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Version : 3.4.1
Battle Brother Detachments are elite battle companies of superhuman warriors with highly specialized training and tactics. Stranded in the Sirius Sector, the Detachments settled a number of worlds which they have adapted to their unique needs. The Detachments changed over time as well, becoming more distinct and developing their own ideas of how best to serve their Founder. Now, Detachments struggle to maintain a sense of unity and purpose as they become more distinct.

Imprimer

Héros
Watch Captain Brother : 70 pts
QuaDef
3+3+
  • Armes : Heavy Energy Hammer (A1, AP (1), Blast (3))
  • Replace CCW : Chain-Fist (A1, AP (2), Deadly (3)) [+30], Energy Fist (A2, AP (4)) [+35], Energy Hammer (A1, Blast (3)) [+15], Energy Sword (A2, AP (1), Rending) [+20]
  • Replace Heavy Energy Hammer : Dual Energy Claws (A4, Rending) [+10], Energy Spear (A1, AP (2), Deadly (3)), Spear-Rifle (24'', A1, AP (1)) [+30], Flamer (12'', A1, Blast (3), Reliable), CCW (A1) [+5], Flamer Pistol (6'', A1, Blast (3), Reliable), Heavy CCW (A2, AP (1)) [+5]
  • Replace Flamer-Mod : Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+10], Gravity-Mod (18'', A2, Rending, Limited) [+5], Plasma-Mod (24'', A1, AP (4), Limited) [+5]
  • Replace Flamer Pistol : Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+20], Master Gravity Pistol (9'', A3, Rending) [+20], Master Heavy Pistol (12'', A2, AP (1)) [+10], Master Plasma Pistol (12'', A2, AP (4)) [+35]
  • Replace Flamer : Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+35], Heavy Rifle (24'', A1, AP (1)), Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Master Gravity Rifle (18'', A3, Rending) [+35], Master Heavy Rifle (24'', A2, AP (1)) [+25], Master Plasma Rifle (24'', A2, AP (4)) [+65], Master Shotgun (12'', A3, AP (1)) [+15], Master Stalker Rifle (24'', A2, AP (1), Sniper) [+35], Master Storm Rifle (24'', A4, AP (1)) [+75]
  • Aptitudes : Fearless, Hero, Purge, Tough (3), War Veteran
  • Upgrade with one : Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Combat Bike (Fast, Tough (3), Twin Heavy Rifle (24'', A2, AP (1))) [+105], Engineer (Repair) [+40], Jetpack (Ambush, Flying) [+15], Master Archivist (Caster (3)) [+65], Munitioner (Special Ammo) [+135], Preacher (War Chant) [+15]
  • Upgrade with : Combat Shield (Shield Wall) [+10]
  • Pouvoirs : Blurred Sight, Cerebral Trauma, Cursed Ground, Lightning Fog, Psychic Terror, Time Passage
Watch Captain Destroyer : 140 pts
QuaDef
3+3+
  • Armes : CCW (A4)
  • Replace CCW : Chain-Fist (A2, AP (2), Deadly (3)) [+45], Energy Fist (A4, AP (4)) [+55], Energy Hammer (A2, Blast (3)) [+15], Energy Sword (A4, AP (1), Rending) [+25]
  • Replace Combat Shield and CCW : Dual Energy Claws (A8, Rending) [+40], Rapid Storm Rifle (24'', A6, AP (1)), CCW (A4) [+135]
  • Aptitudes : Ambush, Fearless, Hero, Purge, Tough (6), War Veteran
  • Upgrade with one : Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Engineer (Repair) [+40], Master Archivist (Caster (3)) [+65], Munitioner (Special Ammo) [+135], Preacher (War Chant) [+15]
  • Pouvoirs : Blurred Sight, Cerebral Trauma, Cursed Ground, Lightning Fog, Psychic Terror, Time Passage
Troupe
Watch APC : 215 pts
QuaDef
3+2+
  • Armes : Storm Rifle (24'', A3, AP (1))
  • Upgrade with one : Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+60], Storm Rifle (24'', A3, AP (1)) [+55]
  • Upgrade with any : Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+20]
  • Aptitudes : Fast, Fearless, Impact (3), Purge, Tough (6), Transport (11)
  • Upgrade with any : Dozer Blade (Strider) [+10]
Watch Attack APC : 220 pts
QuaDef
3+2+
  • Armes : Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable)
  • Replace Twin Heavy Flamer : Twin Heavy Machinegun (30'', A6, AP (1)) [+45], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+100], Twin Minigun (24'', A8, AP (1)) [+70], Twin Plasma Rifle (24'', A2, AP (4)), Laser Cannon (36'', A1, AP (3), Deadly (3)) [+75]
  • Aptitudes : Fast, Fearless, Impact (3), Purge, Tough (6), Transport (6)
  • Upgrade with : Dozer Blade (Strider) [+10]
Watch Attack Walker : 445 pts
QuaDef
3+2+
  • Armes : Stomp (A4, AP (1)), Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Walker Fist (A4, AP (4))
  • Upgrade any Walker Fist with one : Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+60], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+40], Storm Rifle (24'', A3, AP (1)) [+75]
  • Replace Twin Heavy Flamer : Heavy Minigun (24'', A6, AP (2)) [+125], Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+160], Heavy Rifle Array (24'', A6, AP (1)) [+75], Super-Heavy Fusion Rifle (18'', A1, AP (4), Deadly (6)) [+85], Twin Heavy Machinegun (30'', A6, AP (1)) [+95], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+175], Walker Fist (A4, AP (4)) [+10]
  • Replace one Walker Fist : Missile Array (30'', A4, AP (2), Lock-On) [+105], Twin Autocannon (36'', A6, AP (2)) [+165]
  • Aptitudes : Fear (2), Fearless, Purge, Tough (12), War Veteran
Watch Battle Brothers : 140 pts / 3 figs
QuaDef
3+3+
  • Armes : Heavy CCW (A2, AP (1)), Heavy Pistol (12'', A1, AP (1))
  • Replace any Heavy CCW : Chain-Fist (A1, AP (2), Deadly (3)) [+15], Energy Fist (A2, AP (4)) [+20], Energy Hammer (A1, Blast (3)), Energy Sword (A2, AP (1), Rending) [+5]
  • Replace any Heavy Pistol and Heavy CCW : Dual Energy Claws (A4, Rending) [+5], Heavy Energy Hammer (A1, AP (2), Blast (3)) [+5], Heavy Rifle (24'', A1, AP (1)), Heavy CCW (A1, AP (1))
  • Replace any Heavy Rifle : Flamer (12'', A1, Blast (3), Reliable) [+5], Frag-Blaster (12'', A4, AP (1), Rending) [+50], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+35], Gravity Cannon (24'', A4, Rending) [+80], Gravity Rifle (18'', A2, Rending) [+15], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+10], Heavy Machinegun (30'', A3, AP (1)) [+60], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+90], Plasma Rifle (24'', A1, AP (4)) [+20], Shotgun (12'', A2, AP (1)) [+5], Stalker Rifle (24'', A1, AP (1), Sniper) [+5], Storm Rifle (24'', A3, AP (1)) [+50]
  • Any model may take one Heavy Machinegun attachment : Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5]
  • Any model may take one Heavy Rifle attachment : Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+15], Gravity-Mod (18'', A2, Rending, Limited) [+10], Plasma-Mod (24'', A1, AP (4), Limited) [+10]
  • Replace any Heavy Pistol : Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+20], Gravity Pistol (9'', A2, Rending) [+10], Plasma Pistol (12'', A1, AP (4)) [+10]
  • Aptitudes : Fearless, Purge, War Veteran
  • Upgrade all models with : Combat Shield (Shield Wall) [+5]
Watch Brother Bikers : 370 pts / 3 figs
QuaDef
3+3+
  • Armes : CCW (A2), Heavy Pistol (12'', A1, AP (1)), Twin Heavy Rifle (24'', A2, AP (1))
  • Replace Sgt. Hand Weapon : Energy Fist (A2, AP (4)) [+25], Energy Sword (A2, AP (1), Rending) [+15]
  • Replace one Heavy Rifle : Flamer (12'', A1, Blast (3), Reliable) [+5], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+35], Gravity Rifle (18'', A2, Rending) [+15], Plasma Rifle (24'', A1, AP (4)) [+20]
  • Replace Sgt. Heavy Pistol : Gravity Pistol (9'', A2, Rending) [+10], Plasma Pistol (12'', A1, AP (4)) [+10]
  • Replace all Heavy Pistols and CCWs : Heavy Rifle (24'', A1, AP (1)), CCW (A1) [+10]
  • Replace one Heavy Pistol and CCW : Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2)
  • Aptitudes : Fast, Fearless, Purge, Tough (3), War Veteran
Watch Deathstar Gunship : 485 pts
QuaDef
3+2+
  • Armes : Storm Missiles (36'', A1, AP (3), Deadly (3)), Twin Minigun (24'', A8, AP (1))
  • Upgrade with one : Cluster Bombs (6'', A2, Blast (3)) [+25], Heavy Rifle Array (24'', A6, AP (1)) [+105]
  • Replace Storm Missiles : Death Rockets (30'', A3, AP (2), Lock-On) [+10]
  • Replace Twin Minigun : Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+30]
  • Aptitudes : Aircraft, Fearless, Purge, Tough (9), Transport (11)
Watch Destroyers : 225 pts / 3 figs
QuaDef
3+3+
  • Armes : CCW (A3)
  • Replace any CCW : Chain-Fist (A1, AP (2), Deadly (3)) [+15], Energy Fist (A3, AP (4)) [+40], Energy Hammer (A1, Blast (3)), Energy Sword (A3, AP (1), Rending) [+20]
  • Replace all Combat Shields and CCWS : Dual Energy Claws (A4, Rending) [+40], Storm Rifle (24'', A3, AP (1)), CCW (A1) [+160]
  • Replace one Storm Rifle : Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+-40], Minigun (24'', A4, AP (1)) [+25], Storm Rifle (24'', A3, AP (1)), Cyclone Missiles (24'', A1, AP (2), Deadly (3), Lock-On) [+105]
  • Aptitudes : Ambush, Fearless, Purge, Tough (3), War Veteran
Watch Drop Pod : 160 pts
QuaDef
3+2+
  • Armes : Death Launcher (18'', A1, Blast (6))
  • Replace Death Launcher : Rapid Storm Rifle (24'', A6, AP (1)) [+60]
  • Aptitudes : Ambush, Fearless, Immobile, Purge, Tough (6), Transport (11)
Watch Heavy Tank : 810 pts
QuaDef
3+2+
  • Armes : Quad Flamer Cannon (18'', A4, AP (1), Blast (3), Reliable), Twin Heavy Machinegun (30'', A6, AP (1))
  • Upgrade with one : Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+60], Storm Rifle (24'', A3, AP (1)) [+55]
  • Upgrade with any : Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+20]
  • Replace Quad Flamer Cannon : Quad Laser Cannon (36'', A4, AP (3), Deadly (3)) [+135], Twin Heavy Rifle Array (24'', A12, AP (1)) [+5]
  • Replace Twin Heavy Machinegun : Twin Minigun (24'', A8, AP (1)) [+25]
  • Aptitudes : Fast, Fearless, Impact (9), Purge, Tough (18), Transport (11)
  • Upgrade with any : Dozer Blade (Strider) [+25]
Watch Vanguard : 155 pts / 3 figs
QuaDef
3+3+
  • Armes : Heavy CCW (A2, AP (1)), Heavy Pistol (12'', A1, AP (1))
  • Replace any Heavy CCW : Chain-Fist (A1, AP (2), Deadly (3)) [+15], Energy Fist (A2, AP (4)) [+20], Energy Hammer (A1, Blast (3)), Energy Sword (A2, AP (1), Rending) [+5]
  • Replace any Heavy Pistol and Heavy CCW : Dual Energy Claws (A4, Rending) [+5], Heavy Energy Hammer (A1, AP (2), Blast (3)) [+5]
  • Replace any Heavy Pistol : Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+20], Gravity Pistol (9'', A2, Rending) [+10], Plasma Pistol (12'', A1, AP (4)) [+10]
  • Aptitudes : Ambush, Fearless, Flying, Purge, War Veteran
  • Upgrade all models with : Combat Shields (Shield Wall) [+5]

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
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