: Le guide de la figurine
Connexion | Inscription

Frères Loups : tous les profils pour Grimdark Future

Version : 3.4.1
Battle Brother Detachments are elite battle companies of superhuman warriors with highly specialized training and tactics. Stranded in the Sirius Sector, the Detachments settled a number of worlds which they have adapted to their unique needs. The Detachments changed over time as well, becoming more distinct and developing their own ideas of how best to serve their Founder. Now, Detachments struggle to maintain a sense of unity and purpose as they become more distinct.

Imprimer

Héros
Veteran Wolf Master Brother : 70 pts
QuaDef
3+3+
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable)
  • Replace CCW : Chain-Fist (A1, AP (2), Deadly (3)) [+35], Energy Fist (A2, AP (4)) [+40], Energy Hammer (A1, Blast (3)) [+10], Energy Sword (A2, AP (1), Rending) [+20]
  • Replace Flamer Pistol and CCW : Dual Energy Claws (A4, Rending) [+25], Energy Sword (A2, AP (1), Rending), Combat Shield (Shield Wall) [+15], Heavy Chainsaw Sword (A4, AP (1)) [+35]
  • Take one Master Heavy Rifle attachment : Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+15], Gravity-Mod (18'', A2, Rending, Limited) [+10], Plasma-Mod (24'', A1, AP (4), Limited) [+10]
  • Replace Flamer Pistol : Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+15], Master Gravity Pistol (9'', A3, Rending) [+15], Master Heavy Pistol (12'', A2, AP (1)) [+10], Master Heavy Rifle (24'', A2, AP (1)) [+35], Master Plasma Pistol (12'', A2, AP (4)) [+30], Master Storm Rifle (24'', A4, AP (1)) [+85]
  • Aptitudes : Counter-Attack, Fearless, Hero, Tough (3), War Veteran
  • Upgrade with one : Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Combat Bike (Fast, Tough (3), Twin Heavy Rifle (24'', A2, AP (1))) [+105], Engineer (Repair) [+40], Jetpack (Ambush, Flying) [+15], Master Archivist (Caster (3)) [+65], Preacher (War Chant) [+15], Wolf Mount (Heavy Claws (A2, AP (1)), Fast, Strider, Tough (3)) [+95]
  • Pouvoirs : Fury, Hurricane, Lightning, Storm, Thunder, Wrath
Wolf Elite Pathfinder : 55 pts
QuaDef
4+4+
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable)
  • Replace CCW : Chain-Fist (A1, AP (2), Deadly (3)) [+15], Energy Fist (A2, AP (4)) [+20], Energy Hammer (A1, Blast (3)) [+5], Energy Sword (A2, AP (1), Rending) [+10]
  • Replace Flamer Pistol and CCW : Dual Energy Claws (A4, Rending) [+15], Energy Sword (A2, AP (1), Rending), Combat Shield (Shield Wall) [+5], Heavy Chainsaw Sword (A4, AP (1)) [+10]
  • Take one Master Heavy Rifle attachment : Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+5], Gravity-Mod (18'', A2, Rending, Limited) [+5], Plasma-Mod (24'', A1, AP (4), Limited) [+5]
  • Replace Flamer Pistol : Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+5], Master Gravity Pistol (9'', A3, Rending) [+5], Master Heavy Pistol (12'', A2, AP (1)) [+5], Master Heavy Rifle (24'', A2, AP (1)) [+15], Master Plasma Pistol (12'', A2, AP (4)) [+10], Master Sniper Rifle (30'', A2, AP (1), Sniper) [+55], Master Storm Rifle (24'', A4, AP (1)) [+35]
  • Aptitudes : Counter-Attack, Fearless, Hero, Strider, Tough (3)
  • Upgrade with one : Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Engineer (Repair) [+40], Master Archivist (Caster (3)) [+65], Preacher (War Chant) [+15]
  • Upgrade with any : Camo Cloak (Stealth) [+10], Forward Sentry (Scout) [+5]
  • Pouvoirs : Fury, Hurricane, Lightning, Storm, Thunder, Wrath
Wolf Master Brother : 60 pts
QuaDef
3+3+
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable)
  • Replace CCW : Chain-Fist (A1, AP (2), Deadly (3)) [+20], Energy Fist (A2, AP (4)) [+25], Energy Hammer (A1, Blast (3)) [+5], Energy Sword (A2, AP (1), Rending) [+15]
  • Replace Flamer Pistol and CCW : Dual Energy Claws (A4, Rending) [+15], Energy Sword (A2, AP (1), Rending), Combat Shield (Shield Wall) [+10], Heavy Chainsaw Sword (A4, AP (1)) [+20]
  • Take one Master Heavy Rifle attachment : Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+10], Gravity-Mod (18'', A2, Rending, Limited) [+5], Plasma-Mod (24'', A1, AP (4), Limited) [+5]
  • Replace Flamer Pistol : Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+5], Master Gravity Pistol (9'', A3, Rending) [+10], Master Heavy Pistol (12'', A2, AP (1)) [+5], Master Heavy Rifle (24'', A2, AP (1)) [+20], Master Plasma Pistol (12'', A2, AP (4)) [+20], Master Storm Rifle (24'', A4, AP (1)) [+50]
  • Aptitudes : Counter-Attack, Fearless, Hero, Tough (3)
  • Upgrade with one : Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Combat Bike (Fast, Tough (3), Twin Heavy Rifle (24'', A2, AP (1))) [+85], Engineer (Repair) [+40], Jetpack (Ambush, Flying) [+15], Master Archivist (Caster (3)) [+65], Preacher (War Chant) [+15], Wolf Mount (Heavy Claws (A2, AP (1)), Fast, Strider, Tough (3)) [+85]
  • Pouvoirs : Fury, Hurricane, Lightning, Storm, Thunder, Wrath
Wolf Master Destroyer : 140 pts
QuaDef
3+3+
  • Armes : CCW (A4)
  • Replace CCW : Chain-Fist (A2, AP (2), Deadly (3)) [+45], Energy Fist (A4, AP (4)) [+50], Energy Hammer (A2, Blast (3)) [+10], Energy Sword (A4, AP (1), Rending) [+25]
  • Replace Combat Shield and CCW : Dual Energy Claws (A8, Rending) [+40], Rapid Storm Rifle (24'', A6, AP (1)), CCW (A4) [+75]
  • Aptitudes : Ambush, Counter-Attack, Fearless, Hero, Tough (6)
  • Upgrade with one : Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Engineer (Repair) [+40], Master Archivist (Caster (3)) [+65], Preacher (War Chant) [+15]
  • Pouvoirs : Fury, Hurricane, Lightning, Storm, Thunder, Wrath
Troupe
Hunting Wolves : 130 pts / 5 figs
QuaDef
4+4+
  • Armes : Vicious Bites (A2, AP (1))
  • Aptitudes : Counter-Attack, Fast, Strider
  • Upgrade all models with : Cyborg Bodies (Regeneration) [+15]
Veteran Wolf Attack Walker : 490 pts
QuaDef
3+2+
  • Armes : Stomp (A4, AP (1)), Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Walker Fist (A4, AP (4))
  • Upgrade any Walker Fist with one : Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+55], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Storm Rifle (24'', A3, AP (1)) [+70]
  • Replace Twin Heavy Flamer : Heavy Minigun (24'', A6, AP (2)) [+125], Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+155], Heavy Rifle Array (24'', A6, AP (1)) [+75], Super-Heavy Fusion Rifle (18'', A1, AP (4), Deadly (6)) [+80], Twin Heavy Machinegun (30'', A6, AP (1)) [+95], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+170], Walker Claw (A4, AP (1), Rending) [+15], Walker Fist (A4, AP (4)) [+60]
  • Replace one Walker Fist : Missile Array (30'', A4, AP (2), Lock-On) [+50], Twin Autocannon (36'', A6, AP (2)) [+115], Walker Claw (A4, AP (1), Rending) [+-40]
  • Aptitudes : Counter-Attack, Fear (2), Fearless, Tough (12), War Veteran
Veteran Wolf Battle Brothers : 130 pts / 3 figs
QuaDef
3+3+
  • Armes : CCW (A1), Heavy Rifle (24'', A1, AP (1))
  • Replace Sgt. Hand Weapon : Energy Fist (A2, AP (4)) [+40], Energy Sword (A2, AP (1), Rending) [+20]
  • Replace any Heavy Rifle : Flamer (12'', A1, Blast (3), Reliable), Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+30], Gravity Cannon (24'', A4, Rending) [+65], Gravity Rifle (18'', A2, Rending) [+10], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+10], Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Heavy Machinegun (30'', A3, AP (1)) [+55], Laser Cannon (36'', A1, AP (3), Deadly (3)) [+95], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+85], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+100], Plasma Rifle (24'', A1, AP (4)) [+20]
  • Any model may take one Heavy Rifle attachment : Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+15], Gravity-Mod (18'', A2, Rending, Limited) [+10], Plasma-Mod (24'', A1, AP (4), Limited) [+10]
  • Replace Sgt. Heavy Pistol : Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+10]
  • Replace one Heavy Rifle and CCW : Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Aptitudes : Counter-Attack, Fearless, War Veteran
  • Upgrade any model with one : Banner [+15], Medical Training [+30]
Werewolf Brothers : 145 pts / 5 figs
QuaDef
3+4+
  • Armes : Wolf Hammer (A1, AP (2))
  • Upgrade any model with : Backpack-GL (24'', A1, Blast (3), Limited) [+5]
  • Replace any Heavy Claws : Dual Wolf Claws (A2, Rending, Reliable) [+5], Heavy Wolf Axe (A2, AP (4)) [+20]
  • Replace all Wolf Hammers and Energy Shields : Heavy Claws (A2, AP (1)) [+35]
  • Aptitudes : Counter-Attack, Fast, Fearless, Regeneration
Wolf APC : 210 pts
QuaDef
3+2+
  • Armes : Storm Rifle (24'', A3, AP (1))
  • Upgrade with one : Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Storm Rifle (24'', A3, AP (1)) [+45]
  • Upgrade with any : Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+15]
  • Aptitudes : Fast, Fearless, Impact (3), Tough (6), Transport (11)
  • Upgrade with any : Dozer Blade (Strider) [+10]
Wolf Artillery Gun : 380 pts
QuaDef
3+2+
  • Armes : Engineer Crew (A3, AP (2)), Heavy Gatling Cannon (24'', A12, AP (1))
  • Replace Heavy Gatling Cannon : Heavy Crack Cannon (30'', A9, AP (1), Rending, Indirect) [+125], Heavy Flak Cannon (30'', A4, AP (3), Deadly (3), Lock-On) [+140], Heavy Thunder Cannon (30'', A4, AP (2), Blast (3), Indirect) [+180]
  • Aptitudes : Counter-Attack, Entrenched, Fearless, Repair, Slow, Tough (6)
Wolf Attack APC : 210 pts
QuaDef
3+2+
  • Armes : Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable)
  • Replace Twin Heavy Flamer : Twin Heavy Machinegun (30'', A6, AP (1)) [+45], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+95], Twin Minigun (24'', A8, AP (1)) [+65], Twin Plasma Rifle (24'', A2, AP (4)), Laser Cannon (36'', A1, AP (3), Deadly (3)) [+75]
  • Aptitudes : Fast, Fearless, Impact (3), Tough (6), Transport (6)
  • Upgrade with : Dozer Blade (Strider) [+10]
Wolf Attack Speeder : 215 pts
QuaDef
3+2+
  • Armes : Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable), Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable)
  • Replace any Heavy Flamer : Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+20], Heavy Machinegun (30'', A3, AP (1)) [+20], Minigun (24'', A4, AP (1)) [+30]
  • Replace one Heavy Flamer : Twin Typhoon Missiles (24'', A4, AP (2), Lock-On) [+70]
  • Aptitudes : Ambush, Fast, Fearless, Impact (3), Strider, Tough (6)
  • Upgrade with : Open Sides (Transport (6)) [+20]
Wolf Attack Walker : 425 pts
QuaDef
3+2+
  • Armes : Stomp (A4, AP (1)), Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Walker Fist (A4, AP (4))
  • Upgrade any Walker Fist with one : Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+35], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Storm Rifle (24'', A3, AP (1)) [+45]
  • Upgrade any Walker Claw with one : Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+35], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Storm Rifle (24'', A3, AP (1)) [+45]
  • Replace Twin Heavy Flamer : Heavy Minigun (24'', A6, AP (2)) [+65], Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+85], Heavy Rifle Array (24'', A6, AP (1)) [+35], Super-Heavy Fusion Rifle (18'', A1, AP (4), Deadly (6)) [+35], Twin Heavy Machinegun (30'', A6, AP (1)) [+45], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+95], Walker Claw (A4, AP (1), Rending) [+-5], Walker Fist (A4, AP (4)) [+20]
  • Replace one Walker Fist : Missile Array (30'', A4, AP (2), Lock-On) [+30], Twin Autocannon (36'', A6, AP (2)) [+75], Walker Claw (A4, AP (1), Rending) [+-25]
  • Replace 2x Walker Fist : Walker Axe (A2, AP (2), Deadly (3)), Combat Shield (Protected) [+30]
  • Aptitudes : Counter-Attack, Fear (2), Fearless, Tough (12)
Wolf Battle Brothers : 160 pts / 5 figs
QuaDef
3+3+
  • Armes : CCW (A1), Heavy Rifle (24'', A1, AP (1))
  • Replace Sgt. Hand Weapon : Energy Fist (A2, AP (4)) [+25], Energy Sword (A2, AP (1), Rending) [+15]
  • Replace one Heavy Rifle : Flamer (12'', A1, Blast (3), Reliable) [+5], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+20], Gravity Cannon (24'', A4, Rending) [+50], Gravity Rifle (18'', A2, Rending) [+10], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+15], Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+35], Heavy Machinegun (30'', A3, AP (1)) [+35], Laser Cannon (36'', A1, AP (3), Deadly (3)) [+60], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+55], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+65], Plasma Rifle (24'', A1, AP (4)) [+10]
  • Replace Sgt. Heavy Pistol : Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace one Heavy Rifle and CCW : Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Aptitudes : Counter-Attack, Fearless
  • Upgrade one model with one : Banner [+15], Medical Training [+30]
Wolf Battle Tank : 495 pts
QuaDef
3+2+
  • Armes : Twin Heavy Machinegun (30'', A6, AP (1)), Twin Storm Cannon (30'', A4, AP (2), Lock-On)
  • Replace Twin Storm Cannon : Demolition Cannon (24'', A1, Blast (6), AP (4), Indirect) [+65], Rapid Autocannon (36'', A6, AP (2)) [+45], Spear Missile Launcher (30'', A1, AP (3), Deadly (6), Lock-On) [+35], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+45], Wind Missile Launcher (36'', A2, Blast (3), AP (1), Indirect) [+55]
  • Upgrade with one : Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Storm Rifle (24'', A3, AP (1)) [+45]
  • Upgrade with any : Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+15]
  • Replace Twin Heavy Machineguns : Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+50]
  • Aptitudes : Fast, Fearless, Impact (6), Tough (12)
  • Upgrade with any : Dozer Blade (Strider) [+15]
Wolf Brother Bikers : 295 pts / 3 figs
QuaDef
3+3+
  • Armes : CCW (A2), Heavy Pistol (12'', A1, AP (1)), Twin Heavy Rifle (24'', A2, AP (1))
  • Replace Sgt. Hand Weapon : Energy Fist (A2, AP (4)) [+25], Energy Sword (A2, AP (1), Rending) [+15]
  • Replace one Heavy Rifle : Flamer (12'', A1, Blast (3), Reliable) [+5], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+20], Gravity Rifle (18'', A2, Rending) [+10], Plasma Rifle (24'', A1, AP (4)) [+10]
  • Replace Sgt. Heavy Pistol : Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace all Heavy Pistols and CCWs : Heavy Rifle (24'', A1, AP (1)), CCW (A1) [+5]
  • Replace one Heavy Pistol and CCW : Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Aptitudes : Counter-Attack, Fast, Fearless, Tough (3)
Wolf Destroyers : 225 pts / 3 figs
QuaDef
3+3+
  • Armes : CCW (A3)
  • Replace any CCW : Chain-Fist (A1, AP (2), Deadly (3)) [+15], Energy Fist (A3, AP (4)) [+40], Energy Hammer (A1, Blast (3)), Energy Sword (A3, AP (1), Rending) [+20]
  • Replace all Combat Shields and CCWS : Dual Energy Claws (A4, Rending) [+35], Storm Rifle (24'', A3, AP (1)), CCW (A1) [+70]
  • Replace one Storm Rifle : Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+-15], Minigun (24'', A4, AP (1)) [+15], Storm Rifle (24'', A3, AP (1)), Cyclone Missiles (24'', A1, AP (2), Deadly (3), Lock-On) [+60]
  • Aptitudes : Ambush, Counter-Attack, Fearless, Tough (3)
Wolf Drop Pod : 155 pts
QuaDef
3+2+
  • Armes : Death Launcher (18'', A1, Blast (6))
  • Replace Death Launcher : Rapid Storm Rifle (24'', A6, AP (1)) [+55]
  • Aptitudes : Ambush, Fearless, Immobile, Tough (6), Transport (11)
Wolf Heavy Exo-Suit : 170 pts
QuaDef
3+2+
  • Armes : Stomp (A2, AP (1)), Twin Flamer (12'', A2, Blast (3), Reliable)
  • Upgrade with one : Chest Missiles (24'', A1, AP (2), Lock-On) [+25], Chest-Rifles (24'', A2, AP (1)) [+30], Dual Combat Drills (A4, AP (4)) [+80], Dual Heavy Fists (A2, Blast (3)) [+40]
  • Replace Twin Flamer : Twin Fusion Rifle (12'', A2, AP (4), Deadly (3)) [+30], Twin Heavy Machinegun (30'', A6, AP (1)) [+65], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+115], Twin Light Gravity Cannon (24'', A6, Rending) [+55]
  • Aptitudes : Counter-Attack, Fear (1), Fearless, Tough (6)
Wolf Heavy Gunship : 570 pts
QuaDef
3+2+
  • Armes : Light Heavy Rifle Array (24'', A4, AP (1)), Storm Missiles (36'', A1, AP (3), Deadly (3)), Twin Minigun (24'', A8, AP (1)), Typhoon Missiles (24'', A2, AP (2), Lock-On)
  • Replace Typhoon Missiles : Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+5], Heavy Machinegun (30'', A3, AP (1)) [+5]
  • Replace Twin Minigun : Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+30], Twin Plasma Cannon (30'', A2, AP (4), Blast (3)) [+40]
  • Aptitudes : Aircraft, Fearless, Tough (9), Transport (11)
Wolf Heavy Tank : 775 pts
QuaDef
3+2+
  • Armes : Quad Flamer Cannon (18'', A4, AP (1), Blast (3), Reliable), Twin Heavy Machinegun (30'', A6, AP (1))
  • Upgrade with one : Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Storm Rifle (24'', A3, AP (1)) [+45]
  • Upgrade with any : Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+15]
  • Replace Quad Flamer Cannon : Quad Laser Cannon (36'', A4, AP (3), Deadly (3)) [+130], Twin Heavy Rifle Array (24'', A12, AP (1)) [+5]
  • Replace Twin Heavy Machinegun : Twin Minigun (24'', A8, AP (1)) [+20]
  • Aptitudes : Fast, Fearless, Impact (9), Tough (18), Transport (11)
  • Upgrade with any : Dozer Blade (Strider) [+25]
Wolf Light Gunship : 305 pts
QuaDef
3+2+
  • Armes : Minigun (24'', A4, AP (1)), Twin Typhoon Missiles (24'', A4, AP (2), Lock-On)
  • Upgrade with one : Laser Talon (24'', A2, AP (3)) [+50], Storm Cannon (30'', A2, AP (2), Lock-On) [+55]
  • Replace Twin Typhoon Missiles : Twin Hammer Missiles (36'', A2, AP (3), Deadly (3), Lock-On) [+80], Twin Heavy Machinegun (30'', A6, AP (1)) [+5], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+55]
  • Aptitudes : Aircraft, Fearless, Tough (6)
Wolf Pathfinder Bikers : 235 pts / 3 figs
QuaDef
4+4+
  • Armes : CCW (A2), Grenade Launcher (24'', A1, Blast (3)), Heavy Pistol (12'', A1, AP (1))
  • Replace Sgt. Hand Weapon : Energy Fist (A2, AP (4)) [+20], Energy Sword (A2, AP (1), Rending) [+10]
  • Replace Sgt. Heavy Pistol : Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace all Heavy Pistols and CCWs : Heavy Rifle (24'', A1, AP (1)), CCW (A1) [+5]
  • Replace one Heavy Pistol and CCW : Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Replace any Grenade Launcher : Twin Heavy Rifle (24'', A2, AP (1)) [+5]
  • Aptitudes : Counter-Attack, Fast, Fearless, Scout, Tough (3)
Wolf Pathfinders : 125 pts / 5 figs
QuaDef
4+4+
  • Armes : CCW (A2), Heavy Pistol (12'', A1, AP (1))
  • Replace Sgt. Hand Weapon : Energy Fist (A2, AP (4)) [+20], Energy Fist (A2, AP (4)) [+20], Energy Sword (A2, AP (1), Rending) [+10], Energy Sword (A2, AP (1), Rending) [+10]
  • Replace one Heavy Rifle : Flamer (12'', A1, Blast (3), Reliable) [+10], Gravity Rifle (18'', A2, Rending) [+10], Heavy Machinegun (30'', A3, AP (1)) [+30], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+40], Plasma Rifle (24'', A1, AP (4)) [+10]
  • Replace Sgt. Heavy Pistol : Gravity Pistol (9'', A2, Rending) [+5], Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace all Heavy Pistols and CCWs : Heavy Rifle (24'', A1, AP (1)), CCW (A1) [+5], Shotgun (12'', A2, AP (1)), CCW (A1) [+5]
  • Replace one Heavy Pistol and CCW : Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Replace one Heavy Rifle and CCW : Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Replace up to three Heavy Rifles : Sniper Rifle (30'', A1, AP (1), Sniper) [+20]
  • Aptitudes : Counter-Attack, Fearless, Strider
  • Upgrade all models with any : Camo Cloaks (Stealth) [+10], Forward Sentries (Scout) [+10]
Wolf Riders : 280 pts / 3 figs
QuaDef
3+3+
  • Armes : CCW (A2), Heavy Claws (A2, AP (1)), Heavy Pistol (12'', A1, AP (1))
  • Replace one Heavy Pistol and CCW : Dual Energy Claws (A4, Rending) [+20], Heavy Pistol (12'', A1, AP (1)), Energy Hammer (A1, Blast (3)) [+5]
  • Replace any CCW : Energy Fist (A2, AP (4)) [+25], Energy Sword (A2, AP (1), Rending) [+15]
  • Replace any Heavy Pistol : Plasma Pistol (12'', A1, AP (4)) [+5]
  • Aptitudes : Counter-Attack, Fast, Fearless, Strider, Tough (3)
  • Replace all Heavy Pistols : Combat Shield (Shield Wall)
Wolf Rookies : 160 pts / 5 figs
QuaDef
4+4+
  • Armes : Heavy CCW (A2, AP (1)), Heavy Pistol (12'', A1, AP (1))
  • Replace Sgt. Heavy Hand Weapon : Energy Fist (A2, AP (4)) [+15], Energy Sword (A2, AP (1), Rending) [+10]
  • Replace one Heavy Pistol : Flamer (12'', A1, Blast (3), Reliable) [+15], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+20], Gravity Rifle (18'', A2, Rending) [+15], Plasma Pistol (12'', A1, AP (4)) [+5], Plasma Rifle (24'', A1, AP (4)) [+15]
  • Replace Sgt. Heavy Pistol : Gravity Pistol (9'', A2, Rending) [+5], Plasma Pistol (12'', A1, AP (4)) [+5]
  • Replace one Heavy Pistol and Heavy CCW : Heavy Chainsaw Sword (A4, AP (1)) [+15], Heavy Pistol (12'', A1, AP (1)), Energy Fist (A2, AP (4)) [+15], Heavy Pistol (12'', A1, AP (1)), Energy Hammer (A1, Blast (3)), Heavy Pistol (12'', A1, AP (1)), Energy Sword (A2, AP (1), Rending) [+10], Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Heavy Hand Weapon (A2, AP (1))
  • Aptitudes : Counter-Attack, Fearless, Furious
  • Upgrade all models with : Jetpacks (Ambush, Flying) [+20]
Wolf Support Bike : 185 pts
QuaDef
3+3+
  • Armes : CCW (A3), Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable), Heavy Pistol (12'', A1, AP (1)), Twin Heavy Rifle (24'', A2, AP (1))
  • Replace Heavy Flamer : Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+20], Heavy Machinegun (30'', A3, AP (1)) [+20]
  • Replace Heavy Pistol : Heavy Rifle (24'', A1, AP (1)) [+10]
  • Aptitudes : Counter-Attack, Fast, Fearless, Tough (6)
Wolf Support Brothers : 155 pts / 3 figs
QuaDef
3+3+
  • Armes : CCW (A1), Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable)
  • Replace any Heavy Flamer : Gravity Cannon (24'', A4, Rending) [+50], Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+25], Heavy Machinegun (30'', A3, AP (1)) [+25], Laser Cannon (36'', A1, AP (3), Deadly (3)) [+55], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+50], Plasma Cannon (30'', A1, AP (4), Blast (3)) [+60]
  • Aptitudes : Counter-Attack, Fearless, Relentless

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard