Infantry |
|
Spd | Acc | Def | Res | Ner |
Team |
5 | 4+ | 4+ | 4 | 2 |
|
R | D | AP | Special |
Laser Rifle |
18 | 6 | | |
Assault Weaponry |
A | 4 | | |
Corp Marines
:
50 pts
puis 50 pts / 1 figs
|
-
Armes : Flamethrower [+30], Grenade Launcher [+20]
|
|
|
R | D | AP | Special |
Autocannon |
36" | 4 | 1 | Heavy Firepower, Suppressive Fire (1) |
Assault Weaponry |
A | 2 | | |
+ Autocannon Team
:
65 pts
|
|
+ Colonel Personnel Upgrade
:
75 pts
|
-
Compétences : Command (2), Inspiring
|
|
+ Comms Trooper Equipment Upgrade
:
10 pts
|
-
Compétences : Communications
|
|
+ Engineer Personnel Upgrade
:
20 pts
|
-
Compétences : Communications, Fire Control
|
|
|
R | D | AP | Special |
Laser Cannon |
40" | 2 | 5 | Anti-Tank, Heavy Firepower |
Assault Weaponry |
A | 2 | | |
+ Laser Cannon Team
:
75 pts
|
|
+ Lieutenant Personnel Upgrade
:
75 pts
|
-
Compétences : Command (2), Inspiring
|
|
+ Major Loren Chard Personnel Upgrade
:
90 pts
|
-
Compétences : Command (2), Fortify Position Order, Trainer
|
|
+ Medic Personnel Upgrade
:
30 pts
|
|
|
|
R | D | AP | Special |
Missile Launcher |
6-32" | 2 | 3 | Blast (2D3+1), Heavy Firepower, Suppressive Fire (1) |
Assault Weaponry |
A | 2 | | |
+ Missile Launcher Team
:
65 pts
|
|
|
R | D | AP | Special |
Mortar |
12-40" | 4 | - | Blast (D6), Heavy Firepower, Indirect, Suppressive Fire (1) |
Assault Weaponry |
A | 2 | | |
+ Mortar Team
:
85 pts
|
|
+ Sharpshooter Personnel Upgrade
:
10 pts
|
-
Compétences : Precision Fire Order
|
|
+ Unit Leader Personnel Upgrade
:
30 pts
|
-
Compétences : Command (1), Leadership
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
5 | 4+ | 4+ | 4 | 3 |
|
R | D | AP | Special |
Heavy Laser Rifle |
18 | 6 | 1 | |
Assault Weaponry |
A | 4 | | |
Corp Rangers
:
70 pts
puis 70 pts / 1 figs
|
-
Compétences : Aerial Deployement, Recon
|
|
+ Colonel Personnel Upgrade
:
75 pts
|
-
Compétences : Aerial Deployement, Command (2), Inspiring, Recon
|
|
+ Comms Trooper Equipment Upgrade
:
10 pts
|
-
Compétences : Aerial Deployement, Communications, Recon
|
|
+ Engineer Personnel Upgrade
:
30 pts
|
-
Compétences : Aerial Deployement, Communications, Fire Control, Precision Fire Order, Recon
|
|
+ Leader Personnel Upgrade
:
10 pts
|
-
Compétences : Aerial Deployement, Leadership, Recon
|
|
+ Lieutenant Personnel Upgrade
:
30 pts
|
-
Compétences : Aerial Deployement, Command (1), Inspiring, Leadership, Recon
|
|
+ Medic Personnel Upgrade
:
30 pts
|
-
Compétences : Aerial Deployement, Medic, Precision Fire Order, Recon
|
|
|
R | D | AP | Special |
Sniper Rifle |
36 | 4 | 1 | Heavy Firepower, Suppressive Fire (1) |
Assault Weaponry |
A | 4 | | |
+ Ranger Sniper Team
:
80 pts
|
-
Compétences : Aerial Deployement, Recon
|
|
|
R | D | AP | Special |
Heavy Laser Rifle |
18" | 6 | 1 | |
Thermal Rifle |
16" | 1 | 5 | Anti-Tank (D3+2) |
Grenades & Mines |
A | 6 | 5 | |
+ Ranger Tank Hunter Team
:
100 pts
|
-
Compétences : Aerial Deployement, Fire In The Hole !, Recon
|
|
+ Sharpshooter Personnel Upgrade
:
30 pts
|
-
Compétences : Aerial Deployement, Leadership, Precision Fire Order, Recon
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
5 | 5+ | 4+ | 4 | 1 |
|
R | D | AP | Special |
Laser Rifle |
18 | 6 | | |
Assault Weaponry |
A | 4 | | |
Corp Recruits
:
25 pts
puis 25 pts / 1 figs
|
|
|
+ Colonel Personnel Upgrade
:
5 pts
|
-
Compétences : Command (2), Inspiring
|
|
+ Comms Trooper Equipment Upgrade
:
5 pts
|
-
Compétences : Communications
|
|
+ Engineer Personnel Upgrade
:
20 pts
|
-
Compétences : Communications, Fire Control
|
|
+ Leader Personnel Upgrade
:
5 pts
|
|
|
+ Lieutenant Personnel Upgrade
:
5 pts
|
-
Compétences : Command (1), Leadership
|
|
+ Major Loren Chard Personnel Upgrade
:
90 pts
|
-
Compétences : Command (2), Fortify Position Order, Trainer
|
|
+ Medic Personnel Upgrade
:
30 pts
|
|
|
+ Sharpshooter Personnel Upgrade
:
10 pts
|
-
Compétences : Precision Fire Order
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
5 | 4+ | 4+ | 4 | 2 |
|
R | D | AP | Special |
Laser Rifle |
18 | 6 | | |
Assault Weaponry |
A | 4 | | |
Corp Veterans
:
60 pts
puis 60 pts / 1 figs
|
-
Armes : Flamethrower [+30], Grenade Launcher [+20]
-
Compétences : Headstrong
|
|
+ Colonel Personnel Upgrade
:
75 pts
|
-
Compétences : Command (2), Inspiring
|
|
+ Comms Trooper Equipment Upgrade
:
10 pts
|
-
Compétences : Communications
|
|
+ Engineer Personnel Upgrade
:
20 pts
|
-
Compétences : Communications, Fire Control
|
|
+ Lieutenant Personnel Upgrade
:
30 pts
|
-
Compétences : Command (1), Leadership
|
|
+ Major Loren Personnel Upgrade
:
75 pts
|
-
Compétences : Command (2), Fortify Position Order, Trainer
|
|
+ Medic Personnel Upgrade
:
30 pts
|
|
|
+ Sharpshooter Personnel Upgrade
:
10 pts
|
-
Compétences : Precision Fire Order
|
|
+ Unit Leader Personnel Upgrade
:
10 pts
|
-
Compétences : Command (1), Leadership
|
|
|
R | D | AP | Special |
Autocannon |
36" | 4 | 1 | Heavy Firepower, Suppressive Fire (1) |
Assault Weaponry |
A | 2 | | |
+ Veteran Autocannon Team
:
75 pts
|
|
|
|
R | D | AP | Special |
Assault Weaponry |
A | 2 | | |
Laser Cannon |
40 | 2 | 5 | Anti-Tank (D3) |
+ Veteran Laser Cannon Team
:
75 pts
|
|
|
|
R | D | AP | Special |
Assault Weaponry |
A | 2 | | |
Missile Launcher |
6-32" | 2 | 3 | Blast (2D3+1), Heavy Firepower |
+ Veteran Missile Launcher Team
:
95 pts
|
|
|
|
R | D | AP | Special |
Assault Weaponry |
A | 2 | | |
Mortar |
12-40" | 4 | | Blast (D6), Heavy Firepower, Indirect, Suppressive Fire (1) |
+ Veteran Mortar Team
:
95 pts
|
|
|
|
Spd | Acc | Def | Res | Ner |
Team |
5 | 4+ | 4+ | 4 | 3 |
|
R | D | AP | Special |
Assault Weaponry |
A | 4 | | |
Sniper Rifle |
36" | 4 | 1 | Heavy Firepower, Suppressive Fire (1) |
Ranger Sniper Team
:
80 pts
puis 80 pts / 1 figs
|
-
Compétences : Aerial Deployement, Recon
|
|
+ Colonel Personnel Upgrade
:
75 pts
|
-
Compétences : Aerial Deployement, Command (2), Inspiring, Recon
|
|
+ Comms Trooper Equipment
:
10 pts
|
-
Compétences : Aerial Deployement, Communications, Recon
|
|
+ Engineer Personnel
:
30 pts
|
-
Compétences : Aerial Deployement, Communications, Fire Control, Precision Fire Order, Recon
|
|
+ Leader Personnel
:
10 pts
|
-
Compétences : Aerial Deployement, Leadership, Recon
|
|
+ Lieutenant Personnel
:
30 pts
|
-
Compétences : Aerial Deployement, Command (1), Inspiring, Leadership, Recon
|
|
+ Medic Personnel
:
30 pts
|
-
Compétences : Aerial Deployement, Medic, Precision Fire Order, Recon
|
|
|
R | D | AP | Special |
Heavy Laser Rifle |
18" | 6 | 1 | |
Thermal Rifle |
16" | 1 | 5 | Anti-Tank (D3+2) |
Grenades & Mines |
A | 6 | 5 | |
+ Ranger Tank Hunter Team
:
100 pts
|
-
Compétences : Aerial Deployement, Fire In The Hole !, Recon
|
|
|
R | D | AP | Special |
Heavy Laser Rifle |
18 | 6 | 1 | |
Assault Weaponry |
A | 4 | | |
+ Ranger Team
:
70 pts
puis 70 pts / 1 figs
|
-
Compétences : Aerial Deployement, Fire In The Hole !, Recon
|
|
+ Sharpshooter Personnel
:
30 pts
|
-
Compétences : Aerial Deployement, Leadership, Precision Fire Order, Recon
|
Vehicle |
|
R | D | AP | Special |
Rotary Cannon |
24 | 6 | 1 | Suppressive Fire (1) |
Hornet Rotary Cannon
:
155 pts
|
-
Armes : Smokesreen Grenade Equipement [+20]
-
Compétences : Anti-Grav, Transport (3)
|
|
|
R | D | AP | Special |
Laser Cannon |
40 | 2 | 5 | Anti-Tank (D3) |
Hornet with Laser Cannon
:
175 pts
|
-
Armes : Smokesreen Grenade Equipement [+20]
-
Compétences : Anti-Grav, Transport (3)
|
|
|
R | D | AP | Special |
Missile Launcher |
6-32" | 2 | 3 | Blast (2D3+1) |
Hornet with Missile Launcher
:
175 pts
|
-
Armes : Smokesreen Grenade Equipement [+20]
-
Compétences : Anti-Grav, Transport (3)
|
|
|
R | D | AP | Special |
Laser Rifle |
18 | 4 | | |
Heavy Autocannon |
8-36 | 10 | 2 | Suppressive Fire (2) |
Assault |
R | 6 | 3 | |
Lancer Battle Tank
:
220 pts
|
|
|
|
R | D | AP | Special |
Laser Rifle |
18 | 4 | | |
Assault |
R | 6 | 3 | |
Heavy Laser Cannon |
8-40 | 2 | 6 | Anti-Tank (2D3) |
Lancer Battle Tank with Heavy Laser Cannon
:
200 pts
|
|
|
|
R | D | AP | Special |
Assault |
A | 4 | 2 | |
Autocannon |
36 | 4 | 1 | Suppressive Fire (1) |
Mule Transport
:
95 pts
puis 95 pts / 1 figs
|
-
Compétences : Escort, Open-Topped, Transport (2)
|
|
|
R | D | AP | Special |
Laser Cannon |
40 | 2 | 5 | Anti- Tank (D3) |
Assault |
R | 4 | 1 | |
+ Mule Transport with Laser Cannon
:
110 pts
|
|
|
R | D | AP | Special |
Assault |
A | 4 | 2 | |
Laser Cannon |
40" | 2 | 5 | Anti- Tank (D3) |
Mule Transport with Laser Cannon
:
110 pts
puis 110 pts / 1 figs
|
-
Compétences : Escort, Open-Topped, Transport (2)
|
|
|
R | D | AP | Special |
Heavy Burst Laser |
28 | 6 | 2 | Suppressive Fire (1) |
Assault Weaponry |
A | 4 | 2 | |
Strider
:
140 pts
puis 140 pts / 1 figs
|
|
|
R | D | AP | Special |
Polaris Cannon |
48 | 2 | 6 | Anti-Tank (D6) |
Assault Weaponry |
A | 4 | 2 | |
+ Polaris Strider
:
160 pts
puis 160 pts / 1 figs
|
-
Compétences : Fire In The Hole !
|
|
|
R | D | AP | Special |
Heavy Flamethrower |
12 | 4 | 1 | Blast (2D3), Saturation |
Chainsaw |
A | 6 | 3 | Anti-Tank (D3) |
+ Urban Assault Strider
:
135 pts
|
-
Compétences : Fire In The Hole !
|