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Frères Loups : tous les profils pour Grimdark Future

Version : 3.4.1
Battle Brother Detachments are elite battle companies of superhuman warriors with highly specialized training and tactics. Stranded in the Sirius Sector, the Detachments settled a number of worlds which they have adapted to their unique needs. The Detachments changed over time as well, becoming more distinct and developing their own ideas of how best to serve their Founder. Now, Detachments struggle to maintain a sense of unity and purpose as they become more distinct.

Imprimer

Héros
QuaDef
3+3+
Veteran Wolf Master Brother : 70 pts
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable)
  • Replace CCW Chain-Fist (A1, AP (2), Deadly (3)) [+35], Energy Fist (A2, AP (4)) [+40], Energy Hammer (A1, Blast (3)) [+10], Energy Sword (A2, AP (1), Rending) [+20]
  • Replace Flamer Pistol and CCW Dual Energy Claws (A4, Rending) [+25], Energy Sword (A2, AP (1), Rending), Combat Shield (Shield Wall) [+15], Heavy Chainsaw Sword (A4, AP (1)) [+35]
  • Take one Master Heavy Rifle attachment Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+15], Gravity-Mod (18'', A2, Rending, Limited) [+10], Plasma-Mod (24'', A1, AP (4), Limited) [+10]
  • Replace Flamer Pistol Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+15], Master Gravity Pistol (9'', A3, Rending) [+15], Master Heavy Pistol (12'', A2, AP (1)) [+10], Master Heavy Rifle (24'', A2, AP (1)) [+35], Master Plasma Pistol (12'', A2, AP (4)) [+30], Master Storm Rifle (24'', A4, AP (1)) [+85]
  • Aptitudes : Counter-Attack, Fearless, Hero, Tough (3), War Veteran
  • Upgrade with one Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Combat Bike (Fast, Tough (3), Twin Heavy Rifle (24'', A2, AP (1))) [+105], Engineer (Repair) [+40], Jetpack (Ambush, Flying) [+15], Master Archivist (Caster (3)) [+65], Preacher (War Chant) [+15], Wolf Mount (Heavy Claws (A2, AP (1)), Fast, Strider, Tough (3)) [+95]
  • Pouvoirs : Fury, Hurricane, Lightning, Storm, Thunder, Wrath
QuaDef
4+4+
Wolf Elite Pathfinder : 55 pts
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable)
  • Replace CCW Chain-Fist (A1, AP (2), Deadly (3)) [+15], Energy Fist (A2, AP (4)) [+20], Energy Hammer (A1, Blast (3)) [+5], Energy Sword (A2, AP (1), Rending) [+10]
  • Replace Flamer Pistol and CCW Dual Energy Claws (A4, Rending) [+15], Energy Sword (A2, AP (1), Rending), Combat Shield (Shield Wall) [+5], Heavy Chainsaw Sword (A4, AP (1)) [+10]
  • Take one Master Heavy Rifle attachment Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+5], Gravity-Mod (18'', A2, Rending, Limited) [+5], Plasma-Mod (24'', A1, AP (4), Limited) [+5]
  • Replace Flamer Pistol Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+5], Master Gravity Pistol (9'', A3, Rending) [+5], Master Heavy Pistol (12'', A2, AP (1)) [+5], Master Heavy Rifle (24'', A2, AP (1)) [+15], Master Plasma Pistol (12'', A2, AP (4)) [+10], Master Sniper Rifle (30'', A2, AP (1), Sniper) [+55], Master Storm Rifle (24'', A4, AP (1)) [+35]
  • Aptitudes : Counter-Attack, Fearless, Hero, Strider, Tough (3)
  • Upgrade with one Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Engineer (Repair) [+40], Master Archivist (Caster (3)) [+65], Preacher (War Chant) [+15]
  • Upgrade with any Camo Cloak (Stealth) [+10], Forward Sentry (Scout) [+5]
  • Pouvoirs : Fury, Hurricane, Lightning, Storm, Thunder, Wrath
QuaDef
3+3+
Wolf Master Brother : 60 pts
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable)
  • Replace CCW Chain-Fist (A1, AP (2), Deadly (3)) [+20], Energy Fist (A2, AP (4)) [+25], Energy Hammer (A1, Blast (3)) [+5], Energy Sword (A2, AP (1), Rending) [+15]
  • Replace Flamer Pistol and CCW Dual Energy Claws (A4, Rending) [+15], Energy Sword (A2, AP (1), Rending), Combat Shield (Shield Wall) [+10], Heavy Chainsaw Sword (A4, AP (1)) [+20]
  • Take one Master Heavy Rifle attachment Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+10], Gravity-Mod (18'', A2, Rending, Limited) [+5], Plasma-Mod (24'', A1, AP (4), Limited) [+5]
  • Replace Flamer Pistol Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+5], Master Gravity Pistol (9'', A3, Rending) [+10], Master Heavy Pistol (12'', A2, AP (1)) [+5], Master Heavy Rifle (24'', A2, AP (1)) [+20], Master Plasma Pistol (12'', A2, AP (4)) [+20], Master Storm Rifle (24'', A4, AP (1)) [+50]
  • Aptitudes : Counter-Attack, Fearless, Hero, Tough (3)
  • Upgrade with one Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Combat Bike (Fast, Tough (3), Twin Heavy Rifle (24'', A2, AP (1))) [+85], Engineer (Repair) [+40], Jetpack (Ambush, Flying) [+15], Master Archivist (Caster (3)) [+65], Preacher (War Chant) [+15], Wolf Mount (Heavy Claws (A2, AP (1)), Fast, Strider, Tough (3)) [+85]
  • Pouvoirs : Fury, Hurricane, Lightning, Storm, Thunder, Wrath
QuaDef
3+3+
Wolf Master Destroyer : 140 pts
  • Armes : CCW (A4)
  • Replace CCW Chain-Fist (A2, AP (2), Deadly (3)) [+45], Energy Fist (A4, AP (4)) [+50], Energy Hammer (A2, Blast (3)) [+10], Energy Sword (A4, AP (1), Rending) [+25]
  • Replace Combat Shield and CCW Dual Energy Claws (A8, Rending) [+40], Rapid Storm Rifle (24'', A6, AP (1)), CCW (A4) [+75]
  • Aptitudes : Ambush, Counter-Attack, Fearless, Hero, Tough (6)
  • Upgrade with one Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Engineer (Repair) [+40], Master Archivist (Caster (3)) [+65], Preacher (War Chant) [+15]
  • Pouvoirs : Fury, Hurricane, Lightning, Storm, Thunder, Wrath
Troupe
QuaDef
4+4+
Hunting Wolves : 130 pts / 5 figs
  • Armes : Vicious Bites (A2, AP (1))
  • Aptitudes : Counter-Attack, Fast, Strider
  • Upgrade all models with Cyborg Bodies (Regeneration) [+15]
QuaDef
3+2+
Veteran Wolf Attack Walker : 490 pts
  • Armes : Stomp (A4, AP (1)), Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Walker Fist (A4, AP (4))
  • Upgrade any Walker Fist with one Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+55], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Storm Rifle (24'', A3, AP (1)) [+70]
  • Replace Twin Heavy Flamer Heavy Minigun (24'', A6, AP (2)) [+125], Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+155], Heavy Rifle Array (24'', A6, AP (1)) [+75], Super-Heavy Fusion Rifle (18'', A1, AP (4), Deadly (6)) [+80], Twin Heavy Machinegun (30'', A6, AP (1)) [+95], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+170], Walker Claw (A4, AP (1), Rending) [+15], Walker Fist (A4, AP (4)) [+60]
  • Replace one Walker Fist Missile Array (30'', A4, AP (2), Lock-On) [+50], Twin Autocannon (36'', A6, AP (2)) [+115], Walker Claw (A4, AP (1), Rending) [+-40]
  • Aptitudes : Counter-Attack, Fear (2), Fearless, Tough (12), War Veteran
QuaDef
3+3+
Veteran Wolf Battle Brothers : 130 pts / 3 figs
  • Armes : CCW (A1), Heavy Rifle (24'', A1, AP (1))
  • Replace Sgt. Hand Weapon Energy Fist (A2, AP (4)) [+40], Energy Sword (A2, AP (1), Rending) [+20]
  • Replace any Heavy Rifle Flamer (12'', A1, Blast (3), Reliable), Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+30], Gravity Cannon (24'', A4, Rending) [+65], Gravity Rifle (18'', A2, Rending) [+10], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+10], Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Heavy Machinegun (30'', A3, AP (1)) [+55], Laser Cannon (36'', A1, AP (3), Deadly (3)) [+95], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+85], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+100], Plasma Rifle (24'', A1, AP (4)) [+20]
  • Any model may take one Heavy Rifle attachment Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+15], Gravity-Mod (18'', A2, Rending, Limited) [+10], Plasma-Mod (24'', A1, AP (4), Limited) [+10]
  • Replace Sgt. Heavy Pistol Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+10]
  • Replace one Heavy Rifle and CCW Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Aptitudes : Counter-Attack, Fearless, War Veteran
  • Upgrade any model with one Banner [+15], Medical Training [+30]
QuaDef
3+4+
Werewolf Brothers : 145 pts / 5 figs
  • Armes : Wolf Hammer (A1, AP (2))
  • Upgrade any model with Backpack-GL (24'', A1, Blast (3), Limited) [+5]
  • Replace any Heavy Claws Dual Wolf Claws (A2, Rending, Reliable) [+5], Heavy Wolf Axe (A2, AP (4)) [+20]
  • Replace all Wolf Hammers and Energy Shields Heavy Claws (A2, AP (1)) [+35]
  • Aptitudes : Counter-Attack, Fast, Fearless, Regeneration
QuaDef
3+2+
Wolf APC : 210 pts
  • Armes : Storm Rifle (24'', A3, AP (1))
  • Upgrade with one Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Storm Rifle (24'', A3, AP (1)) [+45]
  • Upgrade with any Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+15]
  • Aptitudes : Fast, Fearless, Impact (3), Tough (6), Transport (11)
  • Upgrade with any Dozer Blade (Strider) [+10]
QuaDef
3+2+
Wolf Artillery Gun : 380 pts
  • Armes : Engineer Crew (A3, AP (2)), Heavy Gatling Cannon (24'', A12, AP (1))
  • Replace Heavy Gatling Cannon Heavy Crack Cannon (30'', A9, AP (1), Rending, Indirect) [+125], Heavy Flak Cannon (30'', A4, AP (3), Deadly (3), Lock-On) [+140], Heavy Thunder Cannon (30'', A4, AP (2), Blast (3), Indirect) [+180]
  • Aptitudes : Counter-Attack, Entrenched, Fearless, Repair, Slow, Tough (6)
QuaDef
3+2+
Wolf Attack APC : 210 pts
  • Armes : Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable)
  • Replace Twin Heavy Flamer Twin Heavy Machinegun (30'', A6, AP (1)) [+45], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+95], Twin Minigun (24'', A8, AP (1)) [+65], Twin Plasma Rifle (24'', A2, AP (4)), Laser Cannon (36'', A1, AP (3), Deadly (3)) [+75]
  • Aptitudes : Fast, Fearless, Impact (3), Tough (6), Transport (6)
  • Upgrade with Dozer Blade (Strider) [+10]
QuaDef
3+2+
Wolf Attack Speeder : 215 pts
  • Armes : Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable), Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable)
  • Replace any Heavy Flamer Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+20], Heavy Machinegun (30'', A3, AP (1)) [+20], Minigun (24'', A4, AP (1)) [+30]
  • Replace one Heavy Flamer Twin Typhoon Missiles (24'', A4, AP (2), Lock-On) [+70]
  • Aptitudes : Ambush, Fast, Fearless, Impact (3), Strider, Tough (6)
  • Upgrade with Open Sides (Transport (6)) [+20]
QuaDef
3+2+
Wolf Attack Walker : 425 pts
  • Armes : Stomp (A4, AP (1)), Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Walker Fist (A4, AP (4))
  • Upgrade any Walker Fist with one Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+35], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Storm Rifle (24'', A3, AP (1)) [+45]
  • Upgrade any Walker Claw with one Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+35], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Storm Rifle (24'', A3, AP (1)) [+45]
  • Replace Twin Heavy Flamer Heavy Minigun (24'', A6, AP (2)) [+65], Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+85], Heavy Rifle Array (24'', A6, AP (1)) [+35], Super-Heavy Fusion Rifle (18'', A1, AP (4), Deadly (6)) [+35], Twin Heavy Machinegun (30'', A6, AP (1)) [+45], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+95], Walker Claw (A4, AP (1), Rending) [+-5], Walker Fist (A4, AP (4)) [+20]
  • Replace one Walker Fist Missile Array (30'', A4, AP (2), Lock-On) [+30], Twin Autocannon (36'', A6, AP (2)) [+75], Walker Claw (A4, AP (1), Rending) [+-25]
  • Replace 2x Walker Fist Walker Axe (A2, AP (2), Deadly (3)), Combat Shield (Protected) [+30]
  • Aptitudes : Counter-Attack, Fear (2), Fearless, Tough (12)
QuaDef
3+3+
Wolf Battle Brothers : 160 pts / 5 figs
  • Armes : CCW (A1), Heavy Rifle (24'', A1, AP (1))
  • Replace Sgt. Hand Weapon Energy Fist (A2, AP (4)) [+25], Energy Sword (A2, AP (1), Rending) [+15]
  • Replace one Heavy Rifle Flamer (12'', A1, Blast (3), Reliable) [+5], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+20], Gravity Cannon (24'', A4, Rending) [+50], Gravity Rifle (18'', A2, Rending) [+10], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+15], Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+35], Heavy Machinegun (30'', A3, AP (1)) [+35], Laser Cannon (36'', A1, AP (3), Deadly (3)) [+60], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+55], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+65], Plasma Rifle (24'', A1, AP (4)) [+10]
  • Replace Sgt. Heavy Pistol Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace one Heavy Rifle and CCW Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Aptitudes : Counter-Attack, Fearless
  • Upgrade one model with one Banner [+15], Medical Training [+30]
QuaDef
3+2+
Wolf Battle Tank : 495 pts
  • Armes : Twin Heavy Machinegun (30'', A6, AP (1)), Twin Storm Cannon (30'', A4, AP (2), Lock-On)
  • Replace Twin Storm Cannon Demolition Cannon (24'', A1, Blast (6), AP (4), Indirect) [+65], Rapid Autocannon (36'', A6, AP (2)) [+45], Spear Missile Launcher (30'', A1, AP (3), Deadly (6), Lock-On) [+35], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+45], Wind Missile Launcher (36'', A2, Blast (3), AP (1), Indirect) [+55]
  • Upgrade with one Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Storm Rifle (24'', A3, AP (1)) [+45]
  • Upgrade with any Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+15]
  • Replace Twin Heavy Machineguns Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+50]
  • Aptitudes : Fast, Fearless, Impact (6), Tough (12)
  • Upgrade with any Dozer Blade (Strider) [+15]
QuaDef
3+3+
Wolf Brother Bikers : 295 pts / 3 figs
  • Armes : CCW (A2), Heavy Pistol (12'', A1, AP (1)), Twin Heavy Rifle (24'', A2, AP (1))
  • Replace Sgt. Hand Weapon Energy Fist (A2, AP (4)) [+25], Energy Sword (A2, AP (1), Rending) [+15]
  • Replace one Heavy Rifle Flamer (12'', A1, Blast (3), Reliable) [+5], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+20], Gravity Rifle (18'', A2, Rending) [+10], Plasma Rifle (24'', A1, AP (4)) [+10]
  • Replace Sgt. Heavy Pistol Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace all Heavy Pistols and CCWs Heavy Rifle (24'', A1, AP (1)), CCW (A1) [+5]
  • Replace one Heavy Pistol and CCW Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Aptitudes : Counter-Attack, Fast, Fearless, Tough (3)
QuaDef
3+3+
Wolf Destroyers : 225 pts / 3 figs
  • Armes : CCW (A3)
  • Replace any CCW Chain-Fist (A1, AP (2), Deadly (3)) [+15], Energy Fist (A3, AP (4)) [+40], Energy Hammer (A1, Blast (3)), Energy Sword (A3, AP (1), Rending) [+20]
  • Replace all Combat Shields and CCWS Dual Energy Claws (A4, Rending) [+35], Storm Rifle (24'', A3, AP (1)), CCW (A1) [+70]
  • Replace one Storm Rifle Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+-15], Minigun (24'', A4, AP (1)) [+15], Storm Rifle (24'', A3, AP (1)), Cyclone Missiles (24'', A1, AP (2), Deadly (3), Lock-On) [+60]
  • Aptitudes : Ambush, Counter-Attack, Fearless, Tough (3)
QuaDef
3+2+
Wolf Drop Pod : 155 pts
  • Armes : Death Launcher (18'', A1, Blast (6))
  • Replace Death Launcher Rapid Storm Rifle (24'', A6, AP (1)) [+55]
  • Aptitudes : Ambush, Fearless, Immobile, Tough (6), Transport (11)
QuaDef
3+2+
Wolf Heavy Exo-Suit : 170 pts
  • Armes : Stomp (A2, AP (1)), Twin Flamer (12'', A2, Blast (3), Reliable)
  • Upgrade with one Chest Missiles (24'', A1, AP (2), Lock-On) [+25], Chest-Rifles (24'', A2, AP (1)) [+30], Dual Combat Drills (A4, AP (4)) [+80], Dual Heavy Fists (A2, Blast (3)) [+40]
  • Replace Twin Flamer Twin Fusion Rifle (12'', A2, AP (4), Deadly (3)) [+30], Twin Heavy Machinegun (30'', A6, AP (1)) [+65], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+115], Twin Light Gravity Cannon (24'', A6, Rending) [+55]
  • Aptitudes : Counter-Attack, Fear (1), Fearless, Tough (6)
QuaDef
3+2+
Wolf Heavy Gunship : 570 pts
  • Armes : Light Heavy Rifle Array (24'', A4, AP (1)), Storm Missiles (36'', A1, AP (3), Deadly (3)), Twin Minigun (24'', A8, AP (1)), Typhoon Missiles (24'', A2, AP (2), Lock-On)
  • Replace Typhoon Missiles Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+5], Heavy Machinegun (30'', A3, AP (1)) [+5]
  • Replace Twin Minigun Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+30], Twin Plasma Cannon (30'', A2, AP (4), Blast (3)) [+40]
  • Aptitudes : Aircraft, Fearless, Tough (9), Transport (11)
QuaDef
3+2+
Wolf Heavy Tank : 775 pts
  • Armes : Quad Flamer Cannon (18'', A4, AP (1), Blast (3), Reliable), Twin Heavy Machinegun (30'', A6, AP (1))
  • Upgrade with one Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Storm Rifle (24'', A3, AP (1)) [+45]
  • Upgrade with any Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+15]
  • Replace Quad Flamer Cannon Quad Laser Cannon (36'', A4, AP (3), Deadly (3)) [+130], Twin Heavy Rifle Array (24'', A12, AP (1)) [+5]
  • Replace Twin Heavy Machinegun Twin Minigun (24'', A8, AP (1)) [+20]
  • Aptitudes : Fast, Fearless, Impact (9), Tough (18), Transport (11)
  • Upgrade with any Dozer Blade (Strider) [+25]
QuaDef
3+2+
Wolf Light Gunship : 305 pts
  • Armes : Minigun (24'', A4, AP (1)), Twin Typhoon Missiles (24'', A4, AP (2), Lock-On)
  • Upgrade with one Laser Talon (24'', A2, AP (3)) [+50], Storm Cannon (30'', A2, AP (2), Lock-On) [+55]
  • Replace Twin Typhoon Missiles Twin Hammer Missiles (36'', A2, AP (3), Deadly (3), Lock-On) [+80], Twin Heavy Machinegun (30'', A6, AP (1)) [+5], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+55]
  • Aptitudes : Aircraft, Fearless, Tough (6)
QuaDef
4+4+
Wolf Pathfinder Bikers : 235 pts / 3 figs
  • Armes : CCW (A2), Grenade Launcher (24'', A1, Blast (3)), Heavy Pistol (12'', A1, AP (1))
  • Replace Sgt. Hand Weapon Energy Fist (A2, AP (4)) [+20], Energy Sword (A2, AP (1), Rending) [+10]
  • Replace Sgt. Heavy Pistol Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace all Heavy Pistols and CCWs Heavy Rifle (24'', A1, AP (1)), CCW (A1) [+5]
  • Replace one Heavy Pistol and CCW Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Replace any Grenade Launcher Twin Heavy Rifle (24'', A2, AP (1)) [+5]
  • Aptitudes : Counter-Attack, Fast, Fearless, Scout, Tough (3)
QuaDef
4+4+
Wolf Pathfinders : 125 pts / 5 figs
  • Armes : CCW (A2), Heavy Pistol (12'', A1, AP (1))
  • Replace Sgt. Hand Weapon Energy Fist (A2, AP (4)) [+20], Energy Fist (A2, AP (4)) [+20], Energy Sword (A2, AP (1), Rending) [+10], Energy Sword (A2, AP (1), Rending) [+10]
  • Replace one Heavy Rifle Flamer (12'', A1, Blast (3), Reliable) [+10], Gravity Rifle (18'', A2, Rending) [+10], Heavy Machinegun (30'', A3, AP (1)) [+30], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+40], Plasma Rifle (24'', A1, AP (4)) [+10]
  • Replace Sgt. Heavy Pistol Gravity Pistol (9'', A2, Rending) [+5], Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace all Heavy Pistols and CCWs Heavy Rifle (24'', A1, AP (1)), CCW (A1) [+5], Shotgun (12'', A2, AP (1)), CCW (A1) [+5]
  • Replace one Heavy Pistol and CCW Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Replace one Heavy Rifle and CCW Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Replace up to three Heavy Rifles Sniper Rifle (30'', A1, AP (1), Sniper) [+20]
  • Aptitudes : Counter-Attack, Fearless, Strider
  • Upgrade all models with any Camo Cloaks (Stealth) [+10], Forward Sentries (Scout) [+10]
QuaDef
3+3+
Wolf Riders : 280 pts / 3 figs
  • Armes : CCW (A2), Heavy Claws (A2, AP (1)), Heavy Pistol (12'', A1, AP (1))
  • Replace one Heavy Pistol and CCW Dual Energy Claws (A4, Rending) [+20], Heavy Pistol (12'', A1, AP (1)), Energy Hammer (A1, Blast (3)) [+5]
  • Replace any CCW Energy Fist (A2, AP (4)) [+25], Energy Sword (A2, AP (1), Rending) [+15]
  • Replace any Heavy Pistol Plasma Pistol (12'', A1, AP (4)) [+5]
  • Aptitudes : Counter-Attack, Fast, Fearless, Strider, Tough (3)
  • Replace all Heavy Pistols Combat Shield (Shield Wall)
QuaDef
4+4+
Wolf Rookies : 160 pts / 5 figs
  • Armes : Heavy CCW (A2, AP (1)), Heavy Pistol (12'', A1, AP (1))
  • Replace Sgt. Heavy Hand Weapon Energy Fist (A2, AP (4)) [+15], Energy Sword (A2, AP (1), Rending) [+10]
  • Replace one Heavy Pistol Flamer (12'', A1, Blast (3), Reliable) [+15], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+20], Gravity Rifle (18'', A2, Rending) [+15], Plasma Pistol (12'', A1, AP (4)) [+5], Plasma Rifle (24'', A1, AP (4)) [+15]
  • Replace Sgt. Heavy Pistol Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace one Heavy Pistol and Heavy CCW Heavy Chainsaw Sword (A4, AP (1)) [+15], Heavy Pistol (12'', A1, AP (1)), Energy Fist (A2, AP (4)) [+15], Heavy Pistol (12'', A1, AP (1)), Energy Hammer (A1, Blast (3)), Heavy Pistol (12'', A1, AP (1)), Energy Sword (A2, AP (1), Rending) [+10], Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Heavy Hand Weapon (A2, AP (1))
  • Aptitudes : Counter-Attack, Fearless, Furious
  • Upgrade all models with Jetpacks (Ambush, Flying) [+20]
QuaDef
3+3+
Wolf Support Bike : 185 pts
  • Armes : CCW (A3), Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable), Heavy Pistol (12'', A1, AP (1)), Twin Heavy Rifle (24'', A2, AP (1))
  • Replace Heavy Flamer Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+20], Heavy Machinegun (30'', A3, AP (1)) [+20]
  • Replace Heavy Pistol Heavy Rifle (24'', A1, AP (1)) [+10]
  • Aptitudes : Counter-Attack, Fast, Fearless, Tough (6)
QuaDef
3+3+
Wolf Support Brothers : 155 pts / 3 figs
  • Armes : CCW (A1), Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable)
  • Replace any Heavy Flamer Gravity Cannon (24'', A4, Rending) [+50], Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+25], Heavy Machinegun (30'', A3, AP (1)) [+25], Laser Cannon (36'', A1, AP (3), Deadly (3)) [+55], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+50], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+60]
  • Aptitudes : Counter-Attack, Fearless, Relentless

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard