|
Infantry |
Civilian Resistance
:
30 pts puis 30 pts / 1 figs
|
|
Spd | Acc | Def | Res | Ner |
| Team |
5 | 5+ | 3+ | 3 | 2 |
|
|
R | D | AP | Special |
| Mixed Firearms |
12 | 6 | | |
| Improvised Weapons |
A | 4 | | Unskilled |
-
Armes :
Looted Blaster [+20]
-
Compétences :
Expendable, Load Up, Vive La Résistance !, Communications [+10], Medic [+30], Precision Fire Order [+20]
|
|
+ Citizen Hero
:
60 pts
-
Compétences :
Command (1), Inspiring
|
|
Novas Vira Militia
:
55 pts puis 55 pts / 1 figs
|
|
Spd | Acc | Def | Res | Ner |
| Team |
5 | 4+ | 4+ | 4 | 2 |
|
|
R | D | AP | Special |
| Assault Weaponry |
A | 4 | | |
| Automatic Rifles |
18 | 5 | | |
-
Armes :
Heavy Blaster [+20], Sonic Disruptor [+45]
-
Compétences :
Reckless Advance, Unflinching, Communications [+10], Medic [+30], Precision Fire Order [+20]
|
|
+ Contractors
:
15 pts
-
Compétences :
Fortify Position Order
|
|
+ Special Agent
:
80 pts
-
Compétences :
Command (2), Precision Fire Order, Recon
|
|
Tiger Corps Bounty Hunters
:
85 pts puis 85 pts / 1 figs
|
|
Spd | Acc | Def | Res | Ner |
| Team |
5 | 3+ | 5+ | 4 | 2 |
|
|
R | D | AP | Special |
| Assault Weaponry |
A | 4 | 1 | Fire in the Hole! |
| Energy Rifles |
18 | 6 | 2 | |
-
Armes :
Plasma Cannon [+40]
-
Compétences :
Aerial Deployement, Communications, Headstrong, Medic [+30], Precision Fire Order [+20]
|
|
|
+ Engineer Personnel Upgrade
:
15 pts
|
|
US Army Unit
:
65 pts puis 65 pts / 1 figs
|
|
Spd | Acc | Def | Res | Ner |
| Team |
5 | 4+ | 4+ | 3 | 3 |
|
|
R | D | AP | Special |
| M4 Carabines |
20 | 5 | | |
| Assault Weaponry |
A | 4 | | |
-
Armes :
M249 LMG [+30], Rocket Launchers [+35]
-
Compétences :
Communications [+10], Fire In The Hole ! [+15], Fortify Position Order [+20], Medic [+30]
|
|
+ Lieutenant Personnel Upgrade
:
65 pts
-
Compétences :
Command (2), Communications
|
|
+ Sergeant
:
35 pts
-
Compétences :
Command (1), Leadership
|
|
Massive Infantry |
Flea Circus
:
255 pts / 3 figs
|
|
R | D | AP | Special |
| Barbs & Mandibles |
A | 6 | | Shredder |
| Blood-Sucking Proboscis |
A | 2 | 2 | |
-
Compétences :
Anti-Grav, Fire In The Hole !
|
|
Sydney Rose & Henry The Giant Flea
:
85 pts
|
|
R | D | AP | Special |
| Barbs & Mandibles |
A | 6 | | Shredder |
| Blood-Sucking Proboscis |
A | 2 | 2 | |
-
Compétences :
Anti-Grav, Fire In The Hole !
|
|
Vehicle |
Museum Piece
:
130 pts
|
|
R | D | AP | Special |
| Heavy Machine Gun |
24" | 3 | 1 | Suppressive Fire (1) |
| Anti-Tank Shell |
8-32" | 3 | 4 | Anti- Tank (D6) |
| High Explosive |
8-32" | 3 | 2 | Blast (D6), Suppressive Fire (1) |
| Assault |
R | 5 | 3 | |
-
Compétences :
Open-Topped, Transport (1)
|
|
Refurbished Robot
:
120 pts
|
|
R | D | AP | Special |
| Stomping Feet |
A | 4 | 2 | |
-
Armes :
Heavy Freeze Ray [+55], Heavy Heat Ray [+85], Massive Claw [+35]
-
Compétences :
Communications, Shield (2), Unflinching
|
|
Salvaged Saucer
:
140 pts
|
|
R | D | AP | Special |
| Twin Heat Rays |
12" | 5 | 5 | Anti-Tank (D3+1), Suppressive Fire (1) |
-
Compétences :
Aerial Deployement, Anti-Grav, Shield (2)
|
|
Salvaged Saucer with Freeze Ray
:
155 pts
|
|
R | D | AP | Special |
| Twin Freeze Rays |
8" | 6 | 1 | Stun, Suppressive Fire (2) |
-
Compétences :
Aerial Deployement, Anti-Grav, Shield (2)
|
| Armes |
| Heavy Blaster |
| R | D | AP | Special |
| 30" | 4 | 2 | Blast (D3), Suppressive Fire (1), Experimental |
|
| Heavy Freeze Ray |
| R | D | AP | Special |
| 10" | 6 | 3 | Stun, Suppressive Fire (3), Independent Target Matrix |
|
| Heavy Heat Ray |
| R | D | AP | Special |
| 16" | 5 | 5 | Area Effect, Anti- Tank (D3+1), Independent Target Matrix |
|
| Looted Blaster |
| R | D | AP | Special |
| 12" | 3 | 1 | Blast (D3), Experimental |
|
| M249 LMG |
| R | D | AP | Special |
| 24" | 3 | 1 | Suppressive Fire (1) |
|
| Massive Claw |
| R | D | AP | Special |
| A | 3 | 4 | Anti- Tank(D6) |
|
| Plasma Cannon |
| R | D | AP | Special |
| 12" | 2 | 2 | Blast (D3+1) |
|
| Rocket Launchers |
| R | D | AP | Special |
| 36" | 2 | 3 | Blast (D3), Anti- Tank (D3), Heavy Firepower, Limited (1) |
|
| Sonic Disruptor |
|
|
R | D | AP | Special |
|
12-36" | 8 | 1 | Saturation, Suppressive Fire (1), Heavy Firepower |
|
12" | 8 | 3 | Stun, Heavy Firepower |
|