Héros |
Rebel Leader
:
35 pts
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Armes : CCW (A2), Leader Pistol (12'', A2), Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5], Flamer Pistol (6", A1, Blast3, Reliable) [+5], Fusion Pistol (6", A1, AP4, Deadly3) [+5], Leader Carbine (18", A3) [+10], Leader Plasma Pistol (12", A2, AP4) [+10], Leader Shotgun (12", A3, AP1) [+10], Leader Shred Pistol (9", A3, Rending) [+5], Leader Sniper Rifle (30", A2, AP1, Sniper) [+70]
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Aptitudes : Hero, Tough (3), Bounty Hunter (Takedown) [+10], Camo Cloak (Stealth) [+5], Captain (Guerrilla Tactics) [+25], Combat Bike (Fast, Tough+3) [+35], Defensive Strategist (Dug In) [+30], Pathfinder (Hidden Tunnels) [+25], Psy-Monk (Caster2) [+40], Wings (Ambush, Flying) [+10]
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Simian Champion
:
90 pts
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Armes : Massive Fist (A6, AP1)
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Aptitudes : Furious, Hero, Tough (6), Claw Gauntlets (Rending in Melee) [+5]
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Troupe |
Assault Vehicle
:
200 pts
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Armes : Heavy Machinegun (30'', A3, AP1), Light Battle Cannon (24'', A1, AP2, Blast 3), Flamer Cannon (18", A1, AP1, Blast3, Reliable) [+5], Fusion Cannon (24", A1, AP4, Deadly6) [+45], Gatling Gun (18", A6), Laser Cannon (36", A1, AP3, Deadly3) [+15]
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Aptitudes : Fast, Impact (6), Tough (6), Heavy Plating (Protected) [+15]
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Bikers
:
85 pts
/ 3 figs |
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Armes : CCW (A2), Pistol (12'', A1), Energy Fist (A2, AP4) [+5], Energy Lance (A2, AP1, Lance) [+15], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+15], Grenade Launcher (24", A1, Blast3) [+10], Plasma Pistol (12", A1, AP4) [+5], Plasma Rifle (24", A1, AP4) [+10], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2), Shred Pistol (9", A2, Rending) [+5], Shred Rifle (18", A2, Rending) [+5]
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Aptitudes : Fast, Tough (3)
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Chelonians
:
200 pts
/ 3 figs |
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Armes : Wrist-Blade (A3, AP1), Wrist-GL (18'', A1, Blast 3), Wrist-Flamer (12", A1, Blast3, Reliable) [+5]
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Aptitudes : Slow, Tough (3)
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Combat Walker
:
165 pts
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Armes : Stomp (A2, AP1), Super-Heavy Fusion Rifle (18'', A1, AP4, Deadly 6), Heavy Flamer (12", A1, AP1, Blast3, Reliable, Walker Chainsaw A6, AP1), Twin Laser Machinegun (30", A6, AP3) [+50], Twin Plasma Cannon (30", A2, AP4, Blast3) [+40]
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Aptitudes : Fear (1), Tough (6), Heavy Plating (Protected) [+15]
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Elites
:
120 pts
/ 5 figs |
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Armes : Carbine (18'', A2), CCW (A1), Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+10], Grenade Launcher (24", A1, Blast3) [+10], Minigun (24", A4, AP1) [+35], Plasma Pistol (12", A1, AP4) [+5], Plasma Rifle (24", A1, AP4) [+5], Rocket Launcher (18", A1, AP2, Deadly3) [+15], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2) [+-5], Shotgun (12", A2, AP1), Shred Pistol (9", A2, Rending) [+5], Shred Rifle (18", A2, Rending) [+5]
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Aptitudes : Fearless, Camo Cloaks (Stealth) [+10], Medical Training [+30]
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Jeep
:
175 pts
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Armes : Twin Flamer (12'', A2, Blast 3, Reliable), Super-Heavy Fusion Rifle (18", A1, AP4, Deadly6) [+20], Twin Heavy Machinegun (30", A6, AP1) [+35]
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Aptitudes : Fast, Impact (6), Strider, Tough (6), Heavy Plating (Protected) [+15], Transport(6) [+20]
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Light Dropship
:
280 pts
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Armes : Minigun (24'', A4, AP1), Twin Heavy Machinegun (30'', A6, AP1), Twin Laser Cannon (36", A2, AP3, Deadly3) [+30], Twin Missile Launcher (30", A2, AP2, Deadly3, Lock-On) [+25]
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Aptitudes : Aircraft, Tough (6), Transport (11), Heavy Plating (Protected) [+15]
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Pioneers
:
85 pts
/ 5 figs |
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Armes : CCW (A1), Shotgun (12'', A2, AP1), Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+10], Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+10]
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Aptitudes : Ambush, Counter-Attack
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Rebels
:
145 pts
/ 10 figs |
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Armes : Carbine (18'', A2), CCW (A1), Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+5], Grenade Launcher (24", A1, Blast3) [+5], Gun Drone (24", A3, AP1) [+20], Minigun (24", A4, AP1) [+20], Plasma Pistol (12", A1, AP4) [+5], Plasma Rifle (24", A1, AP4) [+5], Rocket Launcher (18", A1, AP2, Deadly3) [+10], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2) [+-5], Shotgun (12", A2, AP1), Shred Pistol (9", A2, Rending) [+5], Shred Rifle (18", A2, Rending) [+5]
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Aptitudes : Medical Training [+30]
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Simians
:
125 pts
/ 3 figs |
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Armes : Heavy Fist (A3, AP1)
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Aptitudes : Furious, Tough (3), Claw Gauntlets (Rending in Melee) [+5]
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Snipers
:
140 pts
/ 3 figs |
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Armes : CCW (A1), Sniper Rifle (30'', A1, AP1, Sniper)
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Aptitudes : Scout, Stealth
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Spotters
:
85 pts
/ 5 figs |
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Armes : Carbine (18'', A2), CCW (A1), AT Rifle (30", A1, AP2, Deadly3) [+-10], HE Rifle (30", A1, AP1, Blast3) [+-15], Sniper Rifle (30", A1, AP1, Sniper) [+30]
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Aptitudes : Scout, Stealth, Spotting Laser [+25]
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Strikers
:
120 pts
/ 10 figs |
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Armes : CCW (A2), Pistol (12'', A1), Burst Pistol (6", A2), Energy Fist (A2, AP4) [+5], Energy Sword (A2, AP1, Rending) [+5], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+15], Plasma Pistol (12", A1, AP4) [+5], Plasma Pistol (12", A1, AP4) [+5], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2), Shred Pistol (9", A2, Rending) [+5]
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Aptitudes : Wings (Ambush, Flying) [+25]
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