Héros |
Brute Champion
:
70 pts
|
-
Armes : Sledgehammer (A1, AP (2), Blast (3))
-
Aptitudes : Hero, Regeneration, Scout, Tough (3), Pet Familiar (Warning Cry) [+10], Psychic Idol (Resistance) [+10]
|
|
Cult Hitman
:
50 pts
|
-
Armes : CCW (A2), Cult Pistol (12'', A2), Cult Burst Pistol (12'', A4) [+10], Dual Swords (A4, AP (1), Rending) [+15], Duelist Pistols (12'', A2, Sniper, AP (1)) [+20], Toxin Blades (A4, AP (1), Poison) [+15]
-
Aptitudes : Hero, Scout, Takedown, Tough (3)
|
|
Cult Leader
:
40 pts
|
-
Armes : CCW (A2), Cult Pistol (12'', A2), Array of CCWs (A3, AP (1), Poison) [+5], Cult Burst Pistol (12'', A4) [+10], Cult Sniper Rifle (30'', A2, AP (1), Sniper) [+55], Sabotage Charges (A1, Blast (3), AP (1)), Syringe Goad (A1, AP (2), Deadly (3)) [+5]
-
Aptitudes : Hero, Scout, Tough (3), Combat Bike (Fast) [+5], Commander (Tactical Console) [+45], Mad Scientist (Experiments) [+5], Mage (Caster (2)) [+40], Prime (Agitator) [+15], Propagandist (Megaphone) [+25], Warden (Cult Banner) [+30]
-
Pouvoirs : Brain Burst, Hypnosis, Mind Control, Mind Poison, Psychic Blaze, Stimulant
|
|
Soul-Snatcher Matriarch
:
165 pts
|
-
Armes : Heavy Claws (A4, AP (1), Rending)
-
Aptitudes : Caster (3), Fast, Fear (1), Hero, Scout, Strider, Tough (3), Pet Familiar (Warning Cry) [+10], Psychic Idol (Resistance) [+10]
-
Pouvoirs : Brain Burst, Hypnosis, Mind Control, Mind Poison, Psychic Blaze, Stimulant
|
Troupe |
Acolytes
:
115 pts
/ 5 figs |
-
Armes : Mutant Claws (A2, AP (1)), Pistol (12'', A1), Blade Claw (A2, AP (1), Rending) [+10], Demo-Charges (A1, Blast (3)) [+-5], Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Heavy Buzz Saw (A3, AP (4)) [+15], Heavy Cutter (A1, AP (2), Deadly (3)) [+5], Heavy Drill (A3, AP (1), Rending) [+10], Razor Whip (A2, Poison, Reliable) [+10], Sgt. Pistol (12'', A1), Sgt. Hand Weapon (A2) [+-5], Whip & Blade (A2, Poison, AP (1), Rending, Reliable) [+15]
-
Aptitudes : Scout, Strider, Cult Standard (Fear (2)) [+20]
|
|
Attack Vehicle
:
205 pts
|
-
Armes : Heavy Machinegun (30'', A3, AP (1)), Heavy Mining Laser (24'', A1, AP (3), Deadly (3)), Heavy Mortar (36'', A1, Blast (3), AP (1), Indirect) [+15]
-
Aptitudes : Fast, Impact (3), Scout, Tough (6), Flare Gun [+25], Spotter [+20], Survey Vehicle [+45]
|
|
Battle Tank
:
365 pts
|
-
Armes : Nova Cannon (36'', A1, AP (1), Blast (6)), Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Anti-Tank Cannon (30'', A1, AP (3), Deadly (6)) [+25], Battle Cannon (30'', A2, AP (2), Blast (3)) [+25], Heavy Autocannon (36'', A6, AP (2)) [+50], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+30], Heavy Machinegun (30'', A3, AP (1)) [+40], Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+40], Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+10], Laser Cannon (36'', A1, AP (3), Deadly (3)) [+60], Punisher Gatling Cannon (24'', A6, Rending) [+10], Siege Cannon (24'', A2, Blast (3), AP (3), Indirect) [+65], Twin Heavy Fusion Rifle (18'', A2, AP (4), Deadly (3)) [+20], Twin Heavy Machinegun (30'', A6, AP (1)) [+20], Twin Plasma Cannon (30'', A2, AP (4), Blast (3)) [+60]
-
Aptitudes : Fast, Impact (6), Tough (12), Camouflage Netting (Stealth) [+60], Dozer Blade (Strider) [+10]
|
|
Elite Snatchers
:
185 pts
/ 5 figs |
-
Armes : Heavy Claws (A2, AP (1), Rending)
-
Aptitudes : Ambush, Fast, Regeneration, Strider, Mind Snatcher (Caster (1)) [+20]
-
Pouvoirs : Brain Burst, Hypnosis, Mind Control, Mind Poison, Psychic Blaze, Stimulant
|
|
Grinder Truck
:
285 pts
|
-
Armes : Heavy Machinegun (30'', A3, AP (1)), Heavy Quake Cannon (24'', A2, Blast (3), Rending), Heavy Incinerator (18'', A2, AP (1), Blast (3), Reliable) [+35], Rapid Heavy Mining Laser (24'', A2, AP (3), Deadly (3)) [+35]
-
Aptitudes : Fast, Impact (3), Strider, Tough (9), Transport (6), Great Grinder (Impact (5)) [+25]
|
|
Light APC
:
200 pts
|
-
Armes : Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable), Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable), Heavy Machinegun (30'', A3, AP (1)) [+10], Hunter Missiles (24'', A1, AP (2), Deadly (3), Lock-On, Limited) [+10], Laser Machinegun (30'', A3, AP (3)) [+35], Pintle-Machinegun (30'', A2, AP (1)) [+25]
-
Aptitudes : Fast, Impact (3), Tough (6), Transport (11), Camouflage Netting (Stealth) [+25], Dozer Blade (Strider) [+5]
|
|
Light Walker
:
165 pts
|
-
Armes : Stomp (A2, AP (1)), Twin Heavy Flamer (12'', A2, AP (1), Blast (3), Reliable), Twin Autocannon (36'', A6, AP (2)) [+55], Twin Heavy Machinegun (30'', A6, AP (1)) [+20], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+55], Twin Laser Machinegun (30'', A6, AP (3)) [+65], Twin Missile Launcher (30'', A2, AP (2), Deadly (3), Lock-On) [+45], Twin Plasma Cannon (30'', A2, AP (4), Blast (3)) [+60]
-
Aptitudes : Fear (1), Tough (6)
|
|
Mining Truck
:
350 pts
|
-
Armes : Heavy Machinegun (30'', A3, AP (1)), Twin Autocannon (36'', A6, AP (2))
-
Aptitudes : Fast, Impact (3), Tough (9), Transport (11)
|
|
Minion Bikers
:
100 pts
/ 3 figs |
-
Armes : CCW (A2), Rifle (24'', A1), Burst Pistol (12'', A3) [+5], Grenade Launcher (24'', A1, Blast (3)) [+10], Heavy Axe (A1, AP (2), Deadly (3)) [+10], Heavy Hammer (A1, Blast (3)) [+5], Heavy Mace (A2, AP (4)) [+10], Heavy Pick (A2, AP (1), Rending) [+5], Shotgun (12'', A2, AP (1)) [+5]
-
Aptitudes : Fast, Scout, Tough (3)
|
|
Minion Quadbike
:
85 pts
|
-
Armes : Burst Pistol (12'', A3), CCW (A2), Mining Laser (18'', A1, AP (3), Deadly (3)), Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+5], Heavy Machinegun (30'', A3, AP (1)) [+5]
-
Aptitudes : Fast, Scout, Tough (6)
|
|
Minions
:
115 pts
/ 10 figs |
-
Armes : CCW (A1), Rifle (24'', A1), Drum Rifle (18'', A2, Rending) [+10], Flamer (12'', A1, Blast (3), Reliable) [+15], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+10], Grenade Launcher (24'', A1, Blast (3)) [+10], Plasma Rifle (24'', A1, AP (4)) [+10]
|
|
Mutant Brutes
:
160 pts
/ 5 figs |
-
Armes : Heavy Pick (A2, AP (1), Rending), Great Weapon (A3, AP (4)) [+20], Heavy Hammer (A1, Blast (3)) [+-5], Pick Hammer (A1, AP (2), Deadly (3)) [+5]
-
Aptitudes : Regeneration, Scout
|
|
Neophytes
:
90 pts
/ 5 figs |
-
Armes : CCW (A1), Rifle (24'', A1), Flamer (12'', A1, Blast (3), Reliable) [+15], Grenade Launcher (24'', A1, Blast (3)) [+15], Heavy Mace (A2, AP (4)) [+15], Heavy Machinegun (30'', A3, AP (1)) [+30], Heavy Pick (A2, AP (1), Rending) [+10], Mining Laser (18'', A1, AP (3), Deadly (3)) [+25], Pistol (12'', A1), CCW (A2), Quake Cannon (24'', A1, Blast (3), Rending) [+20], Shotgun (12'', A2, AP (1)) [+5], Sniper Rifle (30'', A1, AP (1), Sniper) [+25], Web Carbine (18'', A2, Rending) [+10], Web Pistol (12'', A2, Rending), CCW (A2) [+10]
-
Aptitudes : Scout, Cult Standard (Fear (2)) [+20]
|
|
Soul-Snatchers
:
170 pts
/ 5 figs |
-
Armes : Heavy Claws (A2, AP (1), Rending)
-
Aptitudes : Fast, Scout, Strider, Mind Snatcher (Caster (1)) [+20]
-
Pouvoirs : Brain Burst, Hypnosis, Mind Control, Mind Poison, Psychic Blaze, Stimulant
|
|
Support Minions
:
135 pts
/ 3 figs |
-
Armes : Crew (A2), Mortar (30'', A1, Blast (3), Indirect), Autocannon (36'', A3, AP (2)) [+15], Heavy Machinegun (30'', A3, AP (1)) [+5], Laser Cannon (36'', A1, AP (3), Deadly (3)) [+15], Missile Launcher (30'', A1, AP (2), Deadly (3), Lock-On) [+10]
-
Aptitudes : Tough (3)
|