Héros |
Balloon Master
:
145 pts
|
-
Armes : Cannon-Gun (18'', A1, AP2, Deadly 3), Chain-Sword (A4, AP1, Rending), Volley Pistol (9'', A2, AP1), Weapon-Rig (9'', A2, AP1), Rivet Gun (9", A3, Rending) [+5], Sky-Pike (A4, AP3) [+10]
-
Aptitudes : Flying, Hero, Scout, Tough (6), Sky-Charges (Bombing Run1) [+40], Sky-Mines (Counter in Melee) [+15], Sky-Rigger (Repair) [+15], Sky-Seer (Storm Sight) [+15]
|
|
Sky-Captain
:
35 pts
|
-
Armes : Hand Weapon (A3), Volley Pistol (9'', A2, AP1), Chem-Rifle (9", A3, Poison) [+5], Flame Pistol (6", A1, Blast3, Reliable) [+5], Great Hammer (A1, AP1, Deadly3) [+5], Sky-Pike (A3, AP2) [+10]
-
Aptitudes : Hero, Slow, Tough (3), Admiral (Follow the Code) [+25], Aether Master (Caster2) [+40], Engine Master (Repair) [+15], Master Chemist (Augment) [+15], Navigator (Wind Reader) [+25], Sky-Seer (Storm Sight) [+5]
|
Troupe |
Balloon Riggers
:
185 pts
/ 3 figs |
-
Armes : Chain-Sword (A3, Rending), Rivet Gun (9'', A3, Rending), Knife (A2, Drill Shooter 18", A1, AP2, Deadly3) [+10], Knife (A2, Grappling Hook Launcher 24", A1, AP1, Grappling Hook) [+-5], Knife (A2, Heavy Hook Rifle 24", A1, AP1, Blast3) [+10], Knife (A2, Volley Rifle 18", A4, AP1) [+15]
-
Aptitudes : Flying, Scout, Tough (3), Sky-Rigger (Repair) [+15]
|
|
Balloon Wardens
:
180 pts
/ 3 figs |
-
Armes : Sky-Pike (A3, AP2), Volley Pistol (9'', A2, AP1), Drill Shooter (18", A1, AP2, Deadly3, Knife A2) [+5], Grappling Hook Launcher (24", A1, AP1, Grappling Hook, Knife A2) [+-10], Heavy Hook Rifle (24", A1, AP1, Blast3, Knife A2) [+5], Volley Rifle (18", A4, AP1, Knife A2) [+10]
-
Aptitudes : Flying, Tough (3), Sky-Charges (Bombing Run1) [+40], Sky-Mines (Counter in Melee) [+45]
|
|
Crew
:
110 pts
/ 10 figs |
-
Armes : Hand Weapon (A1), Pistol (9'', A1, AP1), Flame Pistol (6", A1, Blast3, Reliable) [+5], Hook Rifle (24", A1, Blast3) [+15], Sky-Pike (A2, AP2) [+5], Volley Pistol (9", A2, AP1) [+5], Volley Rifle (18", A4, AP1) [+30]
-
Aptitudes : Slow
|
|
Gunners
:
80 pts
/ 5 figs |
-
Armes : Hand Weapon (A1), Sky-Rifle (18'', A1, AP1), Twin Sky-Rifle (18", A2, AP1) [+10]
-
Aptitudes : Slow
|
|
Heavy Gunners
:
90 pts
/ 3 figs |
-
Armes : Flame-Gun (12'', A1, Blast 3, Reliable), Hand Weapon (A1), Cannon-Gun (18", A1, AP2, Deadly3) [+10], Mortar-Gun (24", A1, Blast3, Indirect) [+10], Organ-Gun (12", A4, AP1) [+5]
-
Aptitudes : Relentless, Slow
|
|
Sky-Frigate
:
350 pts
|
-
Armes : Crew (A3), Deck Gun (12'', A3, AP1), Hook Cannon (24'', A2, Blast 3), Heavy Sky-Cannon (18", A2, AP2, Deadly3) [+15]
-
Aptitudes : Bombing Run (2), Fast, Flying, Tough (9), Transport (11)
|
|
Sky-Gunboat
:
200 pts
|
-
Armes : Crew (A3), Sky-Cannon (18'', A2, Blast 3, AP1), Drill Cannon (18", A1, AP2, Deadly6) [+5]
-
Aptitudes : Bombing Run (1), Fast, Flying, Tough (6)
|
|
Sky-Ironclad
:
535 pts
|
-
Armes : Crew (A6), Deck Gun (12'', A6, AP1), Heavy Hook Cannon (24'', A2, Blast 3, AP2), Great Sky-Cannon (24", A2, AP4, Deadly3) [+20], Volley Cannon (18", A6, AP1) [+-20]
-
Aptitudes : Bombing Run (3), Fast, Flying, Tough (12), Transport (16)
|