: Le guide de la figurine

Frères Primordiaux : tous les profils pour Grimdark Future

Version : 3.4.1
The Prime Brothers represent the pinnacle of gene science, a small number of super human individuals with advanced armour and weaponry, which rely on their skill and durability to achieve victory against any odds. Prime Brothers are enhanced with the latest gene-mods, adapted from discoveries made after arriving in Sirius. The process that creates Prime Brothers gradually destroys the body, leaving them with significantly shortened lifespans. Despite this, many young soldiers still choose to become Prime Brothers, proudly dedicating their short lives to the Conduit and his cause.

Imprimer

Héros
QuaDef
4+3+
Elite Raider : 55 pts
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable), Energy Fist (A2, AP (4)) [+15], Energy Hammer (A1, Blast (3)) [+5], Energy Sword (A2, AP (1), Rending) [+10], Master Auto-Rifle (18'', A3) [+5], Master Gravity Pistol (9'', A4, Rending) [+10], Master Heavy Pistol (12'', A2, AP (1)) [+5], Master Heavy Rifle (24'', A2, AP (1)) [+15], Master Marksman Carbine (18'', A2, Rending, Sniper) [+30], Master Plasma Pistol (12'', A2, AP (4)) [+10], Master Precision Rifle (24'', A2, Reliable) [+20], Relic Sword (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Fearless, Furious, Hero, Strider, Tough (3), Ancient Banner (Fear (3)) [+30], Archivist (Caster (2)) [+40], Captain (Battle Rites) [+45], Engineer (Repair) [+40], Infiltration Gear (Scout) [+5], Judge (War Chant) [+15], Lieutenant (Precision Shots) [+70], Master Archivist (Caster (3)) [+65], Orbital Drop (Ambush) [+5]
  • Pouvoirs : Blurred Sight, Cerebral Trauma, Cursed Ground, Lightning Fog, Psychic Terror, Time Passage
QuaDef
3+2+
Grave Prime Master : 195 pts
  • Armes : Energy Greatsword (A8, AP (1), Rending), Energy Fist (A4, AP (4)) [+15], Fist-Pistol (12'', A6), Energy Fist (A4, AP (4)), Energy Sword (A4, AP (1), Rending) [+30]
  • Aptitudes : Fearless, Hero, Tough (6), Ancient Banner (Fear (3)) [+30], Archivist (Caster (2)) [+40], Captain (Battle Rites) [+45], Engineer (Repair) [+40], Judge (War Chant) [+15], Lieutenant (Precision Shots) [+70], Master Archivist (Caster (3)) [+65]
  • Pouvoirs : Blurred Sight, Cerebral Trauma, Cursed Ground, Lightning Fog, Psychic Terror, Time Passage
QuaDef
3+2+
Prime Master : 65 pts
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable), Energy Fist (A2, AP (4)) [+20], Energy Hammer (A1, Blast (3)) [+5], Energy Sword (A2, AP (1), Rending) [+10], Master Auto-Rifle (18'', A3) [+15], Master Gravity Pistol (9'', A4, Rending) [+15], Master Heavy Pistol (12'', A2, AP (1)) [+5], Master Heavy Rifle (24'', A2, AP (1)) [+20], Master Marksman Carbine (18'', A2, Rending, Sniper) [+30], Master Plasma Pistol (12'', A2, AP (4)) [+20], Master Precision Rifle (24'', A2, Reliable) [+20], Relic Sword (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Fearless, Hero, Tough (3), Ancient Banner (Fear (3)) [+30], Archivist (Caster (2)) [+40], Captain (Battle Rites) [+45], Combat Bike (Fast, Tough (3), Twin Heavy Rifle (24'', A2, AP (1))) [+100], Combat Shield (Heavy Shield) [+10], Engineer (Repair) [+40], Jetpack (Ambush, Flying) [+15], Judge (War Chant) [+15], Lieutenant (Precision Shots) [+70], Master Archivist (Caster (3)) [+65]
  • Pouvoirs : Blurred Sight, Cerebral Trauma, Cursed Ground, Lightning Fog, Psychic Terror, Time Passage
QuaDef
3+2+
Veteran Prime Master : 75 pts
  • Armes : CCW (A2), Flamer Pistol (6'', A1, Blast (3), Reliable), Energy Fist (A2, AP (4)) [+25], Energy Hammer (A1, Blast (3)) [+5], Energy Sword (A2, AP (1), Rending) [+15], Master Auto-Rifle (18'', A3) [+25], Master Gravity Pistol (9'', A4, Rending) [+20], Master Heavy Pistol (12'', A2, AP (1)) [+10], Master Heavy Rifle (24'', A2, AP (1)) [+35], Master Marksman Carbine (18'', A2, Rending, Sniper) [+25], Master Plasma Pistol (12'', A2, AP (4)) [+30], Master Precision Rifle (24'', A2, Reliable) [+20], Relic Sword (A1, AP (2), Deadly (3)) [+25]
  • Aptitudes : Fearless, Hero, Tough (3), War Veteran, Ancient Banner (Fear (3)) [+30], Archivist (Caster (2)) [+40], Captain (Battle Rites) [+45], Combat Bike (Fast, Tough (3), Twin Heavy Rifle (24'', A2, AP (1))) [+115], Combat Shield (Heavy Shield) [+10], Engineer (Repair) [+40], Jetpack (Ambush, Flying) [+15], Judge (War Chant) [+15], Lieutenant (Precision Shots) [+70], Master Archivist (Caster (3)) [+65]
  • Pouvoirs : Blurred Sight, Cerebral Trauma, Cursed Ground, Lightning Fog, Psychic Terror, Time Passage
Troupe
QuaDef
3+2+
Aggro squad : 345 pts / 3 figs
  • Armes : Dual Energy Fists (A4, AP (4)), Twin Fist-Flamers (6'', A3, Reliable), Shoulder-GL (18'', A1, AP (2)) [+45], Twin Fist-Pistols (12'', A3) [+5]
  • Aptitudes : Fearless, Tough (3)
QuaDef
3+2+
Anti-Grav APC : 280 pts
  • Armes : Twin Frag-GL (18'', A2, Blast (3)), Artillery Relay (36'', A1, Blast (6), Indirect) [+100], Missile Array (30'', A2, AP (3), Deadly (3)) [+140], Twin AA-MG (30'', A6, Lock-On) [+95], Twin Storm Rifle (24'', A6, AP (1)) [+50]
  • Aptitudes : Fast, Fearless, Impact (3), Strider, Tough (9), Transport (11), Shield Projector (Stealth), Heavy Machinegun (30'', A3, AP (1)) [+100]
QuaDef
3+2+
Anti-Grav Tank : 480 pts
  • Armes : Twin Frag-GL (18'', A2, Blast (3)), Twin Light Gatling Gun (18'', A8), AA-Pod (24'', A2, AP (2), Lock-On) [+50], Heavy Machinegun (30'', A3, AP (1)) [+55], Twin Heavy Fusion Rifle (18'', A2, AP (4), Deadly (3)) [+60], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+95], Twin Laser Talon (24'', A6, AP (3)) [+85], Twin Storm Rifle (24'', A6, AP (1)) [+50], Twin Tempest Rifle (18'', A8, AP (1)) [+50]
  • Aptitudes : Fast, Fearless, Impact (6), Strider, Tough (15)
QuaDef
3+2+
Assault Squad : 175 pts / 5 figs
  • Armes : Heavy CCW (A2, AP (1)), Heavy Pistol (12'', A1, AP (1)), Energy Fist (A2, AP (4)) [+10], Energy Hammer (A1, Blast (3)), Energy Sword (A2, AP (1), Rending) [+5], Flamer Pistol (6'', A1, Blast (3), Reliable) [+5], Plasma Pistol (12'', A1, AP (4)) [+5], Relic Sword (A1, AP (2), Deadly (3)) [+10]
  • Aptitudes : Fearless, Jetpacks (Ambush, Flying) [+25], Medical Training [+30]
QuaDef
3+2+
Attack Speeder : 325 pts
  • Armes : Gatling Gun (18'', A6), Strike Missiles (18'', A1, AP (3), Deadly (3)), AA-Pod (24'', A2, AP (2), Lock-On) [+5], Frag-GL (18'', A1, Blast (3)) [+20], Fury Missiles (24'', A1, AP (2), Deadly (3)) [+50], Fusion Destroyer (12'', A2, AP (4), Deadly (3)) [+25], Heavy Machinegun (30'', A3, AP (1)) [+5], Laser Talon (24'', A3, AP (3)) [+30], Rocket-GL (18'', A2, AP (1)) [+25]
  • Aptitudes : Ambush, Fast, Fearless, Impact (3), Strider, Tough (9)
QuaDef
3+2+
Attack Walker : 510 pts
  • Armes : Chest-GL (18'', A1, Blast (3)), Stomp (A5, AP (2)), Walker Claw (A6, AP (1), Rending), Walker Claw (A6, AP (1), Rending), AA-MG (30'', A3, AP (1), Lock-On) [+65], AA-Pod (24'', A2, AP (2), Lock-On) [+50], Chest-Fuser (12'', A1, AP (4), Deadly (3)) [+15], Chest-Gun (24'', A2, AP (1)) [+10], Chest-MG (30'', A3, AP (1)) [+30], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable), Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+85], Light Gatling Cannon (24'', A10) [+40], Light Gatling Gun (18'', A4), Missile Array (30'', A4, AP (2), Lock-On) [+50], Twin Heavy Rifle (24'', A2, AP (1)), Walker Fist (A4, AP (4)) [+25], Twin Heavy Rifle (24'', A2, AP (1)), Walker Fist (A4, AP (4)) [+25], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+95]
  • Aptitudes : Fear (3), Fearless, Tough (15)
QuaDef
3+2+
Blaster squad : 225 pts / 5 figs
  • Armes : CCW (A1), Plasma Rifle (24'', A1, AP (4)), Heavy Plasma Rifle (30'', A1, AP (4)) [+5], Plasma Auto-Rifle (24'', A2, AP (4)) [+30]
  • Aptitudes : Fearless, Medical Training [+30]
QuaDef
3+2+
Desolator Squad : 200 pts / 5 figs
  • Armes : CCW (A1), HE-Launcher (30'', A2), AT-Launcher (30'', A1, AP (2), Lock-On) [+5], Mini-GL (18'', A1, Indirect, Limited) [+15], Vengeance AT-Launcher (30'', A1, AP (2), Deadly (3)) [+35], Vengeance HE-Launcher (30'', A1, Blast (3), Indirect) [+25]
  • Aptitudes : Fearless, Medical Training [+30]
QuaDef
3+3+
Elimination squad : 155 pts / 3 figs
  • Armes : CCW (A1), Sniper Rifle (30'', A1, AP (1), Sniper), Laser Sniper Rifle (30'', A1, AP (2), Deadly (3), Sniper) [+75]
  • Aptitudes : Fearless, Scout, Stealth
QuaDef
3+2+
Eradication squad : 260 pts / 3 figs
  • Armes : CCW (A1), Fusion Rifle (12'', A1, AP (4), Deadly (3)), Heavy Fusion Rifle (18'', A1, AP (4), Deadly (3)) [+20], Super-Heavy Fusion Rifle (18'', A1, AP (4), Deadly (6)) [+60]
  • Aptitudes : Fearless, Tough (3)
QuaDef
3+2+
Guard squad : 315 pts / 3 figs
  • Armes : Heavy Pistol (12'', A1, AP (1)), Relic Sword (A1, AP (2), Deadly (3)), Energy Sword (A3, AP (1), Rending) [+5]
  • Aptitudes : Fearless, Heavy Shield, Tough (3), War Veteran
QuaDef
3+2+
Heavy Anti-Grav Destroyer Tank : 845 pts
  • Armes : Heavy Gatling Gun (18'', A8), Heavy Laser Cannon (36'', A1, AP (3), Deadly (6)), Proximity Defense Array (18'', A3, AP (1), Lock-On), Twin Heavy Machinegun (30'', A6, AP (1)), Heavy Plasma Cannon (30'', A1, AP (4), Blast (6)) [+5], Rapid Laser Talon (24'', A6, AP (3)) [+85], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+50]
  • Aptitudes : Fast, Fearless, Impact (9), Strider, Tough (18), Transport (6)
QuaDef
3+2+
Heavy Anti-Grav Transport Tank : 720 pts
  • Armes : Heavy Gatling Gun (18'', A8), Proximity Defense Array (18'', A3, AP (1), Lock-On), Twin Heavy Machinegun (30'', A6, AP (1)), Gatling Gun (18'', A6) [+45], Heavy Machinegun (30'', A3, AP (1)) [+55], Rapid Laser Talon (24'', A6, AP (3)) [+85], Twin Laser Cannon (36'', A2, AP (3), Deadly (3)) [+50]
  • Aptitudes : Fast, Fearless, Impact (9), Strider, Tough (18), Transport (11)
QuaDef
3+2+
Heavy Prime Brothers : 250 pts / 3 figs
  • Armes : CCW (A1), Grave Auto-Rifle (18'', A4), Grave Heavy Machinegun (30'', A4, AP (1)) [+40], Grave Heavy Rifle (24'', A3, AP (1)) [+15], Grave Precision Rifle (24'', A2, Reliable)
  • Aptitudes : Fearless, Tough (3)
QuaDef
3+2+
Hover Squad : 360 pts / 3 figs
  • Armes : CCW (A1), Suppressor Cannon (24'', A3, AP (2), Indirect)
  • Aptitudes : Fearless, Relentless, Strider
QuaDef
3+2+
Infernal Squad : 120 pts / 3 figs
  • Armes : CCW (A1), Flamer (12'', A1, Blast (3), Reliable)
  • Aptitudes : Fearless, Relentless
QuaDef
4+3+
Infiltration squad : 125 pts / 5 figs
  • Armes : CCW (A1), Marksman Carbine (18'', A1, Rending)
  • Aptitudes : Fearless, Scout, Strider, Medical Training [+30], Scopes (Sniper) [+45]
QuaDef
3+2+
Jetpack Squad : 265 pts / 3 figs
  • Armes : CCW (A1), Twin Assault Blaster (12'', A4), Twin Plasma Blaster (12'', A2, AP (4)) [+20]
  • Aptitudes : Ambush, Fearless, Flying, Tough (3)
QuaDef
3+2+
Light Walker : 315 pts
  • Armes : Incendiary Cannon (12'', A2, AP (1), Blast (3), Reliable), Stomp (A3, AP (1)), Walker Pistol (18'', A2, AP (2)), Frag-GL (18'', A1, Blast (3)) [+20], Light Fist (A4, AP (2)) [+10], Twin Iron-Cannon (36'', A6, AP (2)) [+95], Twin Walker-MG (24'', A4, AP (1)) [+60]
  • Aptitudes : Fear (2), Fearless, Scout, Tough (9)
QuaDef
3+2+
Prime ATV : 230 pts
  • Armes : Gatling Gun (18'', A6), Twin Heavy Rifle (24'', A2, AP (1)), Super-Heavy Fusion Rifle (18'', A1, AP (4), Deadly (6)) [+50]
  • Aptitudes : Fast, Fearless, Impact (3), Scout, Strider, Tough (6)
QuaDef
3+2+
Prime Bikers : 310 pts / 3 figs
  • Armes : CCW (A2), Heavy Pistol (12'', A1, AP (1)), Twin Heavy Rifle (24'', A2, AP (1))
  • Aptitudes : Fast, Fearless, Tough (3)
QuaDef
3+2+
Prime Brothers : 165 pts / 5 figs
  • Armes : CCW (A1), Precision Rifle (24'', A1, Reliable), Auto-Rifle (18'', A2), Energy Fist (A2, AP (4)) [+20], Energy Sword (A2, AP (1), Rending) [+10], Flamer (12'', A1, Blast (3), Reliable) [+5], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+20], Gravity Pistol (9'', A2, Rending) [+5], Gravity Rifle (18'', A2, Rending) [+10], Grenade-Mod (24'', A1, Blast (3), Limited) [+5], Heavy Machinegun (30'', A3, AP (1)) [+35], Heavy Rifle (24'', A1, AP (1)), Plasma Pistol (12'', A1, AP (4)) [+5], Plasma Rifle (24'', A1, AP (4)) [+10], Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2) [+-5]
  • Aptitudes : Fearless, Medical Training [+30]
QuaDef
4+3+
Raider Squad : 125 pts / 5 figs
  • Armes : CCW (A2), Heavy Pistol (12'', A1, AP (1)), Heavy Chainsaw Sword (A4, AP (1)) [+15], Heavy Pistol (12'', A1, AP (1)), Energy Fist (A2, AP (4)) [+15], Heavy Pistol (12'', A1, AP (1)), Energy Hammer (A1, Blast (3)) [+5], Heavy Pistol (12'', A1, AP (1)), Energy Sword (A2, AP (1), Rending) [+10], Heavy Pistol (12'', A1, AP (1)), Relic Sword (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Fearless, Furious, Strider, Medical Training [+30], Orbital Drop (Ambush) [+10]
QuaDef
3+2+
Support Turret : 330 pts
  • Armes : Turret Crew (A3), Twin Rapid Laser Talon (24'', A9, AP (3)), Twin Rapid Autocannon (36'', A9, AP (2)) [+10]
  • Aptitudes : Entrenched, Fearless, Immobile, Tough (6)
QuaDef
3+2+
Veteran Assault Squad : 140 pts / 3 figs
  • Armes : Heavy CCW (A2, AP (1)), Heavy Pistol (12'', A1, AP (1)), Energy Fist (A2, AP (4)) [+20], Energy Hammer (A1, Blast (3)), Energy Sword (A2, AP (1), Rending) [+5], Flamer Pistol (6'', A1, Blast (3), Reliable), Plasma Pistol (12'', A1, AP (4)) [+10], Relic Sword (A1, AP (2), Deadly (3)) [+15]
  • Aptitudes : Fearless, War Veteran, Jetpacks (Ambush, Flying) [+15], Medical Training [+30]
QuaDef
3+2+
Veteran Prime Brothers : 105 pts / 3 figs
  • Armes : CCW (A1), Precision Rifle (24'', A1, Reliable), Auto-Rifle (18'', A2) [+10], Energy Fist (A2, AP (4)) [+25], Energy Sword (A2, AP (1), Rending) [+15], Flamer (12'', A1, Blast (3), Reliable) [+5], Flamer-Mod (12'', A1, Blast (3), Reliable, Limited) [+5], Fusion-Mod (12'', A1, AP (4), Deadly (3), Limited) [+15], Fusion Rifle (12'', A1, AP (4), Deadly (3)) [+35], Gravity Pistol (9'', A2, Rending) [+5], Gravity Rifle (18'', A2, Rending) [+15], Grenade-Mod (24'', A1, Blast (3), Limited) [+10], Heavy Flamer (12'', A1, AP (1), Blast (3), Reliable) [+15], Heavy Machinegun (30'', A3, AP (1)) [+65], Heavy Rifle (24'', A1, AP (1)) [+10], Plasma-Mod (24'', A1, AP (4), Limited) [+10], Plasma Pistol (12'', A1, AP (4)) [+10], Plasma Rifle (24'', A1, AP (4)) [+25], Sgt. Heavy Pistol (12'', A1, AP (1)), Sgt. Hand Weapon (A2) [+5], Shred-Mod (18'', A2, Rending, Limited) [+10]
  • Aptitudes : Fearless, War Veteran, Medical Training [+30]

Mémo

Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
Un jeu au hasard