [+25], Laser Cannon (36", A1, AP3, Deadly3) [+45], Missile Launcher (30", A1, AP2, Deadly3, Lock-On) [+45], Plasma Cannon (30", A1, AP4, Blast3) [+45]
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Aptitudes :
Fearless, Relentless
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