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Human Resistance : tous les profils pour Warpath

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Infantry
Civilian Resistance : 30 pts puis 30 pts / 1 figs
SpdAccDefResNer
Team 55+3+32
RDAPSpecial
Mixed Firearms 126
Improvised Weapons A4Unskilled
  • Armes : Looted Blaster [+20]
  • Compétences : Expendable, Load Up, Vive La Résistance !, Communications [+10], Medic [+30], Precision Fire Order [+20]
+ Citizen Hero : 60 pts
  • Compétences : Command (1), Inspiring
Novas Vira Militia : 55 pts puis 55 pts / 1 figs
SpdAccDefResNer
Team 54+4+42
RDAPSpecial
Assault Weaponry A4
Automatic Rifles 185
  • Armes : Heavy Blaster [+20], Sonic Disruptor [+45]
  • Compétences : Reckless Advance, Unflinching, Communications [+10], Medic [+30], Precision Fire Order [+20]
+ Contractors : 15 pts
  • Compétences : Fortify Position Order
+ Special Agent : 80 pts
  • Compétences : Command (2), Precision Fire Order, Recon
Tiger Corps Bounty Hunters : 85 pts puis 85 pts / 1 figs
SpdAccDefResNer
Team 53+5+42
RDAPSpecial
Assault Weaponry A41Fire in the Hole!
Energy Rifles 1862
  • Armes : Plasma Cannon [+40]
  • Compétences : Aerial Deployement, Communications, Headstrong, Medic [+30], Precision Fire Order [+20]
+ Engineer Personnel Upgrade : 15 pts
  • Compétences : Saboteur
US Army Unit : 65 pts puis 65 pts / 1 figs
SpdAccDefResNer
Team 54+4+33
RDAPSpecial
M4 Carabines 205
Assault Weaponry A4
  • Armes : M249 LMG [+30], Rocket Launchers [+35]
  • Compétences : Communications [+10], Fire In The Hole ! [+15], Fortify Position Order [+20], Medic [+30]
+ Lieutenant Personnel Upgrade : 65 pts
  • Compétences : Command (2), Communications
+ Sergeant : 35 pts
  • Compétences : Command (1), Leadership
Massive Infantry
Flea Circus : 255 pts / 3 figs
SpdAccDefResNer
11-6+44
RDAPSpecial
Barbs & Mandibles A6Shredder
Blood-Sucking Proboscis A22
  • Compétences : Anti-Grav, Fire In The Hole !
Sydney Rose & Henry The Giant Flea : 85 pts
SpdAccDefResNer
11-6+44
RDAPSpecial
Barbs & Mandibles A6Shredder
Blood-Sucking Proboscis A22
  • Compétences : Anti-Grav, Fire In The Hole !
Vehicle
Museum Piece : 130 pts
SpdAccDefResNer
74+8+43
RDAPSpecial
Heavy Machine Gun 24"31Suppressive Fire (1)
Anti-Tank Shell 8-32"34Anti- Tank (D6)
High Explosive 8-32"32Blast (D6), Suppressive Fire (1)
Assault R53
  • Compétences : Open-Topped, Transport (1)
Refurbished Robot : 120 pts
SpdAccDefResNer
65+9+45
RDAPSpecial
Stomping Feet A42
  • Armes : Heavy Freeze Ray [+55], Heavy Heat Ray [+85], Massive Claw [+35]
  • Compétences : Communications, Shield (2), Unflinching
Salvaged Saucer : 140 pts
SpdAccDefResNer
125+6+32
RDAPSpecial
Twin Heat Rays 12"55Anti-Tank (D3+1), Suppressive Fire (1)
  • Compétences : Aerial Deployement, Anti-Grav, Shield (2)
Salvaged Saucer with Freeze Ray : 155 pts
SpdAccDefResNer
125+6+32
RDAPSpecial
Twin Freeze Rays 8"61Stun, Suppressive Fire (2)
  • Compétences : Aerial Deployement, Anti-Grav, Shield (2)

Mémo

Armes
Heavy Blaster
RDAPSpecial
30"42Blast (D3), Suppressive Fire (1), Experimental
Heavy Freeze Ray
RDAPSpecial
10"63Stun, Suppressive Fire (3), Independent Target Matrix
Heavy Heat Ray
RDAPSpecial
16"55Area Effect, Anti- Tank (D3+1), Independent Target Matrix
Looted Blaster
RDAPSpecial
12"31Blast (D3), Experimental
M249 LMG
RDAPSpecial
24"31Suppressive Fire (1)
Massive Claw
RDAPSpecial
A34Anti- Tank(D6)
Plasma Cannon
RDAPSpecial
12"22Blast (D3+1)
Rocket Launchers
RDAPSpecial
36"23Blast (D3), Anti- Tank (D3), Heavy Firepower, Limited (1)
Sonic Disruptor
RDAPSpecial
12-36"81Saturation, Suppressive Fire (1), Heavy Firepower
12"83Stun, Heavy Firepower
Encart colonne top 200 x 200 px max
Encart colonne bottom 200 x 200 px max
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