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Rebel Guerrillas : tous les profils pour Grimdark Future

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Héros
QuaDef
4+5+
Rebel Leader : 35 pts
  • Armes : CCW (A2), Leader Pistol (12'', A2), Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5], Flamer Pistol (6", A1, Blast3, Reliable) [+5], Fusion Pistol (6", A1, AP4, Deadly3) [+5], Leader Carbine (18", A3) [+10], Leader Plasma Pistol (12", A2, AP4) [+10], Leader Shotgun (12", A3, AP1) [+10], Leader Shred Pistol (9", A3, Rending) [+5], Leader Sniper Rifle (30", A2, AP1, Sniper) [+70]
  • Aptitudes : Hero, Tough (3), Bounty Hunter (Takedown) [+10], Camo Cloak (Stealth) [+5], Captain (Guerrilla Tactics) [+25], Combat Bike (Fast, Tough+3) [+35], Defensive Strategist (Dug In) [+30], Pathfinder (Hidden Tunnels) [+25], Psy-Monk (Caster2) [+40], Wings (Ambush, Flying) [+10]
QuaDef
4+4+
Simian Champion : 90 pts
  • Armes : Massive Fist (A6, AP1)
  • Aptitudes : Furious, Hero, Tough (6), Claw Gauntlets (Rending in Melee) [+5]
Troupe
QuaDef
4+2+
Assault Vehicle : 200 pts
  • Armes : Heavy Machinegun (30'', A3, AP1), Light Battle Cannon (24'', A1, AP2, Blast 3), Flamer Cannon (18", A1, AP1, Blast3, Reliable) [+5], Fusion Cannon (24", A1, AP4, Deadly6) [+45], Gatling Gun (18", A6), Laser Cannon (36", A1, AP3, Deadly3) [+15]
  • Aptitudes : Fast, Impact (6), Tough (6), Heavy Plating (Protected) [+15]
QuaDef
5+5+
Bikers : 85 pts / 3 figs
  • Armes : CCW (A2), Pistol (12'', A1), Energy Fist (A2, AP4) [+5], Energy Lance (A2, AP1, Lance) [+15], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+15], Grenade Launcher (24", A1, Blast3) [+10], Plasma Pistol (12", A1, AP4) [+5], Plasma Rifle (24", A1, AP4) [+10], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2), Shred Pistol (9", A2, Rending) [+5], Shred Rifle (18", A2, Rending) [+5]
  • Aptitudes : Fast, Tough (3)
QuaDef
3+3+
Chelonians : 200 pts / 3 figs
  • Armes : Wrist-Blade (A3, AP1), Wrist-GL (18'', A1, Blast 3), Wrist-Flamer (12", A1, Blast3, Reliable) [+5]
  • Aptitudes : Slow, Tough (3)
QuaDef
4+2+
Combat Walker : 165 pts
  • Armes : Stomp (A2, AP1), Super-Heavy Fusion Rifle (18'', A1, AP4, Deadly 6), Heavy Flamer (12", A1, AP1, Blast3, Reliable, Walker Chainsaw A6, AP1), Twin Laser Machinegun (30", A6, AP3) [+50], Twin Plasma Cannon (30", A2, AP4, Blast3) [+40]
  • Aptitudes : Fear (1), Tough (6), Heavy Plating (Protected) [+15]
QuaDef
4+4+
Elites : 120 pts / 5 figs
  • Armes : Carbine (18'', A2), CCW (A1), Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+10], Grenade Launcher (24", A1, Blast3) [+10], Minigun (24", A4, AP1) [+35], Plasma Pistol (12", A1, AP4) [+5], Plasma Rifle (24", A1, AP4) [+5], Rocket Launcher (18", A1, AP2, Deadly3) [+15], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2) [+-5], Shotgun (12", A2, AP1), Shred Pistol (9", A2, Rending) [+5], Shred Rifle (18", A2, Rending) [+5]
  • Aptitudes : Fearless, Camo Cloaks (Stealth) [+10], Medical Training [+30]
QuaDef
4+2+
Jeep : 175 pts
  • Armes : Twin Flamer (12'', A2, Blast 3, Reliable), Super-Heavy Fusion Rifle (18", A1, AP4, Deadly6) [+20], Twin Heavy Machinegun (30", A6, AP1) [+35]
  • Aptitudes : Fast, Impact (6), Strider, Tough (6), Heavy Plating (Protected) [+15], Transport(6) [+20]
QuaDef
4+2+
Light Dropship : 280 pts
  • Armes : Minigun (24'', A4, AP1), Twin Heavy Machinegun (30'', A6, AP1), Twin Laser Cannon (36", A2, AP3, Deadly3) [+30], Twin Missile Launcher (30", A2, AP2, Deadly3, Lock-On) [+25]
  • Aptitudes : Aircraft, Tough (6), Transport (11), Heavy Plating (Protected) [+15]
QuaDef
5+5+
Pioneers : 85 pts / 5 figs
  • Armes : CCW (A1), Shotgun (12'', A2, AP1), Energy Fist (A2, AP4) [+15], Energy Sword (A2, AP1, Rending) [+10], Flamer (12", A1, Blast3, Reliable) [+15], Fusion Rifle (12", A1, AP4, Deadly3) [+10]
  • Aptitudes : Ambush, Counter-Attack
QuaDef
5+5+
Rebels : 145 pts / 10 figs
  • Armes : Carbine (18'', A2), CCW (A1), Energy Fist (A2, AP4) [+10], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+10], Fusion Rifle (12", A1, AP4, Deadly3) [+5], Grenade Launcher (24", A1, Blast3) [+5], Gun Drone (24", A3, AP1) [+20], Minigun (24", A4, AP1) [+20], Plasma Pistol (12", A1, AP4) [+5], Plasma Rifle (24", A1, AP4) [+5], Rocket Launcher (18", A1, AP2, Deadly3) [+10], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2) [+-5], Shotgun (12", A2, AP1), Shred Pistol (9", A2, Rending) [+5], Shred Rifle (18", A2, Rending) [+5]
  • Aptitudes : Medical Training [+30]
QuaDef
4+4+
Simians : 125 pts / 3 figs
  • Armes : Heavy Fist (A3, AP1)
  • Aptitudes : Furious, Tough (3), Claw Gauntlets (Rending in Melee) [+5]
QuaDef
5+5+
Snipers : 140 pts / 3 figs
  • Armes : CCW (A1), Sniper Rifle (30'', A1, AP1, Sniper)
  • Aptitudes : Scout, Stealth
QuaDef
5+5+
Spotters : 85 pts / 5 figs
  • Armes : Carbine (18'', A2), CCW (A1), AT Rifle (30", A1, AP2, Deadly3) [+-10], HE Rifle (30", A1, AP1, Blast3) [+-15], Sniper Rifle (30", A1, AP1, Sniper) [+30]
  • Aptitudes : Scout, Stealth, Spotting Laser [+25]
QuaDef
5+5+
Strikers : 120 pts / 10 figs
  • Armes : CCW (A2), Pistol (12'', A1), Burst Pistol (6", A2), Energy Fist (A2, AP4) [+5], Energy Sword (A2, AP1, Rending) [+5], Energy Sword (A2, AP1, Rending) [+5], Flamer (12", A1, Blast3, Reliable) [+15], Plasma Pistol (12", A1, AP4) [+5], Plasma Pistol (12", A1, AP4) [+5], Sgt. Pistol (12", A1, Sgt. Hand Weapon A2), Shred Pistol (9", A2, Rending) [+5]
  • Aptitudes : Wings (Ambush, Flying) [+25]

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard