: Le guide de la figurine

Frères Chevaliers : tous les profils pour Grimdark Future

Version : 3.4.1
Battle Brother Detachments are elite battle companies of superhuman warriors with highly specialized training and tactics. Stranded in the Sirius Sector, the Detachments settled a number of worlds which they have adapted to their unique needs. The Detachments changed over time as well, becoming more distinct and developing their own ideas of how best to serve their Founder. Now, Detachments struggle to maintain a sense of unity and purpose as they become more distinct.

Imprimer

Héros
QuaDef
3+3+
Knight Champion : 175 pts
  • Armes : Relic Blade (A4, AP (1)), Storm Rifle (24'', A3, AP (1))
  • Aptitudes : Aegis, Caster (2), Combat Master, Fearless, Hero, Tough (3)
  • Pouvoirs : Cleanse, Doom, Purge, Strike, Ward, Warp
QuaDef
3+3+
Knight Master Brother : 65 pts
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable), Chain-Fist (A1, AP (2), Deadly (3)) [+15], Dual Energy Claws (A4, Rending) [+10], Dual Energy Falchions (A4, Reliable) [+10], Energy Fist (A2, AP (4)) [+20], Energy Halberd (A2, Reliable, AP (1)) [+15], Energy Hammer (A1, Blast (3)) [+5], Energy Staff (A2, AP (1), Poison) [+10], Energy Sword (A2, AP (1), Rending) [+10], Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+10], Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+5], Gravity-Mod (18'', A2, Rending, Limited) [+5], Heavy Chainsaw Sword (A4, AP (1)) [+10], Master Gravity Pistol (9'', A3, Rending) [+10], Master Heavy Pistol (12'', A2, AP (1)) [+5], Master Heavy Rifle (24'', A2, AP (1)) [+20], Master Plasma Pistol (12'', A2, AP (4)) [+20], Master Storm Rifle (24'', A4, AP (1)) [+50], Plasma-Mod (24'', A1, AP (4), Limited) [+5], Slayer Hammer (A1, AP (2), Deadly (3), Rending) [+20]
  • Aptitudes : Aegis, Fearless, Hero, Tough (3), Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Combat Bike (Fast, Tough (3), Twin Heavy Rifle (24'', A2, AP (1))) [+100], Engineer (Repair) [+40], Inceptor (Teleport) [+15], Jetpack (Ambush, Flying) [+15], Master Archivist (Caster (3)) [+60], Preacher (War Chant) [+15], Purifier (Cleanse) [+5], Striker (Ambush) [+10]
  • Pouvoirs : Cleanse, Doom, Purge, Strike, Ward, Warp
QuaDef
3+3+
Knight Master Destroyer : 150 pts
  • Armes : CCW (A4), Chain-Fist (A2, AP (2), Deadly (3)) [+30], Dual Energy Claws (A8, Rending) [+30], Dual Energy Falchions (A8, Reliable) [+25], Energy Fist (A4, AP (4)) [+35], Energy Halberd (A4, AP (1), Reliable) [+25], Energy Hammer (A2, Blast (3)) [+10], Energy Staff (A4, AP (1), Poison) [+20], Energy Sword (A4, AP (1), Rending) [+20], Rapid Storm Rifle (24'', A6, AP (1)), CCW (A4) [+75], Slayer Hammer (A2, AP (2), Deadly (3), Rending) [+40]
  • Aptitudes : Aegis, Ambush, Fearless, Hero, Tough (6), Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Engineer (Repair) [+40], Master Archivist (Caster (3)) [+60], Paladin (Cleanse) [+5], Preacher (War Chant) [+15]
  • Pouvoirs : Cleanse, Doom, Purge, Strike, Ward, Warp
QuaDef
3+3+
Veteran Knight Master Brother : 75 pts
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable), Chain-Fist (A1, AP (2), Deadly (3)) [+25], Dual Energy Claws (A4, Rending) [+15], Dual Energy Falchions (A4, Reliable) [+5], Energy Fist (A2, AP (4)) [+25], Energy Halberd (A2, Reliable, AP (1)) [+10], Energy Hammer (A1, Blast (3)) [+5], Energy Staff (A2, AP (1), Poison) [+15], Energy Sword (A2, AP (1), Rending) [+15], Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+15], Fusion Pistol (6'', A1, AP (4), Deadly (3)) [+15], Gravity-Mod (18'', A2, Rending, Limited) [+10], Heavy Chainsaw Sword (A4, AP (1)) [+20], Master Gravity Pistol (9'', A3, Rending) [+15], Master Heavy Pistol (12'', A2, AP (1)) [+10], Master Heavy Rifle (24'', A2, AP (1)) [+35], Master Plasma Pistol (12'', A2, AP (4)) [+30], Master Storm Rifle (24'', A4, AP (1)) [+85], Plasma-Mod (24'', A1, AP (4), Limited) [+10], Slayer Hammer (A1, AP (2), Deadly (3), Rending) [+30]
  • Aptitudes : Aegis, Fearless, Hero, Tough (3), War Veteran, Archivist (Caster (2)) [+40], Captain (Advanced Tactics) [+45], Combat Bike (Fast, Tough (3), Twin Heavy Rifle (24'', A2, AP (1))) [+115], Engineer (Repair) [+40], Jetpack (Ambush, Flying) [+15], Master Archivist (Caster (3)) [+60], Preacher (War Chant) [+15]
  • Pouvoirs : Cleanse, Doom, Purge, Strike, Ward, Warp
Troupe
QuaDef
3+2+
Knight APC : 230 pts
  • Armes : Storm Rifle (24'', A3, AP (1)), Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+15], Storm Rifle (24'', A3, AP (1)) [+45]
  • Aptitudes : Aegis, Fast, Fearless, Impact (3), Tough (6), Transport (11), Dozer Blade (Strider) [+10]
QuaDef
3+2+
Knight Attack APC : 230 pts
  • Armes : Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Twin Heavy Machinegun (30'', A6, AP (1)) [+45], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+95], Twin Minigun (24'', A8, AP (1)) [+65], Twin Plasma Rifle (24'', A2, AP (4)), Laser Cannon (36'', A1, AP (3), Deadly (3)) [+75]
  • Aptitudes : Aegis, Fast, Fearless, Impact (3), Tough (6), Transport (6), Dozer Blade (Strider) [+10]
QuaDef
3+2+
Knight Attack Walker : 435 pts
  • Armes : Stomp (A4, AP (1)), Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Walker Fist (A4, AP (4)), Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+35], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Heavy Minigun (24'', A6, AP (2)) [+65], Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+85], Heavy Rifle Array (24'', A6, AP (1)) [+35], Missile Array (30'', A4, AP (2), Lock-On) [+55], Storm Rifle (24'', A3, AP (1)) [+45], Super-Heavy Fusion Rifle (18'', A1, AP (4), Deadly (6)) [+35], Twin Autocannon (36'', A6, AP (2)) [+100], Twin Heavy Machinegun (30'', A6, AP (1)) [+45], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+95], Walker Fist (A4, AP (4)) [+-5]
  • Aptitudes : Aegis, Fear (2), Fearless, Tough (12)
QuaDef
3+3+
Knight Battle Brothers : 255 pts / 5 figs
  • Armes : Assault Storm Rifle (24'', A2, AP (1)), CCW (A1), Dual Energy Falchions (A4, Reliable) [+25], Energy Halberd (A2, Reliable, AP (1)) [+20], Energy Staff (A2, AP (1), Poison) [+15], Energy Sword (A2, AP (1), Rending) [+15], Incinerator (12'', A1, AP (1), Blast (3), Reliable), Psychic Cannon (18'', A1, Blast (3), AP (2)) [+10], Psychic Silencer (24'', A4, Rending) [+35], Slayer Hammer (A1, AP (2), Deadly (3), Rending) [+25]
  • Aptitudes : Aegis, Fearless, Regeneration, Inceptors (Teleport) [+25], Psychic (Caster (1)) [+15], Purifiers (Cleanse) [+20], Strikers (Ambush) [+15]
  • Pouvoirs : Cleanse, Doom, Purge, Strike, Ward, Warp
QuaDef
3+3+
Knight Destroyers : 335 pts / 3 figs
  • Armes : CCW (A2), Storm Rifle (24'', A3, AP (1)), Dual Energy Falchions (A6, Reliable) [+35], Energy Halberd (A4, AP (1), Reliable) [+35], Energy Staff (A4, AP (1), Poison) [+30], Energy Sword (A4, AP (1), Rending) [+30], Incinerator (12'', A1, AP (1), Blast (3), Reliable) [+-15], Psychic Cannon (18'', A1, Blast (3), AP (2)) [+-5], Psychic Silencer (24'', A4, Rending) [+20], Slayer Hammer (A2, AP (2), Deadly (3), Rending) [+50]
  • Aptitudes : Aegis, Ambush, Fearless, Tough (3), Banner [+15], Destroyer Medical Training [+30], Paladins (Cleanse) [+10], Psychic (Caster (1)) [+15]
  • Pouvoirs : Cleanse, Doom, Purge, Strike, Ward, Warp
QuaDef
3+2+
Knight Heavy Gunship : 605 pts
  • Armes : Light Heavy Rifle Array (24'', A4, AP (1)), Storm Missiles (36'', A1, AP (3), Deadly (3)), Twin Minigun (24'', A8, AP (1)), Typhoon Missiles (24'', A2, AP (2), Lock-On), Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+5], Heavy Machinegun (30'', A3, AP (1)) [+5], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+30], Twin Plasma Cannon (30'', A2, AP (4), Blast (3)) [+40]
  • Aptitudes : Aegis, Aircraft, Fearless, Tough (9), Transport (11)
QuaDef
3+2+
Knight Heavy Tank : 850 pts
  • Armes : Quad Flamer Cannon (18'', A4, AP (1), Blast (3), Reliable), Twin Heavy Machinegun (30'', A6, AP (1)), Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+55], Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+15], Quad Laser Cannon (36'', A4, AP (3), Deadly (3)) [+130], Storm Rifle (24'', A3, AP (1)) [+45], Twin Heavy Rifle Array (24'', A12, AP (1)) [+5], Twin Minigun (24'', A8, AP (1)) [+20]
  • Aptitudes : Aegis, Fast, Fearless, Impact (9), Tough (18), Transport (11), Dozer Blade (Strider) [+25]
QuaDef
3+2+
Knight Light Gunship : 325 pts
  • Armes : Minigun (24'', A4, AP (1)), Twin Typhoon Missiles (24'', A4, AP (2), Lock-On), Laser Talon (24'', A2, AP (3)) [+50], Storm Cannon (30'', A2, AP (2), Lock-On) [+55], Twin Hammer Missiles (36'', A2, AP (3), Deadly (3), Lock-On) [+80], Twin Heavy Machinegun (30'', A6, AP (1)) [+5], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+55]
  • Aptitudes : Aegis, Aircraft, Fearless, Tough (6)
QuaDef
3+2+
Knight Nemesis Walker : 910 pts
  • Armes : Nemesis Fist (A4, AP (4)), Nemesis Fist (A4, AP (4)), Stomp (A6, AP (2)), Super-Heavy Incinerator (18'', A2, AP (1), Blast (3), Reliable), Super-Heavy Incinerator (18'', A2, AP (1), Blast (3), Reliable), Gatling Psychic Silencer (24'', A8, Rending) [+40], Heavy Psychic Cannon (24'', A2, Blast (3), AP (2)) [+15], Nemesis Great Sword (A6, AP (1), Rending) [+5], Nemesis Slayer Hammer (A2, AP (2), Deadly (3), Rending) [+5]
  • Aptitudes : Aegis, Ambush, Caster (2), Fear (3), Fearless, Tough (18), Dislocator Engine (Teleport) [+95], Power Shield (Stealth) [+105]
  • Pouvoirs : Cleanse, Doom, Purge, Strike, Ward, Warp
QuaDef
3+3+
Knight Purgation Brothers : 170 pts / 3 figs
  • Armes : CCW (A2), Incinerator (12'', A1, AP (1), Blast (3), Reliable), Psychic Cannon (18'', A1, Blast (3), AP (2)) [+15], Psychic Silencer (24'', A4, Rending) [+50]
  • Aptitudes : Aegis, Fearless, Relentless, Psychic (Caster (1)) [+15]
  • Pouvoirs : Cleanse, Doom, Purge, Strike, Ward, Warp
QuaDef
3+2+
Veteran Knight Attack Walker : 480 pts
  • Armes : Stomp (A4, AP (1)), Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Walker Fist (A4, AP (4)), Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+55], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Heavy Minigun (24'', A6, AP (2)) [+125], Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+155], Heavy Rifle Array (24'', A6, AP (1)) [+75], Missile Array (30'', A4, AP (2), Lock-On) [+90], Storm Rifle (24'', A3, AP (1)) [+70], Super-Heavy Fusion Rifle (18'', A1, AP (4), Deadly (6)) [+80], Twin Autocannon (36'', A6, AP (2)) [+150], Twin Heavy Machinegun (30'', A6, AP (1)) [+95], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+170], Walker Fist (A4, AP (4)) [+20]
  • Aptitudes : Aegis, Fear (2), Fearless, Tough (12), War Veteran
QuaDef
3+3+
Veteran Knight Battle Brothers : 160 pts / 3 figs
  • Armes : CCW (A1), Incinerator (12'', A1, AP (1), Blast (3), Reliable), Assault Storm Rifle (24'', A2, AP (1)) [+15], Dual Energy Falchions (A4, Reliable) [+25], Energy Halberd (A2, Reliable, AP (1)) [+15], Energy Staff (A2, AP (1), Poison) [+25], Energy Sword (A2, AP (1), Rending) [+20], Psychic Cannon (18'', A1, Blast (3), AP (2)) [+30], Psychic Silencer (24'', A4, Rending) [+55], Slayer Hammer (A1, AP (2), Deadly (3), Rending) [+40]
  • Aptitudes : Aegis, Fearless, Regeneration, War Veteran, Inceptors (Teleport) [+15], Psychic (Caster (1)) [+15], Purifiers (Cleanse) [+10], Strikers (Ambush) [+10]
  • Pouvoirs : Cleanse, Doom, Purge, Strike, Ward, Warp

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard